Player Matchup

Scylla
Scylla
 
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bigpaul32
Tyr
Level 15
God Stats
7W - 7L
1,622 SR
Queue Stats
73W - 57L
1,606 Elo+
Solo
Mulan
Mulan
Pleb22
Mulan
Level 15
God Stats
3W - 2L
1,821 SR
Queue Stats
132W - 124L
1,567 Elo+
Solo
Sobek
Sobek
Reneblade529
Sobek
Level 28
God Stats
9W - 5L
1,566 SR
Queue Stats
142W - 125L
1,620 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TGThree
Ah Muzen Cab
Level 12
God Stats
4W - 3L
1,920 SR
Queue Stats
81W - 72L
1,597 Elo+
Solo
Team Averages
Level 18
1,686 SR
1,578 Elo+

VS

Team Averages
Level 24
1,536 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Cantina4710
Ares
Level 17
God Stats
6W - 3L
1,163 SR
Queue Stats
64W - 73L
1,270 Elo+
Solo
Kukulkan
Kukulkan
Gotheals
Kukulkan
Level 30
God Stats
61W - 58L
1,571 SR
Queue Stats
97W - 91L
1,627 Elo+
Solo
Skadi
Skadi
SirMeliodaz
Skadi
Level 21
God Stats
20W - 7L
1,944 SR
Queue Stats
71W - 52L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
2
0 / 1 / 0
2,949
492
563
883
279
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 2 / 0
4,270
712
1,832
4,147
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Pleb22
Mulan
7
0 / 5 / 0
3,877
646
1,849
5,027
1,527
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 3
3,819
637
1,133
3,434
1,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
TGThree
Ah Muzen Cab
6
1 / 1 / 2
3,852
642
2,360
2,245
446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
5 / 0 / 2
5,557
926
4,319
3,108
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
 
Set
8
4 / 0 / 2
4,992
832
3,606
2,818
722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 1
3,457
576
1,013
3,355
1,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Gotheals
Kukulkan
8
1 / 0 / 1
4,478
746
712
2,005
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,688
615
516
3,027
594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
10
10
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Nu Wa
 
Nu Wa
5
0
2
6
W
Set
 
Set
4
0
2
5
L
3
2
0
1.5
W
0
2
1
0.25
W
Kukulkan
Gotheals
Kukulkan
1
0
1
1.5
L
Mulan
Pleb22
Mulan
0
5
0
0
L
0
1
3
1.5
W
0
2
0
0
L
Ah Muzen Cab
TGThree
Ah Muzen Cab
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,737
Damage
10,166
15,736
Taken
14,313
4,514
Mitigated
5,326
3,076
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
563
41
0
147
883
279
0
304
579
2,409
0
W
Nu Wa
 
Nu Wa
4,319
1,703
0
1,965
3,108
1,535
158
0
3,108
22,628
2,193
W
Set
 
Set
3,606
1,957
0
942
2,818
722
0
301
2,517
0
20,364
L
1,832
142
0
1,813
4,147
1,185
0
914
3,233
0
16,526
W
1,013
58
0
762
3,355
1,987
0
779
2,534
3,667
0
W
Kukulkan
Gotheals
Kukulkan
712
110
0
500
2,005
488
0
321
1,684
18,905
0
L
Mulan
Pleb22
Mulan
1,849
373
0
87
5,027
1,527
0
3,121
1,906
0
13,039
L
1,133
381
0
306
3,434
1,077
304
987
2,447
4,378
0
W
516
206
0
451
3,027
594
0
253
2,774
0
15,907
L
Ah Muzen Cab
TGThree
Ah Muzen Cab
2,360
1,090
0
723
2,245
446
430
202
2,043
0
17,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,767
Gold Earned
22,172
131
Minions Killed
178
0
Camps Cleared
0
497,027
Distance Traveled
626,183
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
2,949
492
5
1
0
21,148
0
W
Nu Wa
5,557
926
38
6
0
117,843
2
W
Set
4,992
832
47
8
0
149,986
0
L
Tyr
4,270
712
42
7
0
122,645
1
W
Ares
3,457
576
8
1
0
101,936
0
W
Kukulkan
4,478
746
49
8
0
127,628
2
L
Mulan
3,877
646
40
7
0
114,357
2
L
Sobek
3,819
637
6
1
0
119,433
3
W
Skadi
3,688
615
36
6
0
128,790
0
L
Ah Muzen Cab
3,852
642
38
6
0
119,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role