Player Matchup

Yemoja
Yemoja
Gold V
BlackBear Noob
Yemoja
Gold V
Level 87
God Stats
1W - 1L
1,332 SR
Queue Stats
149W - 155L
1,435 MMR
Solo
Ravana
Ravana
Gold III
LiTcH-iQ
Ravana
Gold III
Level 142
God Stats
19W - 23L
1,477 SR
Queue Stats
251W - 243L
1,445 MMR
Solo
Nu Wa
Nu Wa
Gold III
NICK K0Z
Nu Wa
Gold III
Level 160
God Stats
4W - 3L
1,372 SR
Queue Stats
248W - 253L
1,455 MMR
Solo
Sol
Sol
Silver IV
NRG_XragnarX
Sol
Silver IV
Level 68
God Stats
1W - 1L
1,639 SR
Queue Stats
13W - 15L
1,395 MMR
Party 1
Cabrakan
Cabrakan
Silver V
enzo-claro
Cabrakan
Silver V
Level 92
God Stats
1W - 1L
1,461 SR
Queue Stats
20W - 27L
1,339 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,456 SR
1,414 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,524 SR
1,426 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vamana
Vamana
Gold IV
Gensho8711
Vamana
Gold IV
Level 106
God Stats
5W - 4L
1,636 SR
Queue Stats
229W - 220L
1,318 MMR
Solo
Thor
Thor
Silver II
evil1wolfgang_
Thor
Silver II
Level 140
God Stats
1W - 4L
1,433 SR
Queue Stats
35W - 26L
1,267 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
fermuri1
Jormungandr
Bronze III
Level 46
God Stats
3W - 4L
1,552 SR
Queue Stats
4W - 6L
1,488 MMR
Party 3
Janus
Janus
Silver I
lflippz
Janus
Silver I
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,295
530
1,080
2,675
1,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
LiTcH-iQ
Ravana
11
12 / 0 / 0
7,218
722
8,351
4,849
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
NICK K0Z
Nu Wa
10
1 / 1 / 10
6,184
618
4,921
3,260
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 3
6,405
641
6,157
5,677
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
enzo-claro
Cabrakan
11
0 / 0 / 3
6,048
605
5,238
7,049
5,478
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Morgan Le FayTiamatAthenaGilgameshSet

VS

Bans
ArachneArtemisAchillesDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 4 / 1
5,576
558
2,131
6,124
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Gensho8711
Vamana
10
0 / 1 / 0
6,169
617
5,319
10,967
6,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 4 / 0
5,225
523
3,283
7,826
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
fermuri1
Jormungandr
7
0 / 2 / 1
4,204
420
759
7,003
2,422
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
lflippz
Janus
9
0 / 5 / 0
4,988
499
1,216
6,674
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
2
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
1
0.13
W
0
0
5
2.5
L
Vamana
Gensho8711
Vamana
0
1
0
0
W
Ravana
LiTcH-iQ
Ravana
12
0
0
12
W
Nu Wa
NICK K0Z
Nu Wa
1
1
10
6
W
3
1
3
4.5
W
Cabrakan
enzo-claro
Cabrakan
0
0
3
1.5
L
2
4
0
0.5
L
Jormungandr
fermuri1
Jormungandr
0
2
1
0.25
L
Janus
lflippz
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
12,708
23,510
Taken
38,594
10,439
Mitigated
13,738
9,291
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,131
1,328
0
750
6,124
1,527
0
3,241
2,883
0
30,969
W
1,080
295
483
662
2,675
1,097
0
423
2,200
8,653
0
L
Vamana
Gensho8711
Vamana
5,319
2,636
0
4,046
10,967
6,512
0
5,149
5,818
0
34,795
W
Ravana
LiTcH-iQ
Ravana
8,351
2,471
0
1,264
4,849
1,984
0
190
4,649
0
33,440
W
Nu Wa
NICK K0Z
Nu Wa
4,921
1,397
128
1,262
3,260
795
5
401
2,779
33,863
0
W
6,157
3,034
0
2,402
5,677
1,085
1,189
917
4,708
41,225
0
W
Cabrakan
enzo-claro
Cabrakan
5,238
1,002
0
3,090
7,049
5,478
0
0
7,049
32,712
0
L
3,283
889
0
2,085
7,826
1,773
0
1,298
6,528
0
23,430
L
Jormungandr
fermuri1
Jormungandr
759
345
0
880
7,003
2,422
0
4,151
2,852
9,668
0
L
Janus
lflippz
Janus
1,216
122
0
1,229
6,674
1,504
0
3,557
3,117
25,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
26,162
297
Minions Killed
290
0
Camps Cleared
0
944,494
Distance Traveled
956,510
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,576
558
82
8
0
167,935
1
W
Yemoja
5,295
530
16
2
0
182,058
5
L
Vamana
6,169
617
77
8
0
192,594
1
W
Ravana
7,218
722
62
6
0
215,232
2
W
Nu Wa
6,184
618
58
6
0
178,987
0
W
Sol
6,405
641
80
8
0
171,370
1
W
Cabrakan
6,048
605
81
8
0
196,847
7
L
Thor
5,225
523
54
5
0
196,158
2
L
Jormungandr
4,204
420
18
2
0
197,806
7
L
Janus
4,988
499
59
6
0
202,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role