Player Matchup

Thor
Thor
Dcompetes97
Thor
Level 5
God Stats
2W - 5L
1,370 SR
Queue Stats
3W - 10L
1,108 Elo+
Solo
Bellona
Bellona
TheNarator47
Bellona
Level 11
God Stats
2W - 5L
1,674 SR
Queue Stats
5W - 10L
1,408 Elo+
Party 2
Tiamat
Tiamat
W8ing4Change
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 82L
1,331 Elo+
Party 2
Team Averages
Level 40
1,515 SR
1,282 Elo+

VS

Team Averages
Level 53
1,729 SR
1,364 Elo+
Bellona
Bellona
GlockPrince270
Bellona
Level 13
God Stats
3W - 1L
1,770 SR
Queue Stats
66W - 52L
1,448 Elo+
Party 1
Da Ji
Da Ji
GreenYang24
Da Ji
Level 79
God Stats
2W - 0L
1,719 SR
Queue Stats
72W - 91L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
MechaSharkGundam
Baron Samedi
Level 66
God Stats
12W - 5L
1,699 SR
Queue Stats
90W - 99L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
10,682
668
5,715
18,729
16,071
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
TheNarator47
Bellona
14
6 / 7 / 0
11,458
716
9,578
16,756
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
10
0 / 8 / 3
8,492
531
4,607
9,096
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 14
10,417
651
7,626
15,717
16,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 5 / 6
11,508
719
8,109
10,746
4,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MechaSharkGundam
Baron Samedi
16
10 / 1 / 11
12,213
763
20,238
11,402
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
21
21
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
2
4
14
2.25
W
9
5
6
2.4
W
Baron Samedi
MechaSharkGundam
Baron Samedi
10
1
11
15.5
L
Bellona
TheNarator47
Bellona
6
7
0
0.86
L
Tiamat
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
35,973
44,581
Taken
37,865
32,065
Mitigated
26,303
2,305
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,715
1,144
0
0
18,729
16,071
187
9,319
9,410
0
15,460
W
7,626
1,514
0
1,889
15,717
16,477
867
1,687
14,030
0
20,831
W
8,109
2,293
0
708
10,746
4,238
394
1,150
9,596
0
23,878
W
Baron Samedi
MechaSharkGundam
Baron Samedi
20,238
1,491
2,787
6,298
11,402
5,588
952
1,770
9,632
52,757
0
L
Bellona
TheNarator47
Bellona
9,578
2,497
0
573
16,756
11,338
186
8,367
8,389
0
38,823
L
Tiamat
4,607
189
350
1,382
9,096
4,656
0
2,552
6,544
20,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
34,138
88
Minions Killed
125
0
Camps Cleared
0
619,224
Distance Traveled
818,159
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,682
668
20
1
0
226,700
1
W
Bellona
10,417
651
31
2
0
282,818
2
W
Da Ji
11,508
719
32
2
0
258,295
0
W
Baron Samedi
12,213
763
62
4
0
277,046
3
L
Bellona
11,458
716
49
3
0
250,599
0
L
Tiamat
8,492
531
19
1
0
141,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role