Player Matchup

Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ENormaEscack
He Bo
Level 80
God Stats
3W - 3L
1,413 SR
Queue Stats
577W - 352L
1,675 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Omarhasbigmeat
Kumbhakarna
Level 7
God Stats
1W - 1L
1,366 SR
Queue Stats
104W - 61L
1,509 Elo+
Party 1
Achilles
Achilles
ShirtlessManOnly
Achilles
Level 12
God Stats
22W - 17L
1,795 SR
Queue Stats
42W - 26L
1,750 Elo+
Solo
Team Averages
Level 30
1,515 SR
1,587 Elo+

VS

Team Averages
Level 28
1,640 SR
1,616 Elo+
Kukulkan
Kukulkan
Gotheals
Kukulkan
Level 31
God Stats
61W - 58L
1,585 SR
Queue Stats
97W - 91L
1,636 Elo+
Solo
Bacchus
Bacchus
MJBuckeye
Bacchus
Level 28
God Stats
0W - 1L
1,623 SR
Queue Stats
8W - 9L
1,505 Elo+
Party 3
Mercury
Mercury
PaulTheMonke
Mercury
Level 26
God Stats
3W - 2L
1,712 SR
Queue Stats
293W - 190L
1,683 Elo+
Solo
Danzaburou
Danzaburou
WetFloorRavioli
Danzaburou
Level 28
God Stats
1W - 1L
1,502 SR
Queue Stats
12W - 8L
1,593 Elo+
Party 3
Rama
Rama
upha
Rama
Level 25
God Stats
4W - 2L
1,780 SR
Queue Stats
142W - 125L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
9 / 0 / 2
8,298
638
14,424
7,717
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
 
Freya
11
2 / 4 / 2
6,817
524
8,136
10,586
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 2
7,586
584
5,833
6,652
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Omarhasbigmeat
Kumbhakarna
10
0 / 0 / 5
6,626
510
1,545
9,074
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 2 / 1
8,353
643
4,810
8,452
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gotheals
Kukulkan
13
5 / 5 / 1
8,176
629
5,294
7,246
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MJBuckeye
Bacchus
8
0 / 3 / 0
5,480
422
2,331
10,803
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
PaulTheMonke
Mercury
12
3 / 3 / 7
7,614
586
5,683
8,687
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
WetFloorRavioli
Danzaburou
8
0 / 7 / 0
5,068
390
1,598
7,326
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
upha
Rama
11
2 / 4 / 3
6,132
472
4,917
9,552
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
22
Kills
10
10
Deaths
22
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
2
10
W
Freya
 
Freya
2
4
2
0.75
W
3
4
2
1
L
Kukulkan
Gotheals
Kukulkan
5
5
1
1.1
L
Bacchus
MJBuckeye
Bacchus
0
3
0
0
W
Kumbhakarna
Omarhasbigmeat
Kumbhakarna
0
0
5
2.5
L
Mercury
PaulTheMonke
Mercury
3
3
7
2.17
W
8
2
1
4.25
L
Danzaburou
WetFloorRavioli
Danzaburou
0
7
0
0
L
Rama
upha
Rama
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,748
Damage
19,823
42,481
Taken
43,614
17,178
Mitigated
14,285
8,835
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,424
8,108
0
92
7,717
2,581
515
1,918
5,799
0
58,961
W
Freya
 
Freya
8,136
2,553
0
4,910
10,586
4,511
0
696
9,890
36,045
6,276
W
5,833
221
0
1,263
6,652
2,235
0
1,961
4,691
41,929
0
L
Kukulkan
Gotheals
Kukulkan
5,294
336
0
500
7,246
2,392
0
4,841
2,139
38,546
0
L
Bacchus
MJBuckeye
Bacchus
2,331
553
34
2,947
10,803
5,612
0
414
10,389
15,334
0
W
Kumbhakarna
Omarhasbigmeat
Kumbhakarna
1,545
81
0
1,480
9,074
4,620
0
1,355
7,719
12,473
0
L
Mercury
PaulTheMonke
Mercury
5,683
2,439
0
1,127
8,687
2,269
0
2,402
6,245
0
36,766
W
4,810
1,067
0
1,090
8,452
3,231
0
1,695
6,757
0
48,794
L
Danzaburou
WetFloorRavioli
Danzaburou
1,598
866
0
793
7,326
911
0
148
7,178
0
18,347
L
Rama
upha
Rama
4,917
3,737
0
3,350
9,552
3,101
0
6,387
3,139
0
23,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
32,470
358
Minions Killed
262
0
Camps Cleared
0
1,269,754
Distance Traveled
1,184,454
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,298
638
104
8
0
241,972
5
W
Freya
6,817
524
56
4
0
235,780
3
W
He Bo
7,586
584
89
7
0
243,143
3
L
Kukulkan
8,176
629
85
7
0
236,729
5
L
Bacchus
5,480
422
25
2
0
242,511
2
W
Kumbhakarna
6,626
510
18
1
0
260,500
2
L
Mercury
7,614
586
66
5
0
284,859
5
W
Achilles
8,353
643
91
7
0
288,359
1
L
Danzaburou
5,068
390
39
3
0
185,871
0
L
Rama
6,132
472
47
4
0
234,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role