Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JoeJigglebeast
Morgan Le Fay
Level 107
God Stats
17W - 16L
1,565 SR
Queue Stats
117W - 128L
1,631 Elo+
Party 2
Neith
Neith
MorganiteKNIGHT
Neith
Level 17
God Stats
7W - 8L
1,313 SR
Queue Stats
7W - 9L
1,307 Elo+
Party 2
Team Averages
Level 71
1,459 SR
1,480 Elo+

VS

Team Averages
Level 53
1,519 SR
1,389 Elo+
Sun Wukong
Sun Wukong
NoviceRabbit981
Sun Wukong
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,298 Elo+
Solo
Discordia
Discordia
briibri98
Discordia
Level 24
God Stats
20W - 13L
1,585 SR
Queue Stats
130W - 148L
1,438 Elo+
Party 1
Mercury
Mercury
thecrowe1313
Mercury
Level 124
God Stats
6W - 3L
1,470 SR
Queue Stats
259W - 266L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 3 / 13
9,378
782
5,009
16,547
17,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JoeJigglebeast
Morgan Le Fay
16
13 / 1 / 7
10,937
911
17,138
10,616
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 12
9,235
770
4,571
4,460
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NoviceRabbit981
Sun Wukong
11
3 / 9 / 0
7,742
645
4,009
14,788
10,455
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
briibri98
Discordia
13
1 / 4 / 4
8,352
696
11,856
8,370
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
thecrowe1313
Mercury
11
1 / 7 / 3
7,971
664
5,422
12,011
3,939
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
5
5
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
13
2.83
W
Morgan Le Fay
JoeJigglebeast
Morgan Le Fay
13
1
7
16.5
W
4
1
12
10
L
Sun Wukong
NoviceRabbit981
Sun Wukong
3
9
0
0.33
L
Discordia
briibri98
Discordia
1
4
4
0.75
L
Mercury
thecrowe1313
Mercury
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,718
Damage
21,287
31,623
Taken
35,169
23,964
Mitigated
16,959
4,760
Healing
518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,009
502
0
1,876
16,547
17,891
506
6,333
10,214
13,468
0
W
Morgan Le Fay
JoeJigglebeast
Morgan Le Fay
17,138
912
161
1,818
10,616
4,585
949
3,970
6,372
50,257
0
W
4,571
2,630
0
905
4,460
1,488
952
1,553
2,907
0
16,164
L
Sun Wukong
NoviceRabbit981
Sun Wukong
4,009
1,230
0
368
14,788
10,455
0
7,889
6,408
0
10,862
L
Discordia
briibri98
Discordia
11,856
824
0
0
8,370
2,565
159
5,627
2,367
36,910
0
L
Mercury
thecrowe1313
Mercury
5,422
2,497
0
150
12,011
3,939
0
7,428
4,247
0
27,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
24,065
120
Minions Killed
117
0
Camps Cleared
0
654,368
Distance Traveled
651,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,378
782
19
2
0
213,337
0
W
Morgan Le Fay
10,937
911
71
6
0
242,203
0
W
Neith
9,235
770
30
3
0
198,828
0
L
Sun Wukong
7,742
645
19
2
0
200,475
0
L
Discordia
8,352
696
51
4
0
215,335
1
L
Mercury
7,971
664
47
4
0
235,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role