Player Matchup

Anhur
Anhur
AnthonyDrakox95
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Sir_Whetzalot
Vulcan
Level 16
God Stats
4W - 1L
1,812 SR
Queue Stats
97W - 80L
1,605 Elo+
Solo
Apollo
Apollo
aman553
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
gloptech_
Fenrir
Level 18
God Stats
15W - 7L
1,637 SR
Queue Stats
29W - 17L
1,499 Elo+
Solo
Kukulkan
Kukulkan
toxic_klxpz
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,590 SR
1,521 Elo+

VS

Team Averages
Level 20
1,515 SR
1,396 Elo+
Kuzenbo
Kuzenbo
CaruDavi
Kuzenbo
Level 23
God Stats
1W - 5L
1,216 SR
Queue Stats
13W - 14L
1,260 Elo+
Solo
Tsukuyomi
Tsukuyomi
GLC_Fr0stB1teYT
Tsukuyomi
Level 28
God Stats
2W - 0L
1,785 SR
Queue Stats
14W - 14L
1,418 Elo+
Solo
Hades
Hades
OsoSlimey_-Milek
Hades
Level 5
God Stats
5W - 4L
1,494 SR
Queue Stats
5W - 4L
1,563 Elo+
Solo
Ra
Ra
draughtHades
Ra
Level 14
God Stats
43W - 33L
1,601 SR
Queue Stats
44W - 37L
1,459 Elo+
Solo
Anubis
Anubis
jxoshpr
Anubis
Level 28
God Stats
4W - 2L
1,480 SR
Queue Stats
132W - 149L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
8,455
403
4,148
12,358
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 0 / 3
11,972
570
11,485
5,436
2,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
aman553
Apollo
11
1 / 11 / 3
7,569
360
5,194
13,112
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
gloptech_
Fenrir
16
7 / 8 / 6
10,499
500
12,354
16,978
7,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
toxic_klxpz
Kukulkan
12
4 / 17 / 4
8,815
420
11,385
16,520
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaruDavi
Kuzenbo
15
6 / 5 / 12
11,138
530
10,396
19,539
24,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
GLC_Fr0stB1teYT
Tsukuyomi
14
3 / 5 / 0
9,386
447
5,348
13,205
8,278
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 6 / 6
9,702
462
5,832
15,605
6,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 5 / 6
12,782
609
9,473
12,465
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
jxoshpr
Anubis
17
16 / 2 / 7
11,638
554
13,545
14,708
6,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
19
Kills
42
44
Deaths
23
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Kuzenbo
CaruDavi
Kuzenbo
6
5
12
2.4
W
Tsukuyomi
GLC_Fr0stB1teYT
Tsukuyomi
3
5
0
0.6
W
5
6
6
1.33
L
6
0
3
7.5
L
Apollo
aman553
Apollo
1
11
3
0.23
W
12
5
6
3
L
Fenrir
gloptech_
Fenrir
7
8
6
1.25
W
Anubis
jxoshpr
Anubis
16
2
7
9.75
L
Kukulkan
toxic_klxpz
Kukulkan
4
17
4
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
44,594
64,404
Taken
75,522
21,066
Mitigated
51,384
8,828
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,148
2,460
0
1,260
12,358
4,420
0
8,987
3,121
0
21,607
W
Kuzenbo
CaruDavi
Kuzenbo
10,396
4,554
0
634
19,539
24,794
482
6,263
13,276
26,956
0
W
Tsukuyomi
GLC_Fr0stB1teYT
Tsukuyomi
5,348
1,458
98
1,646
13,205
8,278
718
4,914
8,291
0
44,000
W
5,832
1,229
45
3,220
15,605
6,585
0
3,766
11,839
41,080
0
L
11,485
1,686
0
2,237
5,436
2,898
1,159
1,082
4,308
81,934
0
L
Apollo
aman553
Apollo
5,194
2,671
0
1,363
13,112
2,993
158
7,569
5,383
0
27,903
W
9,473
960
678
4,380
12,465
4,990
5,825
2,500
9,965
89,812
0
L
Fenrir
gloptech_
Fenrir
12,354
3,204
0
3,364
16,978
7,172
0
8,064
8,786
0
59,999
W
Anubis
jxoshpr
Anubis
13,545
1,625
0
4,834
14,708
6,737
1,246
5,427
9,281
70,635
0
L
Kukulkan
toxic_klxpz
Kukulkan
11,385
2,538
0
604
16,520
3,583
74
12,904
3,560
34,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
54,646
368
Minions Killed
452
0
Camps Cleared
0
1,754,127
Distance Traveled
1,766,764
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,455
403
47
2
0
325,382
1
W
Kuzenbo
11,138
530
29
1
0
351,289
0
W
Tsukuyomi
9,386
447
85
4
0
390,143
3
W
Hades
9,702
462
63
3
0
333,113
1
L
Vulcan
11,972
570
152
7
0
414,410
0
L
Apollo
7,569
360
41
2
0
297,090
0
W
Ra
12,782
609
170
8
0
349,473
0
L
Fenrir
10,499
500
81
4
0
391,495
0
W
Anubis
11,638
554
105
5
0
342,746
2
L
Kukulkan
8,815
420
47
2
0
325,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role