Player Matchup

Heimdallr
Heimdallr
CandelaValdesQbn
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 206L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBluesScale
Cu Chulainn
Level 120
God Stats
15W - 15L
1,622 SR
Queue Stats
199W - 199L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
samunaruto
Baron Samedi
Level 122
God Stats
14W - 13L
1,541 SR
Queue Stats
176W - 237L
1,416 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,435 Elo+

VS

Team Averages
Level 114
1,510 SR
1,462 Elo+
Medusa
Medusa
BAD_KHALIFA
Medusa
Level 127
God Stats
6W - 10L
1,562 SR
Queue Stats
327W - 385L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Domnu_Dean
Cthulhu
Level 67
God Stats
128W - 128L
1,521 SR
Queue Stats
228W - 282L
1,456 Elo+
Solo
Scylla
Scylla
ritz-rail
Scylla
Level 147
God Stats
7W - 5L
1,446 SR
Queue Stats
108W - 138L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
1 / 4 / 4
7,073
643
5,826
8,447
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
TheBluesScale
Cu Chulainn
10
0 / 1 / 5
6,865
624
6,282
10,752
6,967
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
samunaruto
Baron Samedi
12
4 / 1 / 1
8,121
738
5,802
6,351
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 2 / 1
7,755
705
10,315
8,420
3,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Domnu_Dean
Cthulhu
10
1 / 2 / 4
6,967
633
4,288
8,814
6,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
ritz-rail
Scylla
11
2 / 1 / 3
7,445
677
5,940
6,541
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
6
6
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
1
1.75
L
Heimdallr
1
4
4
0.75
W
Cthulhu
Domnu_Dean
Cthulhu
1
2
4
1.5
L
Cu Chulainn
TheBluesScale
Cu Chulainn
0
1
5
2.5
W
Scylla
ritz-rail
Scylla
2
1
3
3.5
L
Baron Samedi
samunaruto
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
20,543
25,550
Taken
23,775
12,523
Mitigated
12,861
7,788
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,315
3,195
0
1,390
8,420
3,464
914
1,865
6,555
0
35,993
L
Heimdallr
5,826
1,461
0
1,233
8,447
3,055
0
3,625
4,822
0
21,016
W
Cthulhu
Domnu_Dean
Cthulhu
4,288
101
755
700
8,814
6,875
99
2,728
6,086
11,062
0
L
Cu Chulainn
TheBluesScale
Cu Chulainn
6,282
1,078
0
2,628
10,752
6,967
0
4,066
6,686
0
22,433
W
Scylla
ritz-rail
Scylla
5,940
218
0
1,197
6,541
2,522
342
1,209
5,332
28,553
0
L
Baron Samedi
samunaruto
Baron Samedi
5,802
76
1,687
2,240
6,351
2,501
23
2,537
3,814
29,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
22,167
117
Minions Killed
124
0
Camps Cleared
0
590,400
Distance Traveled
694,849
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,755
705
56
5
0
207,490
5
L
Heimdallr
7,073
643
35
3
0
183,960
1
W
Cthulhu
6,967
633
11
1
0
285,863
3
L
Cu Chulainn
6,865
624
34
3
0
225,062
4
W
Scylla
7,445
677
57
5
0
201,496
0
L
Baron Samedi
8,121
738
48
4
0
181,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role