Player Matchup

Thoth
Thoth
DrFiLLgOOdPHD
Thoth
Level 158
God Stats
8W - 31L
1,330 SR
Queue Stats
938W - 993L
1,533 Elo+
Party 1
Sobek
Sobek
KloudyCAST
Sobek
Level 105
God Stats
3W - 2L
1,515 SR
Queue Stats
319W - 303L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Rathier
Baron Samedi
Level 124
God Stats
5W - 2L
1,528 SR
Queue Stats
221W - 213L
1,494 Elo+
Party 1
Bakasura
Bakasura
Sebax16
Bakasura
Level 116
God Stats
2W - 1L
1,565 SR
Queue Stats
579W - 615L
1,493 Elo+
Solo
Ah Puch
Ah Puch
fidelnumero1
Ah Puch
Level 107
God Stats
4W - 3L
1,493 SR
Queue Stats
249W - 230L
1,512 Elo+
Solo
Team Averages
Level 122
1,486 SR
1,513 Elo+

VS

Team Averages
Level 109
1,398 SR
1,489 Elo+
Tiamat
Tiamat
 
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JosbertXBOX
Artemis
Level 129
God Stats
2W - 2L
1,432 SR
Queue Stats
90W - 104L
1,481 Elo+
Solo
Ravana
Ravana
POOPPYDIAPER
Ravana
Level 134
God Stats
9W - 12L
1,311 SR
Queue Stats
985W - 1,016L
1,466 Elo+
Solo
Chang'e
Chang'e
Pottatosoup
Chang'e
Level 64
God Stats
1W - 2L
1,395 SR
Queue Stats
148W - 137L
1,489 Elo+
Party 2
Thoth
Thoth
waylander175
Thoth
Level 137
God Stats
3W - 5L
1,353 SR
Queue Stats
423W - 456L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
10,058
671
8,357
7,783
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
18
3 / 4 / 13
11,765
784
7,883
23,315
30,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Rathier
Baron Samedi
19
8 / 4 / 11
11,593
773
15,333
14,535
6,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sebax16
Bakasura
17
5 / 3 / 11
11,012
734
5,585
17,046
14,416
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
fidelnumero1
Ah Puch
20
4 / 2 / 15
11,473
765
20,458
12,994
7,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 3 / 6
10,342
689
12,081
17,995
16,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JosbertXBOX
Artemis
17
4 / 4 / 9
10,901
727
15,137
12,622
4,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
17
3 / 6 / 9
9,988
666
11,077
15,044
13,865
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Pottatosoup
Chang'e
18
3 / 3 / 9
10,425
695
7,243
14,987
11,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 5
9,957
664
12,056
11,469
4,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
21
Kills
17
17
Deaths
21
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
6
2.67
W
1
4
13
1.88
L
Artemis
JosbertXBOX
Artemis
4
4
9
2.13
W
Sobek
3
4
13
2.38
L
Ravana
3
6
9
1.25
L
Chang'e
Pottatosoup
Chang'e
3
3
9
2.5
W
Baron Samedi
Rathier
Baron Samedi
8
4
11
3.38
W
Bakasura
Sebax16
Bakasura
5
3
11
3.5
W
Ah Puch
fidelnumero1
Ah Puch
4
2
15
5.75
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,616
Damage
57,594
75,673
Taken
72,117
61,954
Mitigated
50,661
32,752
Healing
26,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,081
1,225
1,650
3,230
17,995
16,025
268
11,634
6,122
30,864
0
W
8,357
498
1,346
341
7,783
2,628
1,904
2,714
5,069
19,058
0
L
Artemis
JosbertXBOX
Artemis
15,137
4,166
2,481
3,040
12,622
4,993
2,139
8,706
3,294
0
25,572
W
Sobek
7,883
183
1,251
5,261
23,315
30,934
1,287
11,841
11,474
18,765
0
L
Ravana
11,077
3,194
304
985
15,044
13,865
41
10,033
4,686
0
19,848
L
Chang'e
Pottatosoup
Chang'e
7,243
543
7,685
5,451
14,987
11,315
57
10,579
4,082
21,854
0
W
Baron Samedi
Rathier
Baron Samedi
15,333
429
7,473
5,448
14,535
6,935
918
5,160
9,375
31,035
0
W
Bakasura
Sebax16
Bakasura
5,585
4,360
702
3,606
17,046
14,416
739
8,406
8,640
0
7,392
W
Ah Puch
fidelnumero1
Ah Puch
20,458
631
1,356
5,968
12,994
7,041
948
3,259
9,735
48,123
0
L
12,056
889
847
1,278
11,469
4,463
648
10,012
1,228
28,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
51,613
150
Minions Killed
159
0
Camps Cleared
0
1,288,382
Distance Traveled
1,328,019
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,342
689
43
3
0
277,186
2
W
Thoth
10,058
671
21
1
0
245,196
0
L
Artemis
10,901
727
30
2
0
217,181
0
W
Sobek
11,765
784
20
1
0
232,738
0
L
Ravana
9,988
666
21
1
0
231,564
0
L
Chang'e
10,425
695
26
2
0
331,506
0
W
Baron Samedi
11,593
773
41
3
0
253,001
1
W
Bakasura
11,012
734
15
1
0
276,551
2
W
Ah Puch
11,473
765
53
4
0
280,896
1
L
Thoth
9,957
664
39
3
0
270,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role