Player Matchup

Artemis
Artemis
JOELEE_24
Artemis
Level 4
God Stats
2W - 0L
1,758 SR
Queue Stats
3W - 1L
1,623 Elo+
Solo
Hou Yi
Hou Yi
Tezrion
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,652 Elo+
Solo
Ymir
Ymir
TieKneeJohnson
Ymir
Level 14
God Stats
7W - 1L
1,725 SR
Queue Stats
24W - 15L
1,681 Elo+
Solo
Merlin
Merlin
Wet4Redfield
Merlin
Level 21
God Stats
10W - 3L
1,476 SR
Queue Stats
30W - 21L
1,561 Elo+
Solo
Cthulhu
Cthulhu
vMelapelas-
Cthulhu
Level 7
God Stats
7W - 3L
1,934 SR
Queue Stats
30W - 13L
1,880 Elo+
Solo
Team Averages
Level 13
1,679 SR
1,680 Elo+

VS

Team Averages
Level 10
1,665 SR
1,709 Elo+
Arachne
Arachne
MyLeakyEggPlant
Arachne
Level 28
God Stats
10W - 8L
1,557 SR
Queue Stats
179W - 118L
1,672 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OpTicGrandDaddy
Morgan Le Fay
Level 6
God Stats
7W - 3L
1,671 SR
Queue Stats
11W - 4L
1,718 Elo+
Party 1
Odin
Odin
Tuba_Terry
Odin
Level 5
God Stats
7W - 2L
1,731 SR
Queue Stats
13W - 4L
1,806 Elo+
Party 1
Pele
Pele
elvizcruzh
Pele
Level 3
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 4L
1,706 Elo+
Solo
Neith
Neith
oddjob96
Neith
Level 7
God Stats
7W - 5L
1,652 SR
Queue Stats
21W - 16L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JOELEE_24
Artemis
3
0 / 1 / 0
4,411
339
437
1,452
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Tezrion
Hou Yi
13
6 / 0 / 3
7,683
591
6,386
5,869
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 7
7,481
575
4,710
10,648
6,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
4 / 0 / 2
8,026
617
6,083
6,463
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vMelapelas-
Cthulhu
15
3 / 1 / 1
8,229
633
5,488
6,360
4,634
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,816
524
3,207
10,169
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
OpTicGrandDaddy
Morgan Le Fay
12
1 / 2 / 0
6,922
532
4,269
6,993
2,991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
6,471
498
3,720
6,903
4,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 6 / 0
4,737
364
392
5,920
2,243
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
oddjob96
Neith
8
0 / 5 / 0
5,503
423
6,163
8,555
2,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
2
2
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
JOELEE_24
Artemis
0
1
0
0
L
1
1
0
1
L
Morgan Le Fay
OpTicGrandDaddy
Morgan Le Fay
1
2
0
0.5
W
Hou Yi
Tezrion
Hou Yi
6
0
3
7.5
W
3
0
7
6.5
L
0
2
1
0.25
W
Merlin
4
0
2
5
L
0
6
0
0
L
Neith
oddjob96
Neith
0
5
0
0
W
Cthulhu
vMelapelas-
Cthulhu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
17,751
30,792
Taken
38,540
15,748
Mitigated
15,870
7,270
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JOELEE_24
Artemis
437
368
0
37
1,452
431
0
1,207
245
0
1,235
L
3,207
1,768
0
4,811
10,169
4,072
7
2,079
8,002
0
46,838
L
Morgan Le Fay
OpTicGrandDaddy
Morgan Le Fay
4,269
411
0
1,779
6,993
2,991
0
3,725
3,228
50,219
0
W
Hou Yi
Tezrion
Hou Yi
6,386
3,433
0
1,521
5,869
1,843
0
583
5,286
0
48,979
W
4,710
875
0
1,231
10,648
6,657
0
310
10,293
24,261
0
L
3,720
879
0
2,340
6,903
4,015
0
4,251
2,204
0
31,507
W
Merlin
6,083
128
0
1,742
6,463
2,183
80
2,169
4,249
57,720
0
L
392
0
0
459
5,920
2,243
203
1,646
4,274
0
12,902
L
Neith
oddjob96
Neith
6,163
2,418
0
1,667
8,555
2,549
432
4,004
4,551
0
26,817
W
Cthulhu
vMelapelas-
Cthulhu
5,488
1,214
0
2,739
6,360
4,634
0
0
5,989
50,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
30,449
383
Minions Killed
321
0
Camps Cleared
0
1,006,555
Distance Traveled
1,161,264
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,411
339
9
1
0
58,188
0
L
Arachne
6,816
524
82
6
0
273,361
3
L
Morgan Le Fay
6,922
532
108
8
0
230,774
3
W
Hou Yi
7,683
591
90
7
0
208,791
5
W
Ymir
7,481
575
39
3
0
244,188
5
L
Odin
6,471
498
74
6
0
235,084
2
W
Merlin
8,026
617
112
9
0
249,665
4
L
Pele
4,737
364
17
1
0
195,981
0
L
Neith
5,503
423
40
3
0
226,064
2
W
Cthulhu
8,229
633
133
10
0
245,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role