Player Matchup

Hachiman
Hachiman
Imsomxican
Hachiman
Level 85
God Stats
5W - 6L
1,387 SR
Queue Stats
147W - 123L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LuvMuji
Tsukuyomi
Level 5
God Stats
1W - 3L
1,436 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo
Olorun
Olorun
MyBlckChild
Olorun
Level 11
God Stats
1W - 4L
1,781 SR
Queue Stats
40W - 30L
1,691 Elo+
Party 2
Vamana
Vamana
YisusCraist6223
Vamana
Level 25
God Stats
1W - 1L
1,747 SR
Queue Stats
53W - 54L
1,486 Elo+
Solo
Jing Wei
Jing Wei
anibanny22
Jing Wei
Level 23
God Stats
5W - 8L
1,346 SR
Queue Stats
12W - 11L
1,502 Elo+
Solo
Team Averages
Level 30
1,539 SR
1,512 Elo+

VS

Team Averages
Level 25
1,557 SR
1,483 Elo+
Bellona
Bellona
Dante InfernoSx
Bellona
Level 28
God Stats
63W - 53L
1,574 SR
Queue Stats
501W - 494L
1,533 Elo+
Solo
Danzaburou
Danzaburou
GDK_BOI_GRAVEY
Danzaburou
Level 15
God Stats
17W - 8L
1,609 SR
Queue Stats
24W - 17L
1,445 Elo+
Solo
Chang'e
Chang'e
VanillaPuddin12
Chang'e
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 28L
1,455 Elo+
Party 1
Skadi
Skadi
Xx-McDog-xX
Skadi
Level 43
God Stats
12W - 10L
1,603 SR
Queue Stats
73W - 72L
1,479 Elo+
Party 1
Pele
Pele
fabled-hornbill
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Imsomxican
Hachiman
3
0 / 1 / 0
2,937
490
392
1,774
302
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
LuvMuji
Tsukuyomi
4
0 / 2 / 0
2,959
493
874
2,469
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
7
0 / 0 / 0
3,723
621
1,791
3,017
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 1 / 0
2,879
480
0
1,058
227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
anibanny22
Jing Wei
3
0 / 1 / 1
2,986
498
133
2,313
433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,056
676
925
2,573
1,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
GDK_BOI_GRAVEY
Danzaburou
5
1 / 0 / 1
3,766
628
1,336
482
99
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,082
680
1,296
3,056
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 2
3,701
617
1,296
1,409
300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 0
3,783
631
1,429
3,893
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
4
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Danzaburou
GDK_BOI_GRAVEY
Danzaburou
1
0
1
1.5
L
Hachiman
Imsomxican
Hachiman
0
1
0
0
L
Tsukuyomi
LuvMuji
Tsukuyomi
0
2
0
0
L
Olorun
0
0
0
0
W
0
0
0
0
W
1
0
2
2
L
0
1
0
0
L
Jing Wei
anibanny22
Jing Wei
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,190
Damage
6,282
10,631
Taken
11,413
2,316
Mitigated
3,604
3,421
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
925
0
0
348
2,573
1,467
0
0
2,573
0
17,350
W
Danzaburou
GDK_BOI_GRAVEY
Danzaburou
1,336
479
0
232
482
99
1,022
0
482
0
9,932
L
Hachiman
Imsomxican
Hachiman
392
119
0
460
1,774
302
0
0
1,774
0
5,171
L
Tsukuyomi
LuvMuji
Tsukuyomi
874
301
0
427
2,469
513
0
0
2,469
0
4,931
L
Olorun
1,791
738
0
2,240
3,017
841
0
1,296
1,721
20,311
0
W
1,296
49
70
2,141
3,056
871
0
1,441
1,615
22,698
0
W
1,296
466
0
265
1,409
300
996
0
1,409
0
10,057
L
0
0
0
200
1,058
227
0
0
1,058
0
918
L
Jing Wei
anibanny22
Jing Wei
133
54
0
94
2,313
433
0
0
2,313
0
4,837
W
1,429
449
0
2,116
3,893
867
0
350
3,543
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,484
Gold Earned
19,388
80
Minions Killed
170
0
Camps Cleared
0
378,516
Distance Traveled
576,890
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,056
676
45
8
0
113,768
4
W
Danzaburou
3,766
628
22
4
0
105,238
3
L
Hachiman
2,937
490
11
2
0
70,669
1
L
Tsukuyomi
2,959
493
18
3
0
123,135
0
L
Olorun
3,723
621
39
7
0
97,322
2
W
Chang'e
4,082
680
45
8
0
113,504
0
W
Skadi
3,701
617
18
3
0
118,101
1
L
Vamana
2,879
480
2
0
0
11,782
0
L
Jing Wei
2,986
498
10
2
0
75,608
0
W
Pele
3,783
631
40
7
0
126,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role