Player Matchup

Neith
Neith
LovelyLizz1994
Neith
Level 26
God Stats
3W - 3L
1,379 SR
Queue Stats
7W - 11L
1,423 Elo+
Solo
Tiamat
Tiamat
NMWildAles
Tiamat
Level 29
God Stats
13W - 24L
1,389 SR
Queue Stats
134W - 145L
1,351 Elo+
Solo
Fenrir
Fenrir
craigdragon1
Fenrir
Level 14
God Stats
13W - 18L
1,672 SR
Queue Stats
33W - 31L
1,464 Elo+
Party 1
Mercury
Mercury
tochisloc
Mercury
Level 28
God Stats
5W - 5L
1,380 SR
Queue Stats
99W - 95L
1,396 Elo+
Party 1
Cabrakan
Cabrakan
wraithsouls
Cabrakan
Level 27
God Stats
30W - 25L
1,553 SR
Queue Stats
75W - 75L
1,363 Elo+
Party 1
Team Averages
Level 25
1,474 SR
1,399 Elo+

VS

Team Averages
Level 20
1,431 SR
1,335 Elo+
Khepri
Khepri
Insterkick-
Khepri
Level 28
God Stats
2W - 3L
1,320 SR
Queue Stats
13W - 29L
1,359 Elo+
Solo
Chernobog
Chernobog
Solidbiel
Chernobog
Level 27
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 2
Chronos
Chronos
Yv_Potatoejuggle
Chronos
Level 17
God Stats
10W - 14L
1,516 SR
Queue Stats
103W - 137L
1,270 Elo+
Solo
Cu Chulainn
Cu Chulainn
superman9588
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,240 Elo+
Solo
Nemesis
Nemesis
swapfellhero43
Nemesis
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
7,421
495
8,297
3,948
1,262
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
NMWildAles
Tiamat
15
6 / 2 / 1
9,076
605
9,308
7,739
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
11
2 / 3 / 1
6,746
450
2,019
9,113
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
tochisloc
Mercury
13
6 / 3 / 3
8,230
549
6,808
8,962
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
wraithsouls
Cabrakan
11
4 / 2 / 4
7,237
482
7,021
10,057
5,872
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 5 / 1
6,275
418
3,723
11,236
5,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Solidbiel
Chernobog
9
1 / 7 / 0
6,100
407
5,218
10,501
3,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
1 / 1 / 1
4,832
322
554
742
192
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
superman9588
Cu Chulainn
15
5 / 2 / 0
8,944
596
5,551
13,702
6,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 9 / 2
5,250
350
2,430
9,336
2,584
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
24
Kills
9
10
Deaths
24
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
5
1
0.5
W
6
0
4
8
W
Tiamat
NMWildAles
Tiamat
6
2
1
3.25
L
Chernobog
Solidbiel
Chernobog
1
7
0
0.14
L
1
1
1
1.5
W
Fenrir
2
3
1
0.83
L
Cu Chulainn
superman9588
Cu Chulainn
5
2
0
2.5
L
0
9
2
0.11
W
Mercury
tochisloc
Mercury
6
3
3
2.5
W
Cabrakan
wraithsouls
Cabrakan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
17,476
39,819
Taken
45,517
17,459
Mitigated
18,512
10,875
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,723
118
773
702
11,236
5,440
0
2,753
8,483
16,474
0
W
8,297
4,019
366
1,890
3,948
1,262
1,410
652
3,296
0
32,338
W
Tiamat
NMWildAles
Tiamat
9,308
2,099
0
2,704
7,739
4,605
2,412
761
6,978
58,684
0
L
Chernobog
Solidbiel
Chernobog
5,218
3,319
0
573
10,501
3,423
0
3,928
6,573
0
24,971
L
554
42
0
0
742
192
0
469
205
4,892
0
W
Fenrir
2,019
885
0
1,867
9,113
2,809
0
0
9,113
0
28,383
L
Cu Chulainn
superman9588
Cu Chulainn
5,551
789
0
3,835
13,702
6,873
590
4,222
9,276
2,266
49,607
L
2,430
630
0
712
9,336
2,584
0
4,423
4,651
0
11,398
W
Mercury
tochisloc
Mercury
6,808
3,842
0
1,748
8,962
2,911
0
1,140
7,822
0
52,019
W
Cabrakan
wraithsouls
Cabrakan
7,021
922
28
2,272
10,057
5,872
1,278
2,118
7,939
22,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
31,401
349
Minions Killed
203
0
Camps Cleared
0
1,299,166
Distance Traveled
1,020,211
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,275
418
29
2
0
258,634
3
W
Neith
7,421
495
46
3
0
235,664
1
W
Tiamat
9,076
605
133
9
0
232,996
0
L
Chernobog
6,100
407
46
3
0
234,834
0
L
Chronos
4,832
322
6
0
0
45,235
0
W
Fenrir
6,746
450
49
3
0
276,502
0
L
Cu Chulainn
8,944
596
100
7
0
237,802
2
L
Nemesis
5,250
350
22
1
0
243,706
1
W
Mercury
8,230
549
81
5
0
294,106
0
W
Cabrakan
7,237
482
40
3
0
259,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role