Player Matchup

Hel
Hel
DEGENDRY
Hel
Level 17
God Stats
0W - 1L
1,356 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
InValidReyFound
Skadi
Level 19
God Stats
0W - 1L
1,421 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Nox
Nox
MacDaddyKush
Nox
Level 15
God Stats
0W - 2L
1,689 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Mercury
Mercury
ameixa_barata772
Mercury
Level 112
God Stats
38W - 45L
1,523 SR
Queue Stats
519W - 518L
1,399 Elo+
Solo
Khepri
Khepri
zachkillerz777
Khepri
Level 69
God Stats
0W - 1L
1,610 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Team Averages
Level 46
1,519 SR
1,480 Elo+

VS

Team Averages
Level 136
1,404 SR
1,453 Elo+
Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dynam1cSmurf
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 92L
1,366 Elo+
Solo
Mulan
Mulan
Laredh_Nell
Mulan
Level 150
God Stats
1W - 0L
1,277 SR
Queue Stats
214W - 279L
1,396 Elo+
Party 2
Fafnir
Fafnir
alone_forever888
Fafnir
Level 160
God Stats
3W - 5L
1,242 SR
Queue Stats
464W - 505L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
6,618
602
1,571
6,338
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 1
6,878
625
9,340
9,294
4,772
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 2
6,417
583
7,439
9,708
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 2
7,558
687
2,960
7,876
3,432
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 1
8,299
754
3,250
9,667
10,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 3 / 6
8,828
803
6,973
7,775
3,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
15
2 / 0 / 9
8,550
777
10,834
6,893
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Dynam1cSmurf
Ah Puch
14
2 / 0 / 7
8,115
738
7,642
4,062
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 0 / 8
7,806
710
6,501
8,821
8,566
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 8
8,364
760
5,787
9,990
13,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
13
13
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
6
2.33
W
Ra
 
Ra
2
0
9
6.5
L
0
3
3
0.5
W
Ah Puch
Dynam1cSmurf
Ah Puch
2
0
7
5.5
L
1
4
1
0.38
W
2
0
8
6
L
0
5
2
0.2
W
3
1
8
7
L
1
1
2
2
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
37,737
42,883
Taken
37,541
28,003
Mitigated
29,390
7,367
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,973
2,940
0
740
7,775
3,239
1,793
2,294
5,313
0
23,049
W
Ra
 
Ra
10,834
1,452
3,031
3,507
6,893
3,032
50
2,054
4,717
39,509
0
L
1,571
127
2,757
1,941
6,338
4,557
0
3,947
2,391
6,710
0
W
Ah Puch
Dynam1cSmurf
Ah Puch
7,642
296
500
2,723
4,062
1,499
475
2,417
1,467
28,674
0
L
9,340
2,962
192
448
9,294
4,772
0
4,431
4,863
0
28,519
W
6,501
765
0
169
8,821
8,566
0
2,342
6,281
0
17,590
L
7,439
478
0
0
9,708
5,205
0
4,123
5,585
18,510
0
W
5,787
1,731
0
206
9,990
13,054
8
2,463
7,309
15,565
0
L
2,960
936
558
495
7,876
3,432
0
5,419
2,457
0
19,045
L
3,250
264
580
396
9,667
10,037
0
6,703
2,964
10,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
41,663
161
Minions Killed
236
4
Camps Cleared
10
1,066,914
Distance Traveled
1,075,616
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,828
803
50
5
0
187,980
0
W
Ra
8,550
777
78
7
5
245,644
0
L
Hel
6,618
602
21
2
0
214,836
0
W
Ah Puch
8,115
738
55
5
1
228,150
1
L
Skadi
6,878
625
50
5
0
200,862
0
W
Mulan
7,806
710
29
3
3
200,480
1
L
Nox
6,417
583
34
3
2
188,702
0
W
Fafnir
8,364
760
24
2
1
213,362
0
L
Mercury
7,558
687
42
4
2
243,814
0
L
Khepri
8,299
754
14
1
0
218,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role