Player Matchup

Anubis
Anubis
Minato JR7161
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,679 Elo+
Party 2
Mercury
Mercury
TONYDELPES
Mercury
Level 11
God Stats
4W - 7L
1,366 SR
Queue Stats
11W - 19L
1,295 Elo+
Party 2
Tiamat
Tiamat
chico_tripa170
Tiamat
Level 16
God Stats
2W - 3L
1,329 SR
Queue Stats
133W - 165L
1,301 Elo+
Solo
Yemoja
Yemoja
futuro-2000XD
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,319 Elo+
Solo
Bellona
Bellona
thiagovieirafrag
Bellona
Level 25
God Stats
2W - 5L
1,411 SR
Queue Stats
43W - 52L
1,287 Elo+
Solo
Team Averages
Level 14
1,421 SR
1,376 Elo+

VS

Team Averages
Level 20
1,568 SR
1,354 Elo+
Apollo
Apollo
Curcio
Apollo
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 3L
1,333 Elo+
Solo
Camazotz
Camazotz
Zupillo_YT
Camazotz
Level 26
God Stats
7W - 7L
1,634 SR
Queue Stats
230W - 251L
1,368 Elo+
Party 1
Hades
Hades
god_of_gods_7u7
Hades
Level 28
God Stats
3W - 1L
1,561 SR
Queue Stats
185W - 212L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jagunço123
Morgan Le Fay
Level 27
God Stats
17W - 12L
1,646 SR
Queue Stats
89W - 92L
1,495 Elo+
Solo
Vulcan
Vulcan
muranoaugusto
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 7
8,370
399
11,233
22,556
8,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TONYDELPES
Mercury
15
1 / 14 / 2
9,422
449
6,771
18,968
5,181
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
11 / 8 / 3
12,233
583
14,603
16,827
10,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 8 / 6
9,517
453
7,428
18,273
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 8 / 1
9,906
472
10,226
20,783
13,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Curcio
Apollo
19
18 / 4 / 5
13,808
658
21,905
20,646
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Camazotz
Zupillo_YT
Camazotz
18
16 / 3 / 4
12,324
587
16,452
21,012
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 7
11,087
528
11,556
16,761
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
jagunço123
Morgan Le Fay
20
14 / 1 / 7
13,609
648
21,601
16,290
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 5
9,801
467
6,089
10,129
3,530
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
16
Kills
52
52
Deaths
18
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Curcio
Apollo
18
4
5
5.13
L
0
14
7
0.25
L
Mercury
TONYDELPES
Mercury
1
14
2
0.14
W
Camazotz
Zupillo_YT
Camazotz
16
3
4
6
L
11
8
3
1.56
L
0
8
6
0.38
W
3
3
7
2.17
W
Morgan Le Fay
jagunço123
Morgan Le Fay
14
1
7
17.5
W
1
7
5
0.5
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
77,603
97,407
Taken
84,838
42,108
Mitigated
38,745
11,388
Healing
35,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Curcio
Apollo
21,905
14,886
0
8,749
20,646
8,168
8,243
6,581
14,065
0
81,544
L
11,233
604
108
2,618
22,556
8,184
78
6,725
15,646
41,006
0
L
Mercury
TONYDELPES
Mercury
6,771
4,288
0
1,571
18,968
5,181
1,108
5,481
13,487
0
46,256
W
Camazotz
Zupillo_YT
Camazotz
16,452
9,208
0
9,751
21,012
7,277
0
10,191
10,821
0
74,555
L
14,603
1,007
0
1,921
16,827
10,047
57
6,857
9,565
50,680
0
L
7,428
1,230
1,192
767
18,273
5,492
0
8,174
9,875
32,918
0
W
11,556
699
327
7,602
16,761
11,607
1,786
7,968
8,793
59,049
0
W
Morgan Le Fay
jagunço123
Morgan Le Fay
21,601
2,813
231
7,346
16,290
8,163
2,870
5,472
10,818
90,148
0
W
6,089
3,101
0
1,409
10,129
3,530
2,658
4,059
6,070
55,040
0
L
10,226
1,963
0
3,211
20,783
13,204
0
10,589
9,361
2,769
37,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
60,629
335
Minions Killed
552
0
Camps Cleared
0
1,671,636
Distance Traveled
1,838,622
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,808
658
118
6
0
337,919
0
L
Anubis
8,370
399
57
3
0
305,256
0
L
Mercury
9,422
449
81
4
0
352,900
0
W
Camazotz
12,324
587
90
4
0
452,074
0
L
Tiamat
12,233
583
63
3
0
342,197
3
L
Yemoja
9,517
453
52
2
0
330,093
1
W
Hades
11,087
528
111
5
0
334,260
5
W
Morgan Le Fay
13,609
648
150
7
0
405,324
2
W
Vulcan
9,801
467
83
4
0
309,045
0
L
Bellona
9,906
472
82
4
0
341,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role