Player Matchup

Loki
Loki
Bysplays
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Ares
Ares
MrH3nnye
Ares
Level 4
God Stats
1W - 4L
1,427 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 2
Izanami
Izanami
Umbreone
Izanami
Level 127
God Stats
4W - 2L
1,923 SR
Queue Stats
23W - 18L
1,558 Elo+
Party 2
Guan Yu
Guan Yu
misteralan
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 1
Olorun
Olorun
pussaydestructor
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,570 SR
1,491 Elo+

VS

Team Averages
Level 16
1,484 SR
1,438 Elo+
Neith
Neith
CKITUS
Neith
Level 19
God Stats
21W - 27L
1,365 SR
Queue Stats
59W - 66L
1,464 Elo+
Solo
Janus
Janus
Enidrael
Janus
Level 28
God Stats
55W - 39L
1,556 SR
Queue Stats
138W - 138L
1,378 Elo+
Solo
Pele
Pele
bratkenz
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,282 Elo+
Solo
Ra
Ra
palecircus
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 157L
1,513 Elo+
Solo
Yemoja
Yemoja
vl3lue
Yemoja
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 3 / 1
4,805
481
1,780
5,733
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
7
1 / 4 / 2
4,755
476
2,242
5,540
4,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Umbreone
Izanami
8
2 / 3 / 1
5,236
524
4,019
6,755
1,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
misteralan
Guan Yu
7
0 / 2 / 0
4,743
474
406
4,302
2,393
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
1 / 7 / 0
4,718
472
3,242
7,420
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CKITUS
Neith
10
2 / 1 / 7
5,627
563
5,140
5,207
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Enidrael
Janus
11
13 / 0 / 2
7,167
717
8,888
4,994
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
9
1 / 2 / 6
5,533
553
2,461
5,560
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 1
6,990
699
2,381
3,064
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
vl3lue
Yemoja
9
0 / 1 / 10
5,903
590
1,064
4,809
3,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
19
19
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
1
0.17
W
Neith
CKITUS
Neith
2
1
7
5.5
W
Janus
Enidrael
Janus
13
0
2
14
L
Ares
1
4
2
0.5
L
Izanami
Umbreone
Izanami
2
3
1
0.83
W
Pele
1
2
6
2
L
Guan Yu
misteralan
Guan Yu
0
2
0
0
W
3
0
1
3.5
L
1
7
0
0.14
W
Yemoja
vl3lue
Yemoja
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,689
Damage
19,934
29,750
Taken
23,634
12,922
Mitigated
8,481
5,749
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,780
695
0
2,449
5,733
1,390
0
1,434
4,192
0
20,640
W
Neith
CKITUS
Neith
5,140
1,979
0
1,210
5,207
1,512
1,108
740
4,467
0
27,219
W
Janus
Enidrael
Janus
8,888
621
0
2,520
4,994
1,297
512
1,704
3,290
30,539
0
L
Ares
2,242
198
0
0
5,540
4,706
56
1,789
3,632
4,230
0
L
Izanami
Umbreone
Izanami
4,019
2,783
0
1,669
6,755
1,816
700
2,411
4,156
0
30,700
W
Pele
2,461
562
0
1,935
5,560
1,561
319
546
5,014
0
20,693
L
Guan Yu
misteralan
Guan Yu
406
150
364
362
4,302
2,393
164
1,671
2,425
0
13,200
W
2,381
537
155
1,989
3,064
1,043
485
613
2,451
41,983
0
L
3,242
1,469
91
814
7,420
2,617
880
4,143
3,012
16,960
1,910
W
Yemoja
vl3lue
Yemoja
1,064
416
669
283
4,809
3,068
926
1,400
3,409
10,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
31,220
169
Minions Killed
278
0
Camps Cleared
0
877,619
Distance Traveled
981,561
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,805
481
40
4
0
179,944
1
W
Neith
5,627
563
39
4
0
176,375
2
W
Janus
7,167
717
56
6
0
212,916
1
L
Ares
4,755
476
8
1
0
177,851
2
L
Izanami
5,236
524
60
6
0
183,572
1
W
Pele
5,533
553
42
4
0
206,144
0
L
Guan Yu
4,743
474
37
4
0
186,013
0
W
Ra
6,990
699
112
11
0
192,007
2
L
Olorun
4,718
472
24
2
0
150,239
0
W
Yemoja
5,903
590
29
3
0
194,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role