Player Matchup

Cu Chulainn
Cu Chulainn
Dhuums75
Cu Chulainn
Level 129
God Stats
12W - 12L
1,584 SR
Queue Stats
618W - 704L
1,305 Elo+
Party 2
Tiamat
Tiamat
Yaksha-sensei
Tiamat
Level 18
God Stats
12W - 28L
1,342 SR
Queue Stats
489W - 584L
1,290 Elo+
Party 2
Hachiman
Hachiman
sametire
Hachiman
Level 36
God Stats
3W - 10L
1,203 SR
Queue Stats
5W - 14L
1,240 Elo+
Party 2
Team Averages
Level 61
1,376 SR
1,279 Elo+

VS

Team Averages
Level 21
1,726 SR
1,392 Elo+
Hercules
Hercules
LeDioukBABY
Hercules
Level 29
God Stats
3W - 4L
1,678 SR
Queue Stats
20W - 30L
1,362 Elo+
Solo
Tiamat
Tiamat
Schmiddi_97
Tiamat
Level 6
God Stats
1W - 1L
1,784 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 1
Bakasura
Bakasura
TimSPlayer
Bakasura
Level 27
God Stats
2W - 3L
1,717 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dhuums75
Cu Chulainn
16
4 / 4 / 13
12,364
651
15,823
19,125
22,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 4 / 13
12,820
675
18,854
13,776
16,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
sametire
Hachiman
19
10 / 2 / 8
13,874
730
14,654
10,336
4,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LeDioukBABY
Hercules
17
6 / 4 / 3
13,376
704
9,532
27,088
27,496
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
15
1 / 7 / 2
10,928
575
8,380
16,255
8,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
TimSPlayer
Bakasura
15
2 / 7 / 1
11,189
589
4,387
16,660
7,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
18
Kills
9
10
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dhuums75
Cu Chulainn
4
4
13
2.63
L
Hercules
LeDioukBABY
Hercules
6
4
3
1.88
L
Tiamat
1
7
2
0.29
L
Bakasura
TimSPlayer
Bakasura
2
7
1
0.36
W
4
4
13
2.63
W
Hachiman
sametire
Hachiman
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,331
Damage
22,299
43,237
Taken
60,003
43,895
Mitigated
43,636
11,408
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dhuums75
Cu Chulainn
15,823
1,398
0
3,023
19,125
22,922
453
2,957
15,848
13,620
33,753
L
Hercules
LeDioukBABY
Hercules
9,532
1,877
485
10,255
27,088
27,496
0
12,952
12,432
399
25,310
L
Tiamat
8,380
591
238
2,935
16,255
8,796
0
4,249
11,541
50,378
0
L
Bakasura
TimSPlayer
Bakasura
4,387
3,169
0
3,367
16,660
7,344
0
4,195
11,768
0
26,528
W
18,854
819
649
5,834
13,776
16,681
623
3,122
10,487
62,727
0
W
Hachiman
sametire
Hachiman
14,654
12,743
848
1,054
10,336
4,292
1,771
2,380
7,786
0
53,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
35,493
237
Minions Killed
180
0
Camps Cleared
0
1,052,265
Distance Traveled
986,869
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,364
651
55
3
0
365,486
2
L
Hercules
13,376
704
38
2
0
314,977
1
L
Tiamat
10,928
575
83
4
0
297,228
0
L
Bakasura
11,189
589
59
3
0
374,664
0
W
Tiamat
12,820
675
93
5
0
367,058
0
W
Hachiman
13,874
730
89
5
0
319,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role