Player Matchup

Ymir
Ymir
Adderbrew
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,368 Elo+
Party 1
Awilix
Awilix
AquaStrikerZero
Awilix
Level 28
God Stats
296W - 283L
1,530 SR
Queue Stats
319W - 328L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Emrysdalek
Cernunnos
Level 116
God Stats
7W - 2L
1,727 SR
Queue Stats
91W - 86L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
FISHSTICKZ6322
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Solo
Bacchus
Bacchus
prplpnda
Bacchus
Level 29
God Stats
12W - 7L
1,457 SR
Queue Stats
51W - 50L
1,547 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,471 Elo+

VS

Team Averages
Level 16
1,500 SR
1,540 Elo+
Janus
Janus
DUMILE
Janus
Level 29
God Stats
13W - 17L
1,597 SR
Queue Stats
99W - 88L
1,674 Elo+
Party 2
Ymir
Ymir
HumbleGiant
Ymir
Level 13
God Stats
8W - 6L
1,612 SR
Queue Stats
33W - 17L
1,690 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RafSucks
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 65L
1,669 Elo+
Party 2
Guan Yu
Guan Yu
TempestFujjid
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,185 Elo+
Solo
Ra
Ra
tarço124
Ra
Level 5
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 2L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 6 / 34
14,475
965
9,559
24,408
31,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
22 / 7 / 16
18,507
1,234
31,384
19,196
7,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
Emrysdalek
Cernunnos
20
16 / 2 / 25
17,349
1,157
53,222
19,954
7,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 1 / 1
10,704
714
269
1,080
328
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
prplpnda
Bacchus
20
8 / 0 / 29
15,154
1,010
12,479
17,938
27,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DUMILE
Janus
20
4 / 7 / 12
14,374
958
23,426
12,220
3,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 11 / 13
13,146
876
8,234
32,013
51,378
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
RafSucks
Morgan Le Fay
20
5 / 6 / 9
14,058
937
22,388
17,483
9,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
20
1 / 17 / 9
12,534
836
11,102
36,873
52,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 7 / 7
14,327
955
11,102
16,807
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
66
48
Kills
16
16
Deaths
48
105
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
6
34
3.17
W
22
7
16
4.29
L
Janus
DUMILE
Janus
4
7
12
1.43
W
Cernunnos
Emrysdalek
Cernunnos
16
2
25
14.25
W
0
1
1
0.5
L
1
11
13
0.68
L
Morgan Le Fay
RafSucks
Morgan Le Fay
5
6
9
1.58
L
Guan Yu
1
17
9
0.32
W
Bacchus
prplpnda
Bacchus
8
0
29
22.5
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,913
Damage
76,252
82,576
Taken
115,396
74,023
Mitigated
124,179
4,599
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,559
2,107
0
50
24,408
31,426
0
19,237
5,171
29,990
0
W
31,384
12,915
0
0
19,196
7,178
0
15,317
3,879
0
62,516
L
Janus
DUMILE
Janus
23,426
2,271
0
244
12,220
3,439
0
436
11,784
49,357
0
W
Cernunnos
Emrysdalek
Cernunnos
53,222
34,529
0
3,789
19,954
7,742
0
14,574
5,380
0
98,916
W
269
269
0
8
1,080
328
0
851
229
0
867
L
8,234
1,460
0
0
32,013
51,378
0
8,628
23,385
24,931
0
L
Morgan Le Fay
RafSucks
Morgan Le Fay
22,388
2,609
0
1,706
17,483
9,527
0
3,112
14,371
58,496
0
L
Guan Yu
11,102
1,714
3,274
4,115
36,873
52,947
0
6,242
30,631
0
33,973
W
Bacchus
prplpnda
Bacchus
12,479
971
0
752
17,938
27,349
0
15,171
2,767
28,917
0
L
11,102
486
2,368
498
16,807
6,888
0
3,620
13,187
40,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,189
Gold Earned
68,439
247
Minions Killed
283
9
Camps Cleared
6
1,108,418
Distance Traveled
1,364,486
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,475
965
52
3
0
250,719
0
W
Awilix
18,507
1,234
66
4
4
270,874
0
L
Janus
14,374
958
56
4
2
273,349
2
W
Cernunnos
17,349
1,157
99
7
4
267,430
0
W
Ne Zha
10,704
714
0
0
0
22,973
0
L
Ymir
13,146
876
46
3
1
245,228
0
L
Morgan Le Fay
14,058
937
87
6
1
287,604
0
L
Guan Yu
12,534
836
32
2
2
280,323
0
W
Bacchus
15,154
1,010
30
2
1
296,422
0
L
Ra
14,327
955
62
4
0
277,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role