Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ArtKillerX
Bacchus
Level 66
God Stats
6W - 2L
1,570 SR
Queue Stats
35W - 26L
1,524 Elo+
Party 2
Vamana
Vamana
IvanTW
Vamana
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
NUK3N1N_MUGIWAR4
Nu Wa
Level 56
God Stats
14W - 7L
1,669 SR
Queue Stats
114W - 95L
1,591 Elo+
Party 1
Hachiman
Hachiman
UrsoPolarSnufles
Hachiman
Level 106
God Stats
21W - 21L
1,295 SR
Queue Stats
666W - 550L
1,566 Elo+
Party 1
Team Averages
Level 88
1,507 SR
1,556 Elo+

VS

Team Averages
Level 136
1,539 SR
1,511 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aguameno
Yemoja
Level 85
God Stats
1W - 2L
1,276 SR
Queue Stats
129W - 135L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CapitanSparks
Ne Zha
Level 159
God Stats
9W - 8L
1,722 SR
Queue Stats
658W - 570L
1,513 Elo+
Solo
Zeus
Zeus
RafuPB
Zeus
Level 148
God Stats
26W - 12L
1,678 SR
Queue Stats
322W - 299L
1,507 Elo+
Solo
Artemis
Artemis
XxMETRALHAxX
Artemis
Level 126
God Stats
31W - 20L
1,521 SR
Queue Stats
347W - 338L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 0 / 4
8,504
607
6,436
6,875
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ArtKillerX
Bacchus
10
0 / 1 / 8
6,627
473
4,475
8,698
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
IvanTW
Vamana
14
3 / 0 / 1
9,229
659
10,098
13,829
6,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 3
8,216
587
5,078
5,277
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 3
8,622
616
8,167
9,230
2,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
6,518
466
7,033
13,862
6,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Aguameno
Yemoja
9
0 / 1 / 1
6,115
437
2,549
7,043
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
6,120
437
4,660
10,391
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
RafuPB
Zeus
12
0 / 2 / 1
7,129
509
6,703
7,291
2,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XxMETRALHAxX
Artemis
10
0 / 5 / 0
6,060
433
3,747
8,802
2,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
1
1
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
4
5
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Yemoja
Aguameno
Yemoja
0
1
1
0.5
W
Bacchus
ArtKillerX
Bacchus
0
1
8
4
L
0
5
0
0
W
Vamana
IvanTW
Vamana
3
0
1
3.5
W
4
0
3
5.5
L
Zeus
RafuPB
Zeus
0
2
1
0.25
W
6
0
3
7.5
L
Artemis
XxMETRALHAxX
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,254
Damage
24,692
43,909
Taken
47,389
21,300
Mitigated
17,400
14,923
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,436
160
0
1,874
6,875
3,795
392
3,292
3,583
60,661
0
L
King Arthur
 
King Arthur
7,033
1,267
0
4,662
13,862
6,028
0
1,907
11,955
0
35,462
L
Yemoja
Aguameno
Yemoja
2,549
1,076
876
1,992
7,043
3,459
0
2,345
4,698
16,269
0
W
Bacchus
ArtKillerX
Bacchus
4,475
623
0
1,876
8,698
6,698
150
2,369
6,329
14,792
0
L
4,660
584
0
974
10,391
3,127
0
2,917
7,474
0
46,897
W
Vamana
IvanTW
Vamana
10,098
5,316
0
7,129
13,829
6,443
244
334
13,320
0
54,143
W
5,078
691
0
905
5,277
1,639
0
1,684
3,593
59,128
0
L
Zeus
RafuPB
Zeus
6,703
477
0
3,052
7,291
2,423
0
5,003
2,288
59,596
0
W
8,167
3,762
0
3,139
9,230
2,725
385
1,642
7,588
0
70,764
L
Artemis
XxMETRALHAxX
Artemis
3,747
1,546
0
1,445
8,802
2,363
0
3,817
4,985
0
32,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
31,942
504
Minions Killed
361
0
Camps Cleared
0
1,452,300
Distance Traveled
1,315,156
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,504
607
133
10
0
284,214
10
L
King Arthur
6,518
466
68
5
0
274,214
2
L
Yemoja
6,115
437
28
2
0
245,577
9
W
Bacchus
6,627
473
23
2
0
273,498
4
L
Ne Zha
6,120
437
76
5
0
299,841
4
W
Vamana
9,229
659
105
8
0
316,560
0
W
Nu Wa
8,216
587
119
9
0
292,022
4
L
Zeus
7,129
509
130
9
0
260,209
7
W
Hachiman
8,622
616
124
9
0
286,006
2
L
Artemis
6,060
433
59
4
0
235,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role