Player Matchup

Bellona
Bellona
Platinum III
Borniax
Bellona
Platinum III
Level 139
God Stats
8W - 6L
1,528 SR
Queue Stats
157W - 119L
1,730 MMR
Party 1
Chiron
Chiron
Platinum I
Shipi9
Chiron
Platinum I
Level 149
God Stats
24W - 13L
1,760 SR
Queue Stats
317W - 238L
1,811 MMR
Party 1
Ah Puch
Ah Puch
Gold I
WIZARDofSRBIJA
Ah Puch
Gold I
Level 129
God Stats
2W - 2L
1,522 SR
Queue Stats
10W - 14L
1,739 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,603 SR
1,760 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,545 SR
1,627 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
 
Sol
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum IV
CaIIes
Athena
Platinum IV
Level 148
God Stats
0W - 3L
1,636 SR
Queue Stats
81W - 77L
1,882 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Borniax
Bellona
15
2 / 1 / 2
9,890
659
6,856
9,869
12,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Shipi9
Chiron
15
1 / 1 / 3
9,798
653
10,700
8,925
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 2
9,839
656
9,897
7,067
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshThothRaijinMorgan Le FayAphrodite

VS

Bans
TiamatHou YiArtioUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 1
9,304
620
6,873
8,618
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
 
Sol
13
0 / 3 / 3
8,578
572
3,590
8,338
3,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
CaIIes
Athena
14
2 / 1 / 2
10,051
670
5,425
16,315
20,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
4
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
1
2.5
L
Sol
 
Sol
0
3
3
0.5
W
Bellona
Borniax
Bellona
2
1
2
3
L
Athena
CaIIes
Athena
2
1
2
3
W
Chiron
Shipi9
Chiron
1
1
3
2.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
15,888
25,861
Taken
33,271
18,922
Mitigated
27,264
7,603
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,873
1,732
0
1,414
8,618
3,677
0
1,421
6,934
0
41,335
L
Sol
 
Sol
3,590
561
0
1,614
8,338
3,437
0
4,485
3,666
34,597
0
W
Bellona
Borniax
Bellona
6,856
674
0
1,578
9,869
12,927
336
2,543
7,326
0
21,745
L
Athena
CaIIes
Athena
5,425
1,936
0
2,663
16,315
20,150
12
3,991
11,924
16,065
0
W
Chiron
Shipi9
Chiron
10,700
4,853
942
4,251
8,925
3,426
2,391
4,551
4,374
0
64,634
W
9,897
354
0
832
7,067
2,569
141
1,921
5,146
45,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
27,933
201
Minions Killed
180
0
Camps Cleared
0
910,483
Distance Traveled
805,489
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,304
620
83
6
0
242,888
6
L
Sol
8,578
572
78
5
0
281,409
4
W
Bellona
9,890
659
25
2
0
324,813
4
L
Athena
10,051
670
19
1
0
281,192
1
W
Chiron
9,798
653
96
6
0
310,888
3
W
Ah Puch
9,839
656
80
5
0
274,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role