Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
F0ReverFantisy7
Nu Wa
Level 71
God Stats
128W - 131L
1,387 SR
Queue Stats
285W - 378L
1,351 Elo+
Party 3
Bakasura
Bakasura
TheRoyita
Bakasura
Level 67
God Stats
9W - 7L
1,581 SR
Queue Stats
31W - 33L
1,384 Elo+
Solo
Bellona
Bellona
VoltaicWolfen96
Bellona
Level 66
God Stats
6W - 17L
1,207 SR
Queue Stats
258W - 344L
1,315 Elo+
Party 3
Ra
Ra
Z3R0_DeCaY
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 60
1,435 SR
1,410 Elo+

VS

Team Averages
Level 53
1,445 SR
1,324 Elo+
Heimdallr
Heimdallr
Butterysnaps
Heimdallr
Level 66
God Stats
13W - 22L
1,292 SR
Queue Stats
328W - 324L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
MoneyMatt4444
Cthulhu
Level 27
God Stats
5W - 4L
1,523 SR
Queue Stats
36W - 48L
1,391 Elo+
Party 2
Anubis
Anubis
MrDepression587
Anubis
Level 47
God Stats
12W - 5L
1,410 SR
Queue Stats
174W - 191L
1,213 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THICCBOI8038
Ah Muzen Cab
Level 37
God Stats
19W - 13L
1,498 SR
Queue Stats
494W - 510L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
boatbandit77
Morgan Le Fay
Level 89
God Stats
6W - 9L
1,500 SR
Queue Stats
633W - 734L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 4 / 0
4,959
381
3,562
7,217
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 5
6,467
497
5,906
7,530
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TheRoyita
Bakasura
14
7 / 2 / 0
7,926
610
5,979
9,543
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 1
5,175
398
1,693
11,221
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 9 / 0
5,406
416
1,190
7,024
2,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Butterysnaps
Heimdallr
13
5 / 1 / 5
7,702
592
8,113
6,779
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
11
2 / 1 / 8
7,622
586
5,182
9,748
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 1
7,117
547
4,745
6,145
2,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
THICCBOI8038
Ah Muzen Cab
11
1 / 2 / 1
6,878
529
3,849
6,580
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
boatbandit77
Morgan Le Fay
14
11 / 1 / 1
8,771
675
8,179
5,751
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
21
22
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Heimdallr
Butterysnaps
Heimdallr
5
1
5
7.5
L
0
3
5
0.83
W
Cthulhu
2
1
8
6
W
2
3
1
0.83
W
Ah Muzen Cab
THICCBOI8038
Ah Muzen Cab
1
2
1
0.75
L
Bakasura
TheRoyita
Bakasura
7
2
0
3.5
L
0
4
1
0.13
L
0
9
0
0
W
Morgan Le Fay
boatbandit77
Morgan Le Fay
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,330
Damage
30,068
42,535
Taken
35,003
14,775
Mitigated
19,085
10,182
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,562
804
385
2,443
7,217
1,602
0
1,931
5,286
0
20,557
W
Heimdallr
Butterysnaps
Heimdallr
8,113
4,215
0
1,991
6,779
2,382
3,410
454
6,211
0
46,133
L
5,906
2,003
0
2,530
7,530
1,579
768
3,736
3,794
35,114
0
W
Cthulhu
5,182
248
187
1,828
9,748
9,647
479
599
9,044
20,246
0
W
4,745
0
0
2,117
6,145
2,752
541
1,546
3,990
36,487
0
W
Ah Muzen Cab
THICCBOI8038
Ah Muzen Cab
3,849
1,521
0
1,992
6,580
1,945
602
2,272
4,072
0
41,423
L
Bakasura
TheRoyita
Bakasura
5,979
3,906
0
1,568
9,543
3,027
25
2,924
6,619
0
41,759
L
1,693
92
0
2,754
11,221
6,194
0
3,640
7,581
0
16,562
L
1,190
405
320
182
7,024
2,373
0
5,622
1,402
20,668
0
W
Morgan Le Fay
boatbandit77
Morgan Le Fay
8,179
2,002
0
1,843
5,751
2,359
2,025
1,549
3,739
45,423
4,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
38,090
270
Minions Killed
361
0
Camps Cleared
0
1,062,922
Distance Traveled
1,139,798
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,959
381
33
3
0
214,743
0
W
Heimdallr
7,702
592
80
6
0
222,112
0
L
Nu Wa
6,467
497
77
6
0
207,014
0
W
Cthulhu
7,622
586
34
3
0
233,792
0
W
Anubis
7,117
547
70
5
0
228,012
3
W
Ah Muzen Cab
6,878
529
90
7
0
241,045
5
L
Bakasura
7,926
610
96
7
0
255,967
2
L
Bellona
5,175
398
29
2
0
209,462
0
L
Ra
5,406
416
35
3
0
175,736
0
W
Morgan Le Fay
8,771
675
87
7
0
214,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role