Player Matchup

Cthulhu
Cthulhu
Divine-Duck69
Cthulhu
Level 17
God Stats
7W - 5L
1,558 SR
Queue Stats
53W - 60L
1,315 Elo+
Solo
Persephone
Persephone
SerpentFace
Persephone
Level 23
God Stats
10W - 10L
1,466 SR
Queue Stats
13W - 15L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ashlight1842
Morgan Le Fay
Level 15
God Stats
14W - 17L
1,393 SR
Queue Stats
30W - 39L
1,274 Elo+
Solo
Medusa
Medusa
its_the_MEL_man
Medusa
Level 10
God Stats
12W - 17L
1,317 SR
Queue Stats
133W - 125L
1,191 Elo+
Solo
Apollo
Apollo
zeltrax_russo
Apollo
Level 29
God Stats
19W - 13L
1,421 SR
Queue Stats
25W - 27L
1,356 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,278 Elo+

VS

Team Averages
Level 22
1,484 SR
1,382 Elo+
Hachiman
Hachiman
BootyGodJosh
Hachiman
Level 22
God Stats
4W - 3L
1,632 SR
Queue Stats
141W - 160L
1,307 Elo+
Solo
Ah Puch
Ah Puch
MY G NOOCH
Ah Puch
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Skadi
Skadi
OwlSonata
Skadi
Level 22
God Stats
50W - 47L
1,538 SR
Queue Stats
106W - 120L
1,454 Elo+
Solo
King Arthur
King Arthur
blastingas
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Ra
Ra
jeffersonkbssa
Ra
Level 6
God Stats
7W - 16L
1,249 SR
Queue Stats
76W - 99L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 9 / 15
15,354
960
21,039
39,938
29,912
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
SerpentFace
Persephone
20
3 / 1 / 13
14,957
935
14,730
12,729
5,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
ashlight1842
Morgan Le Fay
20
1 / 4 / 13
13,658
854
5,762
25,763
22,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 10 / 5
18,264
1,142
37,764
23,733
11,913
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 8 / 10
16,346
1,022
30,969
29,824
14,443
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BootyGodJosh
Hachiman
20
6 / 6 / 13
15,309
957
24,524
21,254
10,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
MY G NOOCH
Ah Puch
20
6 / 4 / 16
15,929
996
37,249
19,716
11,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
OwlSonata
Skadi
20
8 / 2 / 18
15,934
996
23,253
13,135
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
blastingas
King Arthur
20
6 / 18 / 14
15,229
952
14,156
42,639
23,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 3 / 20
16,493
1,031
24,743
18,587
7,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
113
33
Kills
32
32
Deaths
33
56
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BootyGodJosh
Hachiman
6
6
13
2.08
W
Cthulhu
5
9
15
1.39
L
Ah Puch
MY G NOOCH
Ah Puch
6
4
16
3.5
L
Skadi
OwlSonata
Skadi
8
2
18
8.5
W
Persephone
SerpentFace
Persephone
3
1
13
9.5
W
Morgan Le Fay
ashlight1842
Morgan Le Fay
1
4
13
1.88
L
King Arthur
blastingas
King Arthur
6
18
14
0.72
W
14
10
5
1.65
L
6
3
20
5.33
W
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,264
Damage
123,925
131,987
Taken
115,331
83,580
Mitigated
58,527
9,458
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BootyGodJosh
Hachiman
24,524
12,917
0
1,608
21,254
10,222
0
8,011
13,243
0
44,577
W
Cthulhu
21,039
4,614
0
2,182
39,938
29,912
0
22,258
17,680
45,512
0
L
Ah Puch
MY G NOOCH
Ah Puch
37,249
3,730
639
4,986
19,716
11,329
0
6,881
12,835
63,001
0
L
Skadi
OwlSonata
Skadi
23,253
10,197
0
452
13,135
5,114
0
2,135
11,000
0
34,258
W
Persephone
SerpentFace
Persephone
14,730
2,438
0
1,504
12,729
5,247
0
7,577
5,151
42,490
0
W
Morgan Le Fay
ashlight1842
Morgan Le Fay
5,762
1,815
0
1,416
25,763
22,065
0
13,154
12,609
28,315
0
L
King Arthur
blastingas
King Arthur
14,156
3,052
0
3,793
42,639
23,924
0
17,938
24,701
0
37,940
W
37,764
24,581
0
2,412
23,733
11,913
0
6,564
17,169
0
75,871
L
24,743
2,209
5,911
1,843
18,587
7,938
0
6,566
12,021
79,225
0
W
30,969
23,724
0
1,944
29,824
14,443
0
12,439
17,385
0
63,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,579
Gold Earned
78,894
333
Minions Killed
315
14
Camps Cleared
3
1,411,024
Distance Traveled
1,395,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,309
957
35
2
3
267,640
0
W
Cthulhu
15,354
960
57
4
0
302,944
0
L
Ah Puch
15,929
996
79
5
0
269,786
1
L
Skadi
15,934
996
13
1
0
335,539
0
W
Persephone
14,957
935
73
5
0
299,956
0
W
Morgan Le Fay
13,658
854
39
2
0
265,221
0
L
King Arthur
15,229
952
40
3
0
205,309
0
W
Medusa
18,264
1,142
62
4
12
282,422
0
L
Ra
16,493
1,031
148
9
0
317,109
1
W
Apollo
16,346
1,022
102
6
2
260,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role