Player Matchup

Bellona
Bellona
BoltS4
Bellona
Level 21
God Stats
4W - 1L
1,455 SR
Queue Stats
96W - 95L
1,352 Elo+
Solo
Cthulhu
Cthulhu
DAVIESTEVAO14
Cthulhu
Level 26
God Stats
2W - 1L
1,464 SR
Queue Stats
11W - 12L
1,342 Elo+
Solo
Thanatos
Thanatos
Peagazinn
Thanatos
Level 25
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 1L
1,593 Elo+
Party 3
Neith
Neith
pedroluizito
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,259 Elo+
Solo
Ra
Ra
wcdj
Ra
Level 13
God Stats
5W - 5L
1,477 SR
Queue Stats
9W - 7L
1,511 Elo+
Party 3
Team Averages
Level 19
1,520 SR
1,411 Elo+

VS

Team Averages
Level 8
1,500 SR
1,500 Elo+
Neith
Neith
An0nNBR
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 2
Susano
Susano
Brothers_king18
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,701 Elo+
Party 1
Ymir
Ymir
Dirts4
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2
Bellona
Bellona
Voplers
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
pedrofsandrade
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoltS4
Bellona
20
14 / 2 / 11
14,742
590
16,354
22,364
22,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
17
8 / 0 / 20
12,437
497
21,624
17,549
21,338
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Peagazinn
Thanatos
20
23 / 0 / 7
14,517
581
20,229
18,589
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 1 / 15
12,799
512
18,504
12,086
5,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
wcdj
Ra
16
6 / 4 / 13
12,046
482
14,178
9,830
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
An0nNBR
Neith
13
1 / 13 / 2
8,787
351
8,021
18,574
6,998
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 15 / 0
7,635
305
3,808
17,728
4,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
Dirts4
Ymir
12
0 / 9 / 3
8,025
321
9,174
28,192
25,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Voplers
Bellona
14
5 / 15 / 0
10,637
425
10,931
26,230
20,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 9 / 2
9,212
368
8,245
17,716
8,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
14
60
Kills
7
7
Deaths
61
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
An0nNBR
Neith
1
13
2
0.15
W
Bellona
BoltS4
Bellona
14
2
11
9.75
L
0
15
0
0
W
Cthulhu
8
0
20
18
L
Ymir
Dirts4
Ymir
0
9
3
0.17
W
Thanatos
Peagazinn
Thanatos
23
0
7
26.5
L
Bellona
Voplers
Bellona
5
15
0
0.33
L
1
9
2
0.22
W
9
1
15
16.5
W
Ra
wcdj
Ra
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,889
Damage
40,179
80,418
Taken
108,440
62,193
Mitigated
66,629
45,185
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
An0nNBR
Neith
8,021
4,659
0
1,650
18,574
6,998
1,313
7,083
11,491
0
35,365
W
Bellona
BoltS4
Bellona
16,354
5,939
0
8,678
22,364
22,323
5,782
2,569
19,795
0
74,845
L
3,808
751
0
607
17,728
4,624
908
5,152
12,576
0
23,978
W
Cthulhu
21,624
2,456
1,051
2,882
17,549
21,338
1,937
8,353
9,196
55,551
0
L
Ymir
Dirts4
Ymir
9,174
2,666
0
900
28,192
25,644
0
12,367
15,825
29,411
0
W
Thanatos
Peagazinn
Thanatos
20,229
7,209
0
22,842
18,589
8,828
1,092
1,611
16,978
0
113,464
L
Bellona
Voplers
Bellona
10,931
5,018
0
3,070
26,230
20,849
534
6,241
19,989
0
36,080
L
8,245
1,462
0
3,390
17,716
8,514
456
4,959
12,757
47,044
0
W
18,504
7,460
0
5,180
12,086
5,356
4,772
3,390
8,696
0
78,843
W
Ra
wcdj
Ra
14,178
1,692
1,759
2,793
9,830
4,348
1,412
1,792
8,038
58,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,541
Gold Earned
44,296
542
Minions Killed
266
0
Camps Cleared
0
2,169,659
Distance Traveled
1,824,622
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,787
351
71
3
0
332,739
3
W
Bellona
14,742
590
147
6
0
407,546
1
L
Susano
7,635
305
40
2
0
375,659
1
W
Cthulhu
12,437
497
65
3
0
461,176
0
L
Ymir
8,025
321
32
1
0
386,431
2
W
Thanatos
14,517
581
130
5
0
461,314
1
L
Bellona
10,637
425
57
2
0
344,692
0
L
Tiamat
9,212
368
66
3
0
385,101
2
W
Neith
12,799
512
111
4
0
452,786
2
W
Ra
12,046
482
89
4
0
386,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role