Player Matchup

Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
TheWetSovietBear
Mulan
Level 126
God Stats
13W - 8L
1,419 SR
Queue Stats
283W - 245L
1,595 Elo+
Party 3
Hades
Hades
Ula247
Hades
Level 142
God Stats
2W - 0L
1,499 SR
Queue Stats
177W - 153L
1,634 Elo+
Party 3
Cthulhu
Cthulhu
kingable
Cthulhu
Level 33
God Stats
8W - 2L
1,730 SR
Queue Stats
186W - 164L
1,563 Elo+
Party 3
Ullr
Ullr
Ž00M
Ullr
Level 128
God Stats
5W - 5L
1,625 SR
Queue Stats
17W - 23L
1,519 Elo+
Party 3
Team Averages
Level 102
1,555 SR
1,562 Elo+

VS

Team Averages
Level 68
1,543 SR
1,617 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
BigZyn
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,776 Elo+
Party 1
Da Ji
Da Ji
obito-kizuke
Da Ji
Level 88
God Stats
1W - 1L
1,714 SR
Queue Stats
132W - 122L
1,558 Elo+
Party 2
Artio
Artio
xiReVolTx
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 3
6,192
619
1,892
4,679
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
5 / 1 / 6
6,075
608
6,426
6,096
2,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Ula247
Hades
11
2 / 1 / 5
6,331
633
3,921
6,210
3,650
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kingable
Cthulhu
12
4 / 0 / 0
6,905
691
5,570
8,173
4,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
Ž00M
Ullr
11
2 / 3 / 2
6,690
669
4,528
5,754
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 4 / 0
5,748
575
5,141
6,388
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
 
He Bo
10
0 / 3 / 2
5,416
542
2,807
6,311
2,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
BigZyn
Vamana
9
1 / 2 / 0
5,529
553
3,398
7,697
1,881
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 3 / 2
5,028
503
4,163
6,981
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
xiReVolTx
Artio
7
0 / 3 / 3
4,381
438
752
4,297
2,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
3
3.5
L
Apollo
 
Apollo
4
4
0
1
L
He Bo
 
He Bo
0
3
2
0.33
L
Vamana
BigZyn
Vamana
1
2
0
0.5
W
5
1
6
8
W
Hades
Ula247
Hades
2
1
5
4.5
W
Cthulhu
kingable
Cthulhu
4
0
0
4
L
0
3
2
0.33
L
Artio
xiReVolTx
Artio
0
3
3
0.5
W
Ullr
Ž00M
Ullr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,337
Damage
16,261
30,912
Taken
31,674
15,289
Mitigated
11,788
9,541
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,892
625
0
62
4,679
2,402
0
344
4,335
0
33,026
L
Apollo
 
Apollo
5,141
2,700
0
460
6,388
2,158
0
465
5,786
0
26,605
L
He Bo
 
He Bo
2,807
397
0
2,084
6,311
2,028
0
2,743
3,568
31,007
0
L
Vamana
BigZyn
Vamana
3,398
1,348
0
3,181
7,697
1,881
0
4,380
3,317
0
27,170
W
6,426
1,017
0
2,019
6,096
2,527
0
1,097
4,999
0
15,861
W
Hades
Ula247
Hades
3,921
400
161
2,855
6,210
3,650
0
1,611
4,599
34,707
0
W
Cthulhu
kingable
Cthulhu
5,570
907
0
4,014
8,173
4,758
0
141
8,032
39,097
0
L
4,163
1,014
0
1,075
6,981
2,746
0
1,903
5,078
0
25,944
L
Artio
xiReVolTx
Artio
752
107
86
334
4,297
2,975
0
0
4,273
4,043
0
W
Ullr
Ž00M
Ullr
4,528
2,054
0
430
5,754
1,952
152
366
5,388
0
43,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
26,102
344
Minions Killed
233
0
Camps Cleared
0
1,027,700
Distance Traveled
944,937
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,192
619
75
8
0
222,044
0
L
Apollo
5,748
575
42
4
0
194,949
2
L
He Bo
5,416
542
63
6
0
185,158
5
L
Vamana
5,529
553
70
7
0
182,213
1
W
Mulan
6,075
608
24
2
0
210,316
2
W
Hades
6,331
633
75
8
0
214,136
0
W
Cthulhu
6,905
691
85
9
0
192,343
1
L
Da Ji
5,028
503
50
5
0
216,276
1
L
Artio
4,381
438
8
1
0
166,341
0
W
Ullr
6,690
669
85
9
0
188,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role