Player Matchup

Raijin
Raijin
Fedo99
Raijin
Level 23
God Stats
5W - 4L
1,582 SR
Queue Stats
20W - 15L
1,516 Elo+
Solo
Ymir
Ymir
HotDogv2
Ymir
Level 16
God Stats
5W - 2L
1,273 SR
Queue Stats
37W - 35L
1,469 Elo+
Solo
Da Ji
Da Ji
LemmonPie96
Da Ji
Level 24
God Stats
3W - 1L
1,682 SR
Queue Stats
31W - 28L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
Level 22
God Stats
6W - 3L
1,605 SR
Queue Stats
52W - 47L
1,498 Elo+
Solo
Loki
Loki
zangiiiii
Loki
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 39L
1,479 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,476 Elo+

VS

Team Averages
Level 25
1,552 SR
1,440 Elo+
Hun Batz
Hun Batz
ChefJerg
Hun Batz
Level 27
God Stats
3W - 1L
1,845 SR
Queue Stats
114W - 117L
1,506 Elo+
Solo
Nu Wa
Nu Wa
GuardianEternal
Nu Wa
Level 29
God Stats
4W - 5L
1,505 SR
Queue Stats
36W - 43L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrRawrXDD
Morgan Le Fay
Level 25
God Stats
5W - 3L
1,592 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo
Medusa
Medusa
kade28
Medusa
Level 8
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 1
Artio
Artio
x3r0sensei
Artio
Level 34
God Stats
0W - 2L
1,585 SR
Queue Stats
23W - 30L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fedo99
Raijin
11
8 / 1 / 3
7,169
717
6,076
5,877
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
3 / 1 / 6
5,542
554
2,621
6,386
4,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 3 / 3
5,367
537
3,687
6,916
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
10
4 / 2 / 2
5,906
591
6,797
5,556
1,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
0 / 2 / 0
5,392
539
2,173
4,432
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChefJerg
Hun Batz
5
0 / 2 / 2
4,336
434
1,524
4,189
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 2
5,946
595
5,558
5,800
1,444
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
MrRawrXDD
Morgan Le Fay
11
3 / 0 / 0
6,294
629
3,361
4,079
1,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kade28
Medusa
7
0 / 4 / 1
4,379
438
729
5,789
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
6
2 / 5 / 0
4,835
484
1,670
8,690
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
8
9
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChefJerg
Hun Batz
0
2
2
0.5
W
Raijin
Fedo99
Raijin
8
1
3
9.5
L
3
6
2
0.67
W
Ymir
3
1
6
6
W
2
3
3
1.17
L
Morgan Le Fay
MrRawrXDD
Morgan Le Fay
3
0
0
3
L
Medusa
kade28
Medusa
0
4
1
0.13
L
Artio
2
5
0
0.4
W
Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
4
2
2
2.5
W
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
12,842
29,167
Taken
28,547
11,394
Mitigated
8,738
8,132
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChefJerg
Hun Batz
1,524
630
0
590
4,189
907
0
668
3,473
0
9,931
W
Raijin
Fedo99
Raijin
6,076
634
0
1,654
5,877
1,766
174
1,625
4,252
36,400
0
L
5,558
2,350
0
0
5,800
1,444
0
2,878
2,638
25,669
0
W
Ymir
2,621
233
230
1,052
6,386
4,258
248
3,196
3,190
16,818
0
W
3,687
862
0
2,791
6,916
2,192
0
1,145
5,771
0
24,110
L
Morgan Le Fay
MrRawrXDD
Morgan Le Fay
3,361
478
0
2,295
4,079
1,273
220
0
4,079
32,053
0
L
Medusa
kade28
Medusa
729
427
0
267
5,789
1,190
0
1,826
3,875
0
8,764
L
Artio
1,670
99
315
1,578
8,690
3,924
0
2,783
5,785
6,849
0
W
Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
6,797
2,780
0
1,850
5,556
1,532
1,137
1,515
4,041
0
31,987
W
Loki
2,173
162
0
555
4,432
1,646
0
3,108
1,324
0
27,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
25,790
269
Minions Killed
170
0
Camps Cleared
0
971,514
Distance Traveled
825,795
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,336
434
25
3
0
124,188
0
W
Raijin
7,169
717
78
8
0
189,006
4
L
Nu Wa
5,946
595
39
4
0
164,233
3
W
Ymir
5,542
554
32
3
0
170,041
0
W
Da Ji
5,367
537
42
4
0
221,979
2
L
Morgan Le Fay
6,294
629
71
7
0
190,479
1
L
Medusa
4,379
438
26
3
0
178,865
0
L
Artio
4,835
484
9
1
0
168,030
0
W
Ah Muzen Cab
5,906
591
65
7
0
173,278
2
W
Loki
5,392
539
52
5
0
217,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role