Player Matchup

Artemis
Artemis
BigBustaTings
Artemis
Level 28
God Stats
4W - 4L
1,473 SR
Queue Stats
221W - 190L
1,456 Elo+
Solo
Cthulhu
Cthulhu
KingFlo9
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,312 Elo+
Solo
Ratatoskr
Ratatoskr
PAcKdd
Ratatoskr
Level 10
God Stats
12W - 5L
1,578 SR
Queue Stats
13W - 12L
1,398 Elo+
Party 1
Vamana
Vamana
StaplesofShade
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,598 Elo+
Party 1
Zeus
Zeus
juicyjake0688
Zeus
Level 16
God Stats
5W - 3L
1,465 SR
Queue Stats
111W - 88L
1,428 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,438 Elo+

VS

Team Averages
Level 16
1,451 SR
1,429 Elo+
Sobek
Sobek
AlignedCellar82
Sobek
Level 24
God Stats
10W - 8L
1,614 SR
Queue Stats
225W - 226L
1,457 Elo+
Solo
Merlin
Merlin
ChagoTj
Merlin
Level 8
God Stats
45W - 40L
1,338 SR
Queue Stats
327W - 296L
1,466 Elo+
Solo
Ravana
Ravana
HunterXPlayer
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
Level 18
God Stats
38W - 50L
1,376 SR
Queue Stats
119W - 157L
1,343 Elo+
Solo
Bellona
Bellona
Viruca
Bellona
Level 26
God Stats
3W - 3L
1,426 SR
Queue Stats
57W - 58L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 4 / 0
6,083
435
6,052
7,953
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KingFlo9
Cthulhu
9
0 / 5 / 2
6,309
451
2,169
13,381
6,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
PAcKdd
Ratatoskr
9
1 / 5 / 0
6,214
444
1,789
7,292
1,734
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 0
6,861
490
4,331
12,274
9,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 9 / 0
7,289
521
7,975
8,310
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
7,429
531
2,114
9,682
8,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
ChagoTj
Merlin
13
5 / 2 / 2
8,201
586
4,549
7,042
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
12 / 1 / 4
8,904
636
10,551
5,740
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
12
6 / 1 / 3
7,377
527
9,541
8,373
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Viruca
Bellona
14
5 / 0 / 2
8,401
600
7,422
8,704
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
28
28
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Artemis
1
4
0
0.25
W
Merlin
ChagoTj
Merlin
5
2
2
3
W
12
1
4
14
L
Cthulhu
KingFlo9
Cthulhu
0
5
2
0.2
L
Ratatoskr
PAcKdd
Ratatoskr
1
5
0
0.2
L
0
5
0
0
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
6
1
3
7.5
W
Bellona
Viruca
Bellona
5
0
2
6
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
34,177
49,210
Taken
39,541
21,592
Mitigated
22,390
6,705
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,114
491
0
3,219
9,682
8,392
67
2,230
7,402
20,692
0
L
Artemis
6,052
2,160
0
2,258
7,953
1,958
33
837
7,116
0
31,130
W
Merlin
ChagoTj
Merlin
4,549
663
0
2,806
7,042
2,112
320
5,257
1,448
50,961
0
W
10,551
3,855
0
2,800
5,740
2,174
0
834
4,840
0
53,729
L
Cthulhu
KingFlo9
Cthulhu
2,169
183
0
1,000
13,381
6,304
0
1,496
11,885
10,272
0
L
Ratatoskr
PAcKdd
Ratatoskr
1,789
260
0
530
7,292
1,734
0
166
7,126
0
28,684
L
4,331
1,515
0
2,108
12,274
9,846
396
1,585
10,689
0
28,230
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
9,541
4,080
0
2,369
8,373
2,767
619
1,336
7,003
0
49,235
W
Bellona
Viruca
Bellona
7,422
3,095
0
3,438
8,704
6,945
1,729
0
8,704
0
48,816
L
7,975
1,266
0
809
8,310
1,750
0
2,579
5,731
36,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
40,312
279
Minions Killed
399
0
Camps Cleared
0
1,241,722
Distance Traveled
1,311,631
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,429
531
32
2
0
257,646
4
L
Artemis
6,083
435
63
5
0
240,943
4
W
Merlin
8,201
586
90
6
0
220,949
8
W
Ravana
8,904
636
85
6
0
305,775
0
L
Cthulhu
6,309
451
25
2
0
254,921
0
L
Ratatoskr
6,214
444
60
4
0
290,077
0
L
Vamana
6,861
490
51
4
0
231,275
0
W
Ah Muzen Cab
7,377
527
77
6
0
250,671
2
W
Bellona
8,401
600
115
8
0
276,590
2
L
Zeus
7,289
521
80
6
0
224,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role