Player Matchup

Cu Chulainn
Cu Chulainn
FtBenjamin
Cu Chulainn
Level 83
God Stats
47W - 41L
1,487 SR
Queue Stats
429W - 497L
1,423 Elo+
Party 2
Cabrakan
Cabrakan
Julianotapa092
Cabrakan
Level 146
God Stats
5W - 10L
1,490 SR
Queue Stats
112W - 145L
1,346 Elo+
Party 3
Janus
Janus
PLUEFTIAN
Janus
Level 118
God Stats
10W - 12L
1,084 SR
Queue Stats
128W - 112L
1,478 Elo+
Solo
Hachiman
Hachiman
deividfeistler
Hachiman
Level 147
God Stats
15W - 29L
1,520 SR
Queue Stats
149W - 206L
1,342 Elo+
Party 3
Horus
Horus
ftSan_Pateste
Horus
Level 98
God Stats
10W - 12L
1,500 SR
Queue Stats
740W - 854L
1,360 Elo+
Party 2
Team Averages
Level 118
1,416 SR
1,390 Elo+

VS

Team Averages
Level 72
1,520 SR
1,463 Elo+
Cthulhu
Cthulhu
EL_IVOX
Cthulhu
Level 69
God Stats
2W - 1L
1,780 SR
Queue Stats
214W - 262L
1,437 Elo+
Party 1
Izanami
Izanami
El_Mismisimo_XXI
Izanami
Level 64
God Stats
7W - 19L
1,349 SR
Queue Stats
193W - 233L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Nutshoot
Sun Wukong
Level 71
God Stats
14W - 13L
1,488 SR
Queue Stats
391W - 385L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
r2552123
Zhong Kui
Level 61
God Stats
10W - 12L
1,481 SR
Queue Stats
160W - 185L
1,416 Elo+
Solo
Ravana
Ravana
ryanenzo75
Ravana
Level 94
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 266L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FtBenjamin
Cu Chulainn
20
7 / 3 / 13
13,676
570
20,982
20,441
20,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
19
7 / 4 / 12
13,155
548
17,277
22,083
14,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
PLUEFTIAN
Janus
20
8 / 3 / 11
13,856
577
17,134
14,158
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
18
5 / 2 / 11
11,897
496
12,034
15,897
5,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 14
12,689
529
8,200
33,928
30,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EL_IVOX
Cthulhu
15
3 / 10 / 3
9,856
411
18,618
25,457
22,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 5 / 2
10,421
434
9,387
18,335
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nutshoot
Sun Wukong
18
1 / 6 / 4
11,938
497
9,189
21,366
14,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
r2552123
Zhong Kui
16
4 / 6 / 2
10,932
456
13,520
20,454
13,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
ryanenzo75
Ravana
18
4 / 4 / 5
11,574
482
9,229
12,207
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
31
Kills
15
15
Deaths
31
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EL_IVOX
Cthulhu
3
10
3
0.45
L
3
5
2
0.8
W
Cu Chulainn
FtBenjamin
Cu Chulainn
7
3
13
4.5
W
Cabrakan
7
4
12
3.25
L
Sun Wukong
Nutshoot
Sun Wukong
1
6
4
0.5
W
Janus
PLUEFTIAN
Janus
8
3
11
4.5
W
Hachiman
5
2
11
5.25
W
4
3
14
3.67
L
Zhong Kui
r2552123
Zhong Kui
4
6
2
0.83
L
Ravana
ryanenzo75
Ravana
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,627
Damage
59,943
106,507
Taken
97,819
76,812
Mitigated
63,004
47,339
Healing
28,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EL_IVOX
Cthulhu
18,618
1,215
1,086
3,784
25,457
22,176
64
7,808
17,649
49,315
0
L
9,387
5,919
0
6,798
18,335
6,456
363
5,348
12,987
0
78,762
W
Cu Chulainn
FtBenjamin
Cu Chulainn
20,982
3,237
0
4,498
20,441
20,246
1,076
5,273
15,168
10,704
87,882
W
Cabrakan
17,277
1,126
0
9,005
22,083
14,574
94
5,660
16,423
87,742
0
L
Sun Wukong
Nutshoot
Sun Wukong
9,189
1,713
0
7,420
21,366
14,661
996
6,617
14,749
220
77,089
W
Janus
PLUEFTIAN
Janus
17,134
1,049
213
3,836
14,158
5,338
1,409
4,719
9,439
105,050
0
W
Hachiman
12,034
7,517
0
8,123
15,897
5,660
3,004
4,535
11,362
0
88,238
W
8,200
3,481
4,136
17,528
33,928
30,994
842
12,251
21,677
0
40,144
L
Zhong Kui
r2552123
Zhong Kui
13,520
1,004
0
8,327
20,454
13,234
0
11,961
8,493
74,386
0
L
Ravana
ryanenzo75
Ravana
9,229
2,835
0
1,398
12,207
6,477
0
5,949
6,258
0
81,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,273
Gold Earned
54,721
625
Minions Killed
586
0
Camps Cleared
0
2,355,783
Distance Traveled
2,081,315
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,856
411
45
2
0
383,363
2
L
Izanami
10,421
434
126
5
0
388,845
2
W
Cu Chulainn
13,676
570
162
7
0
478,226
1
W
Cabrakan
13,155
548
119
5
0
402,937
10
L
Sun Wukong
11,938
497
179
7
0
393,897
0
W
Janus
13,856
577
183
8
0
539,104
6
W
Hachiman
11,897
496
110
5
0
449,553
4
W
Horus
12,689
529
51
2
0
485,963
0
L
Zhong Kui
10,932
456
114
5
0
414,171
1
L
Ravana
11,574
482
122
5
0
501,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role