Player Matchup

Serqet
Serqet
 
Serqet
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Acr0ph0bia
Cu Chulainn
Level 4
God Stats
2W - 2L
1,291 SR
Queue Stats
2W - 4L
1,177 Elo+
Solo
Ymir
Ymir
Pepito2020
Ymir
Level 18
God Stats
8W - 9L
1,383 SR
Queue Stats
31W - 42L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RxFSweaty
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 5L
1,686 Elo+
Solo
Danzaburou
Danzaburou
dankabobo
Danzaburou
Level 3
God Stats
5W - 1L
1,731 SR
Queue Stats
10W - 3L
1,420 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,426 Elo+

VS

Team Averages
Level 31
1,510 SR
1,381 Elo+
Zeus
Zeus
DonjonAnubis
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,368 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Plato ThiKx
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,387 Elo+
Party 1
Hel
Hel
SPX Krex
Hel
Level 29
God Stats
1W - 2L
1,433 SR
Queue Stats
98W - 118L
1,361 Elo+
Party 1
Loki
Loki
SPX Mercy
Loki
Level 23
God Stats
3W - 4L
1,584 SR
Queue Stats
36W - 42L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
Senzubun
Jing Wei
Level 26
God Stats
20W - 29L
1,533 SR
Queue Stats
567W - 613L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 0 / 2
8,857
633
3,624
8,164
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Acr0ph0bia
Cu Chulainn
13
4 / 5 / 0
8,041
574
8,553
11,605
9,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 6
8,058
576
1,652
5,549
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
RxFSweaty
Morgan Le Fay
15
8 / 1 / 4
9,143
653
11,264
8,018
3,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
dankabobo
Danzaburou
16
14 / 0 / 1
10,344
739
12,477
6,361
2,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,095
364
1,924
8,510
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Plato ThiKx
Cu Chulainn
12
3 / 4 / 2
7,286
520
7,327
11,987
11,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 6 / 1
6,417
458
2,042
9,110
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
10
2 / 7 / 0
6,525
466
2,947
9,234
2,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Senzubun
Jing Wei
11
0 / 6 / 0
6,307
451
2,810
11,746
3,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
31
Kills
6
6
Deaths
31
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
2
6
W
Cu Chulainn
Acr0ph0bia
Cu Chulainn
4
5
0
0.8
L
0
8
0
0
W
0
0
6
3
L
Cu Chulainn
Plato ThiKx
Cu Chulainn
3
4
2
1
W
Morgan Le Fay
RxFSweaty
Morgan Le Fay
8
1
4
10
L
1
6
1
0.25
L
Loki
2
7
0
0.29
L
Jing Wei
Senzubun
Jing Wei
0
6
0
0
W
Danzaburou
dankabobo
Danzaburou
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
17,050
39,697
Taken
50,587
21,298
Mitigated
22,942
9,979
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,624
518
0
5,177
8,164
3,144
0
195
7,969
0
54,354
W
Cu Chulainn
Acr0ph0bia
Cu Chulainn
8,553
1,968
0
44
11,605
9,527
124
1,729
9,876
9,133
26,737
L
1,924
516
0
660
8,510
2,069
0
6,572
1,938
15,292
0
W
1,652
133
0
0
5,549
3,125
513
755
4,794
26,556
0
L
Cu Chulainn
Plato ThiKx
Cu Chulainn
7,327
1,491
0
1,259
11,987
11,966
0
2,006
9,687
10,376
30,068
W
Morgan Le Fay
RxFSweaty
Morgan Le Fay
11,264
1,557
0
1,508
8,018
3,150
1,787
2,449
5,569
54,156
0
L
2,042
393
262
1,273
9,110
3,221
0
2,457
6,461
20,173
0
L
Loki
2,947
1,009
0
1,280
9,234
2,676
0
1,771
7,295
0
30,715
L
Jing Wei
Senzubun
Jing Wei
2,810
2,430
0
3,331
11,746
3,010
0
2,616
9,130
0
36,883
W
Danzaburou
dankabobo
Danzaburou
12,477
4,826
0
3,250
6,361
2,352
3,359
696
5,665
0
71,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,443
Gold Earned
31,630
438
Minions Killed
266
0
Camps Cleared
0
1,366,044
Distance Traveled
1,188,898
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,857
633
109
8
0
347,396
0
W
Cu Chulainn
8,041
574
71
5
0
253,822
3
L
Zeus
5,095
364
28
2
0
176,501
0
W
Ymir
8,058
576
48
3
0
244,087
0
L
Cu Chulainn
7,286
520
79
6
0
247,437
1
W
Morgan Le Fay
9,143
653
95
7
0
235,782
1
L
Hel
6,417
458
30
2
0
224,151
0
L
Loki
6,525
466
66
5
0
273,675
0
L
Jing Wei
6,307
451
63
5
0
267,134
0
W
Danzaburou
10,344
739
115
8
0
284,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role