Player Matchup

Jing Wei
Jing Wei
F2782
Jing Wei
Level 27
God Stats
18W - 12L
1,536 SR
Queue Stats
33W - 32L
1,442 Elo+
Solo
Olorun
Olorun
JBenjimin1407
Olorun
Level 29
God Stats
3W - 1L
1,475 SR
Queue Stats
82W - 96L
1,342 Elo+
Solo
Bellona
Bellona
Stay_frosty324
Bellona
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 63L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
TheLostEdge5553
Xbalanque
Level 27
God Stats
38W - 20L
1,668 SR
Queue Stats
107W - 102L
1,435 Elo+
Solo
Sylvanus
Sylvanus
chaoseagle06
Sylvanus
Level 31
God Stats
5W - 4L
1,394 SR
Queue Stats
117W - 154L
1,285 Elo+
Party 2
Team Averages
Level 26
1,515 SR
1,399 Elo+

VS

Team Averages
Level 13
1,421 SR
1,252 Elo+
Vamana
Vamana
BadBarnes
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo
Merlin
Merlin
Fear Is Death1
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 141L
1,335 Elo+
Solo
Chronos
Chronos
NaPHel4
Chronos
Level 24
God Stats
16W - 21L
1,503 SR
Queue Stats
357W - 439L
1,321 Elo+
Solo
Danzaburou
Danzaburou
souleatergold
Danzaburou
Level 14
God Stats
4W - 5L
1,248 SR
Queue Stats
22W - 30L
1,225 Elo+
Party 1
Loki
Loki
xSinfulPride6
Loki
Level 6
God Stats
2W - 3L
1,356 SR
Queue Stats
13W - 15L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
F2782
Jing Wei
10
5 / 1 / 1
5,757
576
3,770
5,136
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 0
6,957
696
3,433
4,599
1,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 0 / 3
5,976
598
2,310
5,110
4,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
TheLostEdge5553
Xbalanque
10
5 / 0 / 3
6,076
608
3,947
3,845
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
chaoseagle06
Sylvanus
10
1 / 0 / 2
5,815
582
1,015
2,967
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BadBarnes
Vamana
3
0 / 4 / 0
3,940
394
488
3,446
849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 3 / 0
4,684
468
2,586
5,177
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
NaPHel4
Chronos
7
0 / 5 / 1
4,310
431
2,506
5,927
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
souleatergold
Danzaburou
6
0 / 2 / 0
4,503
450
519
4,719
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 0
4,908
491
2,802
6,044
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
19
Kills
1
2
Deaths
19
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
BadBarnes
Vamana
0
4
0
0
W
Jing Wei
F2782
Jing Wei
5
1
1
5.5
L
1
3
0
0.33
W
5
1
0
5
L
Chronos
NaPHel4
Chronos
0
5
1
0.1
W
3
0
3
4.5
W
Xbalanque
TheLostEdge5553
Xbalanque
5
0
3
6.5
W
Sylvanus
chaoseagle06
Sylvanus
1
0
2
2
L
Danzaburou
souleatergold
Danzaburou
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,475
Damage
8,901
21,657
Taken
25,313
10,382
Mitigated
6,641
8,026
Healing
1,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BadBarnes
Vamana
488
104
0
0
3,446
849
0
484
2,962
0
2,053
W
Jing Wei
F2782
Jing Wei
3,770
2,621
0
1,643
5,136
1,453
1,183
1,238
3,754
0
25,297
L
2,586
792
0
750
5,177
1,645
26
2,364
2,813
17,981
0
W
3,433
2,220
0
2,783
4,599
1,461
1,220
1,325
3,274
31,595
0
L
Chronos
NaPHel4
Chronos
2,506
643
0
0
5,927
1,298
0
1,015
4,912
14,840
0
W
2,310
936
0
460
5,110
4,983
607
420
4,690
0
27,777
W
Xbalanque
TheLostEdge5553
Xbalanque
3,947
2,241
0
1,068
3,845
1,170
1,937
841
3,004
0
21,898
W
Sylvanus
chaoseagle06
Sylvanus
1,015
412
608
1,464
2,967
1,315
644
1,042
1,843
12,786
0
L
Danzaburou
souleatergold
Danzaburou
519
122
0
583
4,719
1,255
0
231
4,488
0
20,411
L
2,802
736
0
0
6,044
1,594
0
354
5,690
0
24,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
22,345
254
Minions Killed
167
0
Camps Cleared
0
830,423
Distance Traveled
759,993
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,940
394
6
1
0
90,757
1
W
Jing Wei
5,757
576
39
4
0
189,958
0
L
Merlin
4,684
468
33
3
0
163,560
0
W
Olorun
6,957
696
70
7
0
167,192
1
L
Chronos
4,310
431
32
3
0
164,827
0
W
Bellona
5,976
598
56
6
0
170,127
2
W
Xbalanque
6,076
608
58
6
0
169,633
1
W
Sylvanus
5,815
582
31
3
0
133,513
2
L
Danzaburou
4,503
450
41
4
0
157,745
0
L
Loki
4,908
491
55
6
0
183,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role