Player Matchup

Tiamat
Tiamat
GonzaVZC
Tiamat
Level 27
God Stats
13W - 11L
1,538 SR
Queue Stats
78W - 73L
1,528 Elo+
Party 2
Apollo
Apollo
TioBenGadura
Apollo
Level 25
God Stats
0W - 4L
1,308 SR
Queue Stats
71W - 76L
1,401 Elo+
Solo
Khepri
Khepri
XDestzX
Khepri
Level 27
God Stats
0W - 5L
1,200 SR
Queue Stats
53W - 53L
1,544 Elo+
Solo
Fenrir
Fenrir
buyersco99
Fenrir
Level 13
God Stats
2W - 4L
1,461 SR
Queue Stats
22W - 15L
1,524 Elo+
Party 2
Bellona
Bellona
elneytor
Bellona
Level 46
God Stats
11W - 7L
1,674 SR
Queue Stats
127W - 139L
1,492 Elo+
Party 2
Team Averages
Level 28
1,436 SR
1,498 Elo+

VS

Team Averages
Level 23
1,558 SR
1,601 Elo+
Eset
Eset
Antonicarter
Eset
Level 29
God Stats
2W - 0L
1,757 SR
Queue Stats
227W - 87L
1,772 Elo+
Solo
Pele
Pele
Ezellanos25
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 54L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Joaquimboss79
Nu Wa
Level 16
God Stats
4W - 2L
1,718 SR
Queue Stats
25W - 29L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
OrceFTW
Kumbhakarna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
prosnoobs
Heimdallr
Level 29
God Stats
1W - 2L
1,313 SR
Queue Stats
113W - 76L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GonzaVZC
Tiamat
14
5 / 3 / 0
8,408
601
8,611
10,876
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
1 / 3 / 5
6,425
459
5,131
7,641
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
XDestzX
Khepri
9
2 / 4 / 4
6,499
464
3,121
11,853
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
buyersco99
Fenrir
11
1 / 2 / 3
6,630
474
3,804
8,445
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
elneytor
Bellona
13
2 / 5 / 0
7,618
544
4,754
10,170
7,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,672
548
11,466
9,599
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
14 / 5 / 2
9,602
686
10,627
11,853
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 0 / 10
7,471
534
6,688
4,544
1,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
OrceFTW
Kumbhakarna
10
0 / 2 / 5
6,661
476
2,488
9,239
4,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
prosnoobs
Heimdallr
13
2 / 2 / 5
7,346
525
6,435
7,384
2,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
17
17
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
14
5
2
3
L
Tiamat
GonzaVZC
Tiamat
5
3
0
1.67
W
1
0
10
6
W
Kumbhakarna
OrceFTW
Kumbhakarna
0
2
5
1.25
L
Apollo
1
3
5
1.17
L
Khepri
XDestzX
Khepri
2
4
4
1
L
Fenrir
buyersco99
Fenrir
1
2
3
1.25
L
Bellona
elneytor
Bellona
2
5
0
0.4
W
Heimdallr
prosnoobs
Heimdallr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
37,704
48,985
Taken
42,619
24,851
Mitigated
17,029
13,104
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,466
1,372
289
2,692
9,599
3,314
64
4,915
4,362
56,702
0
W
10,627
3,657
0
969
11,853
5,052
0
1,433
10,356
0
60,385
L
Tiamat
GonzaVZC
Tiamat
8,611
1,117
169
3,201
10,876
5,413
0
6,964
3,669
51,064
0
W
6,688
2,353
0
2,610
4,544
1,391
815
113
4,431
29,257
0
W
Kumbhakarna
OrceFTW
Kumbhakarna
2,488
481
0
1,723
9,239
4,891
68
3,321
5,760
10,385
0
L
Apollo
5,131
3,432
0
1,560
7,641
1,550
0
1,954
5,675
0
31,489
L
Khepri
XDestzX
Khepri
3,121
696
0
2,254
11,853
7,604
0
4,138
7,663
11,609
0
L
Fenrir
buyersco99
Fenrir
3,804
1,083
0
3,974
8,445
2,756
0
2,433
5,918
0
33,863
L
Bellona
elneytor
Bellona
4,754
512
0
1,946
10,170
7,528
0
4,679
5,418
0
39,145
W
Heimdallr
prosnoobs
Heimdallr
6,435
3,191
0
4,154
7,384
2,381
664
1,703
5,671
0
51,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
38,752
339
Minions Killed
357
0
Camps Cleared
0
1,359,154
Distance Traveled
1,326,885
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,672
548
115
8
0
260,551
3
W
Pele
9,602
686
86
6
0
262,764
2
L
Tiamat
8,408
601
104
7
0
258,447
1
W
Nu Wa
7,471
534
57
4
0
263,257
2
W
Kumbhakarna
6,661
476
6
0
0
279,923
3
L
Apollo
6,425
459
55
4
0
252,734
0
L
Khepri
6,499
464
15
1
0
327,670
5
L
Fenrir
6,630
474
62
4
0
268,854
1
L
Bellona
7,618
544
103
7
0
251,449
6
W
Heimdallr
7,346
525
93
7
0
260,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role