Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
America76
Neith
Level 120
God Stats
3W - 1L
1,693 SR
Queue Stats
27W - 22L
1,601 Elo+
Solo
King Arthur
King Arthur
Raith20
King Arthur
Level 144
God Stats
14W - 13L
1,443 SR
Queue Stats
725W - 653L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
phillyjudgment
Jormungandr
Level 106
God Stats
9W - 2L
1,607 SR
Queue Stats
384W - 342L
1,477 Elo+
Party 1
Tiamat
Tiamat
rqCryo
Tiamat
Level 105
God Stats
39W - 25L
1,588 SR
Queue Stats
283W - 255L
1,506 Elo+
Party 1
Team Averages
Level 126
1,566 SR
1,515 Elo+

VS

Team Averages
Level 128
1,605 SR
1,550 Elo+
Sylvanus
Sylvanus
B The Witch
Sylvanus
Level 142
God Stats
2W - 3L
1,692 SR
Queue Stats
364W - 326L
1,544 Elo+
Party 2
Artemis
Artemis
NBK me
Artemis
Level 137
God Stats
10W - 7L
1,445 SR
Queue Stats
497W - 454L
1,550 Elo+
Party 3
Ra
Ra
Pain Moose
Ra
Level 109
God Stats
3W - 4L
1,705 SR
Queue Stats
367W - 321L
1,535 Elo+
Party 2
Mulan
Mulan
acrawfordnc
Mulan
Level 158
God Stats
20W - 19L
1,614 SR
Queue Stats
251W - 250L
1,545 Elo+
Party 3
Guan Yu
Guan Yu
jhonier1307
Guan Yu
Level 96
God Stats
8W - 10L
1,571 SR
Queue Stats
632W - 603L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
4,232
705
1,550
1,959
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
America76
Neith
5
0 / 0 / 0
3,399
567
2,343
1,788
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Raith20
King Arthur
7
0 / 0 / 0
3,722
620
1,911
3,467
927
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
phillyjudgment
Jormungandr
5
0 / 0 / 0
3,255
543
1,356
2,770
1,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
rqCryo
Tiamat
6
0 / 0 / 0
3,433
572
362
2,184
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B The Witch
Sylvanus
6
0 / 0 / 0
3,607
601
1,523
4,217
2,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
NBK me
Artemis
6
0 / 0 / 0
3,390
565
1,390
1,823
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,608
601
1,090
2,853
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
2,623
437
0
0
0
Guan Yu
jhonier1307
Guan Yu
7
0 / 0 / 0
4,148
691
1,268
3,633
1,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
Neith
America76
Neith
0
0
0
0
L
Sylvanus
B The Witch
Sylvanus
0
0
0
0
L
Artemis
NBK me
Artemis
0
0
0
0
L
0
1
0
0
W
King Arthur
Raith20
King Arthur
0
0
0
0
L
0
0
0
0
L
Guan Yu
jhonier1307
Guan Yu
0
0
0
0
W
Jormungandr
phillyjudgment
Jormungandr
0
0
0
0
W
Tiamat
rqCryo
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,522
Damage
5,271
12,168
Taken
12,526
3,783
Mitigated
5,123
6,113
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,550
503
0
800
1,959
520
90
1,007
952
20,112
0
W
Neith
America76
Neith
2,343
1,119
0
608
1,788
430
0
779
1,009
0
15,624
L
Sylvanus
B The Witch
Sylvanus
1,523
570
502
1,799
4,217
2,557
0
964
3,253
11,551
0
L
Artemis
NBK me
Artemis
1,390
833
0
942
1,823
429
0
392
1,431
0
12,490
L
1,090
84
0
1,098
2,853
800
0
1,742
941
17,689
0
W
King Arthur
Raith20
King Arthur
1,911
178
0
1,767
3,467
927
0
0
3,467
0
18,526
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
jhonier1307
Guan Yu
1,268
254
0
1,902
3,633
1,337
0
0
3,633
0
22,618
W
Jormungandr
phillyjudgment
Jormungandr
1,356
417
143
1,412
2,770
1,183
0
744
2,026
10,413
0
W
Tiamat
rqCryo
Tiamat
362
62
0
1,383
2,184
723
0
83
2,101
12,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,041
Gold Earned
17,376
169
Minions Killed
131
0
Camps Cleared
0
523,341
Distance Traveled
431,622
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,232
705
48
8
0
107,481
1
W
Neith
3,399
567
28
5
0
103,696
2
L
Sylvanus
3,607
601
18
3
0
99,027
2
L
Artemis
3,390
565
35
6
0
89,581
0
L
Ra
3,608
601
25
4
0
116,472
1
W
King Arthur
3,722
620
33
6
0
110,546
0
L
Mulan
2,623
437
0
0
0
0
0
L
Guan Yu
4,148
691
53
9
0
126,542
2
W
Jormungandr
3,255
543
21
4
0
97,626
2
W
Tiamat
3,433
572
39
7
0
103,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role