Player Matchup

Ares
Ares
Blink Kamikaze
Ares
Level 155
God Stats
7W - 1L
1,670 SR
Queue Stats
243W - 236L
1,490 Elo+
Party 2
Artemis
Artemis
PrestonThePayne
Artemis
Level 141
God Stats
12W - 0L
1,657 SR
Queue Stats
556W - 505L
1,536 Elo+
Solo
Hercules
Hercules
TheBlazePhoenix
Hercules
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 108L
1,521 Elo+
Party 2
King Arthur
King Arthur
WreckEdge
King Arthur
Level 160
God Stats
1W - 1L
1,232 SR
Queue Stats
51W - 58L
1,492 Elo+
Solo
Mercury
Mercury
smythe
Mercury
Level 159
God Stats
1W - 1L
1,324 SR
Queue Stats
374W - 374L
1,526 Elo+
Solo
Team Averages
Level 149
1,477 SR
1,513 Elo+

VS

Team Averages
Level 84
1,656 SR
1,525 Elo+
Ymir
Ymir
A Sobek Pluck
Ymir
Level 160
God Stats
7W - 3L
1,831 SR
Queue Stats
201W - 178L
1,510 Elo+
Party 1
Nemesis
Nemesis
AmimaruRaza
Nemesis
Level 49
God Stats
2W - 1L
1,746 SR
Queue Stats
32W - 24L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
Hxxrtbrxken
Ne Zha
Level 96
God Stats
3W - 3L
1,557 SR
Queue Stats
506W - 526L
1,509 Elo+
Solo
Neith
Neith
Mordavia1982
Neith
Level 44
God Stats
4W - 4L
1,645 SR
Queue Stats
127W - 111L
1,546 Elo+
Party 1
King Arthur
King Arthur
Mrchinox
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 132L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 19
9,395
940
8,985
15,111
18,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 2 / 12
9,934
993
14,663
8,718
4,693
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
14
3 / 1 / 13
8,363
836
6,083
19,022
15,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
WreckEdge
King Arthur
15
4 / 4 / 16
9,359
936
9,773
14,747
10,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
smythe
Mercury
15
6 / 2 / 10
8,839
884
5,500
7,817
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,524
752
8,616
13,924
15,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
AmimaruRaza
Nemesis
15
6 / 5 / 3
9,215
922
11,336
10,409
5,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
11
0 / 7 / 5
6,849
685
8,590
9,175
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 5
8,289
829
10,907
6,259
3,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mrchinox
King Arthur
12
0 / 6 / 5
8,084
808
9,734
13,770
14,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
24
Kills
9
10
Deaths
24
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Nemesis
AmimaruRaza
Nemesis
6
5
3
1.5
W
2
1
19
11.5
L
Ne Zha
0
7
5
0.36
L
2
3
5
1.5
L
King Arthur
Mrchinox
King Arthur
0
6
5
0.42
W
9
2
12
7.5
W
Hercules
3
1
13
9.5
W
King Arthur
WreckEdge
King Arthur
4
4
16
3
W
Mercury
smythe
Mercury
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,004
Damage
49,183
65,415
Taken
53,537
52,535
Mitigated
43,179
20,806
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,616
1,649
728
2,262
13,924
15,178
0
2,359
11,565
12,838
0
L
Nemesis
AmimaruRaza
Nemesis
11,336
4,798
477
1,301
10,409
5,669
0
1,179
9,230
0
16,674
W
8,985
498
2,244
2,951
15,111
18,021
817
4,051
11,060
15,005
0
L
Ne Zha
8,590
1,176
0
619
9,175
4,478
0
997
8,178
0
16,201
L
10,907
6,540
730
1,357
6,259
3,082
0
806
5,453
0
26,419
L
King Arthur
Mrchinox
King Arthur
9,734
772
0
0
13,770
14,772
0
3,644
10,126
8,941
9,831
W
14,663
8,748
809
202
8,718
4,693
1,510
1,585
7,133
0
30,430
W
Hercules
6,083
1,446
584
9,212
19,022
15,014
690
3,948
15,074
0
11,639
W
King Arthur
WreckEdge
King Arthur
9,773
1,670
1,692
1,574
14,747
10,568
316
2,765
11,982
0
22,199
W
Mercury
smythe
Mercury
5,500
2,122
583
955
7,817
4,239
2,160
971
6,846
0
17,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
39,961
102
Minions Killed
76
0
Camps Cleared
0
956,058
Distance Traveled
868,927
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,524
752
9
1
0
185,473
0
L
Nemesis
9,215
922
12
1
0
202,244
0
W
Ares
9,395
940
9
1
0
189,502
1
L
Ne Zha
6,849
685
9
1
0
153,274
0
L
Neith
8,289
829
37
4
0
158,081
0
L
King Arthur
8,084
808
9
1
0
169,855
1
W
Artemis
9,934
993
41
4
0
164,274
0
W
Hercules
8,363
836
15
2
0
201,295
0
W
King Arthur
9,359
936
23
2
0
179,629
1
W
Mercury
8,839
884
14
1
0
221,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role