Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CBunk95
Mercury
Level 87
God Stats
65W - 46L
1,561 SR
Queue Stats
387W - 363L
1,462 Elo+
Party 3
Sol
Sol
GarrisonB1997
Sol
Level 123
God Stats
22W - 15L
1,730 SR
Queue Stats
475W - 452L
1,517 Elo+
Party 3
Ymir
Ymir
Kushers
Ymir
Level 89
God Stats
2W - 1L
1,557 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 2
Danzaburou
Danzaburou
TTVHighborn31
Danzaburou
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,431 Elo+
Party 2
Team Averages
Level 105
1,569 SR
1,526 Elo+

VS

Team Averages
Level 101
1,564 SR
1,468 Elo+
Camazotz
Camazotz
 
Camazotz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AP2 Rampage
Janus
Level 101
God Stats
3W - 4L
1,561 SR
Queue Stats
50W - 73L
1,429 Elo+
Solo
Sol
Sol
DeadpoolFool
Sol
Level 108
God Stats
3W - 5L
1,625 SR
Queue Stats
147W - 133L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
elevador-festivo
Cu Chulainn
Level 97
God Stats
72W - 36L
1,670 SR
Queue Stats
381W - 370L
1,457 Elo+
Party 1
Hercules
Hercules
guyors_
Hercules
Level 88
God Stats
2W - 5L
1,463 SR
Queue Stats
427W - 399L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 2
8,139
509
5,818
11,902
7,534
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
CBunk95
Mercury
17
2 / 3 / 1
9,525
595
4,035
11,740
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 3
9,534
596
13,895
8,356
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Kushers
Ymir
11
1 / 2 / 6
6,798
425
5,351
10,553
6,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TTVHighborn31
Danzaburou
13
2 / 3 / 2
8,415
526
5,772
7,776
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 3 / 1
8,346
522
7,210
13,803
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 1 / 1
7,127
445
4,257
4,330
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
7,795
487
8,133
9,166
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
elevador-festivo
Cu Chulainn
15
3 / 2 / 1
9,012
563
9,083
13,625
9,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
guyors_
Hercules
11
1 / 4 / 2
7,045
440
2,510
16,285
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
12
12
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
2
1
L
Camazotz
 
Camazotz
5
3
1
1.83
L
1
1
1
1.5
W
Mercury
CBunk95
Mercury
2
3
1
0.83
L
2
2
2
1.5
W
5
1
3
6.5
W
Ymir
Kushers
Ymir
1
2
6
2
W
Danzaburou
TTVHighborn31
Danzaburou
2
3
2
1
L
Cu Chulainn
elevador-festivo
Cu Chulainn
3
2
1
1.75
L
Hercules
guyors_
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,871
Damage
31,193
50,327
Taken
57,209
23,200
Mitigated
30,467
12,600
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,818
1,491
0
1,868
11,902
7,534
0
2,955
8,947
0
38,347
L
Camazotz
 
Camazotz
7,210
2,582
0
6,322
13,803
4,740
0
2,632
11,171
0
57,065
L
4,257
58
0
1,380
4,330
1,373
0
2,045
2,285
27,499
0
W
Mercury
CBunk95
Mercury
4,035
2,102
0
630
11,740
3,894
1,078
1,361
10,306
0
87,006
L
8,133
3,365
266
4,864
9,166
2,545
934
2,769
6,397
50,032
0
W
13,895
5,504
0
6,641
8,356
2,904
1,521
2,670
5,476
68,538
0
W
Ymir
Kushers
Ymir
5,351
915
0
2,120
10,553
6,373
203
3,887
6,640
13,597
0
W
Danzaburou
TTVHighborn31
Danzaburou
5,772
2,738
0
1,341
7,776
2,495
1,054
3,314
4,454
0
45,900
L
Cu Chulainn
elevador-festivo
Cu Chulainn
9,083
1,922
0
3,011
13,625
9,660
352
2,492
11,133
8,540
47,217
L
Hercules
guyors_
Hercules
2,510
486
321
7,483
16,285
12,149
144
9,308
6,977
0
22,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
39,325
447
Minions Killed
388
0
Camps Cleared
0
1,560,850
Distance Traveled
1,320,224
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,139
509
69
4
0
323,364
1
L
Camazotz
8,346
522
77
5
0
290,438
1
L
Janus
7,127
445
59
4
0
165,272
1
W
Mercury
9,525
595
142
9
0
348,615
5
L
Sol
7,795
487
91
6
0
268,623
4
W
Sol
9,534
596
129
8
0
314,202
5
W
Ymir
6,798
425
12
1
0
304,774
4
W
Danzaburou
8,415
526
95
6
0
269,895
1
L
Cu Chulainn
9,012
563
122
8
0
306,436
1
L
Hercules
7,045
440
39
2
0
289,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role