Player Matchup

Apollo
Apollo
Katastremeno
Apollo
Level 107
God Stats
2W - 3L
1,751 SR
Queue Stats
253W - 220L
1,494 Elo+
Party 3
Sol
Sol
REDxDARROW
Sol
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
323W - 334L
1,532 Elo+
Party 1
Bellona
Bellona
SHATT3R3DHAND
Bellona
Level 129
God Stats
2W - 2L
1,703 SR
Queue Stats
90W - 69L
1,553 Elo+
Party 3
Mercury
Mercury
ZeroSign0
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,511 Elo+
Solo
Janus
Janus
xxxchase2
Janus
Level 127
God Stats
2W - 4L
1,297 SR
Queue Stats
391W - 387L
1,523 Elo+
Party 1
Team Averages
Level 103
1,550 SR
1,523 Elo+

VS

Team Averages
Level 63
1,532 SR
1,638 Elo+
Scylla
Scylla
BlazedFeline
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,834 Elo+
Party 2
Apollo
Apollo
Epiic Venom
Apollo
Level 127
God Stats
3W - 3L
1,581 SR
Queue Stats
144W - 149L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Tripod2322
Ah Puch
Level 58
God Stats
3W - 0L
1,846 SR
Queue Stats
144W - 144L
1,541 Elo+
Solo
Chronos
Chronos
TroubledMp
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
bodojacat
The Morrigan
Level 98
God Stats
1W - 1L
1,231 SR
Queue Stats
25W - 4L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 9 / 11
9,350
779
8,516
14,762
6,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 6 / 5
9,137
761
9,515
11,935
4,476
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
17
5 / 6 / 8
11,128
927
9,773
17,650
22,095
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ZeroSign0
Mercury
18
8 / 9 / 5
11,287
941
10,940
13,416
5,936
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
xxxchase2
Janus
14
1 / 9 / 7
9,060
755
8,413
10,560
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
16 / 3 / 9
11,869
989
17,004
13,226
5,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
19
11 / 5 / 10
11,480
957
12,804
11,410
5,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
Tripod2322
Ah Puch
20
6 / 3 / 21
11,181
932
14,968
13,392
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
TroubledMp
Chronos
14
1 / 7 / 12
8,972
748
2,680
11,771
4,523
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
bodojacat
The Morrigan
19
5 / 3 / 24
11,161
930
15,380
11,425
9,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
19
Kills
39
39
Deaths
21
36
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Scylla
16
3
9
6.83
W
Apollo
11
5
10
3.2
L
Apollo
2
9
11
0.83
L
3
6
5
0.92
L
Bellona
5
6
8
1.5
W
Ah Puch
Tripod2322
Ah Puch
6
3
21
5.5
W
Chronos
TroubledMp
Chronos
1
7
12
1
L
Mercury
ZeroSign0
Mercury
8
9
5
1.17
W
The Morrigan
bodojacat
The Morrigan
5
3
24
5.67
L
Janus
xxxchase2
Janus
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,157
Damage
62,836
68,323
Taken
61,224
42,916
Mitigated
31,913
13,138
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,004
2,339
1,434
3,734
13,226
5,904
1,591
2,497
10,521
37,688
0
W
Apollo
12,804
6,841
575
2,585
11,410
5,808
1,567
2,925
8,485
0
23,239
L
Apollo
8,516
4,656
0
1,319
14,762
6,641
733
12,614
2,148
0
15,028
L
9,515
1,375
536
3,577
11,935
4,476
1,573
8,327
3,608
23,495
0
L
Bellona
9,773
1,168
1,291
3,128
17,650
22,095
40
10,015
7,635
0
21,929
W
Ah Puch
Tripod2322
Ah Puch
14,968
571
1,104
3,054
13,392
6,179
1,248
3,527
9,760
31,611
0
W
Chronos
TroubledMp
Chronos
2,680
2,121
87
542
11,771
4,523
1,527
5,367
6,404
8,942
0
L
Mercury
ZeroSign0
Mercury
10,940
3,720
338
831
13,416
5,936
929
10,721
2,695
0
19,296
W
The Morrigan
bodojacat
The Morrigan
15,380
2,717
2,946
3,232
11,425
9,499
243
3,612
7,813
23,638
3,445
L
Janus
xxxchase2
Janus
8,413
651
1,428
690
10,560
3,768
270
6,163
4,397
17,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,962
Gold Earned
54,663
122
Minions Killed
137
0
Camps Cleared
0
1,024,882
Distance Traveled
1,028,202
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,869
989
45
4
0
241,227
3
W
Apollo
11,480
957
19
2
0
197,493
1
L
Apollo
9,350
779
28
2
0
200,668
2
L
Sol
9,137
761
22
2
0
228,002
1
L
Bellona
11,128
927
21
2
0
218,637
0
W
Ah Puch
11,181
932
32
3
0
214,433
0
W
Chronos
8,972
748
14
1
0
170,479
2
L
Mercury
11,287
941
22
2
0
217,333
1
W
The Morrigan
11,161
930
27
2
0
204,570
1
L
Janus
9,060
755
29
2
0
160,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role