Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ArcanjoRNG
Chaac
Level 15
God Stats
30W - 26L
1,497 SR
Queue Stats
71W - 91L
1,628 Elo+
Party 2
Anhur
Anhur
Huginn9349
Anhur
Level 29
God Stats
7W - 7L
1,551 SR
Queue Stats
208W - 229L
1,462 Elo+
Party 2
Fenrir
Fenrir
RaelVAIBER
Fenrir
Level 26
God Stats
6W - 6L
1,294 SR
Queue Stats
195W - 200L
1,490 Elo+
Party 2
Athena
Athena
TectalFlame_Alex
Athena
Level 29
God Stats
24W - 29L
1,435 SR
Queue Stats
74W - 63L
1,467 Elo+
Party 2
Team Averages
Level 33
1,455 SR
1,509 Elo+

VS

Team Averages
Level 14
1,434 SR
1,074 Elo+
Fafnir
Fafnir
IGA0
Fafnir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,151 Elo+
Party 1
Artemis
Artemis
JannaPorra
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,151 Elo+
Party 1
Guan Yu
Guan Yu
KFC3
Guan Yu
Level 7
God Stats
3W - 4L
1,168 SR
Queue Stats
4W - 4L
1,151 Elo+
Party 1
Ao Kuang
Ao Kuang
VittoMdC-
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
951 Elo+
Party 3
Izanami
Izanami
sheppardiam
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
964 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
17 / 2 / 3
11,973
665
18,643
8,081
4,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
2 / 3 / 9
8,666
481
5,477
11,429
7,573
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
15
2 / 3 / 5
9,521
529
5,405
13,424
4,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
RaelVAIBER
Fenrir
15
12 / 0 / 10
10,023
557
9,782
9,924
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 0 / 19
9,783
544
6,694
13,116
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IGA0
Fafnir
10
0 / 7 / 4
7,187
399
3,349
12,936
10,054
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
JannaPorra
Artemis
10
1 / 9 / 2
7,182
399
8,414
10,320
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KFC3
Guan Yu
14
5 / 4 / 1
9,580
532
9,095
16,288
15,338
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
VittoMdC-
Ao Kuang
10
1 / 11 / 0
7,152
397
2,763
14,600
3,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
sheppardiam
Izanami
14
1 / 7 / 2
8,732
485
3,303
11,673
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
37
Kills
8
8
Deaths
38
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
17
2
3
9.25
W
Chaac
2
3
9
2.17
W
Anhur
2
3
5
1.5
L
Fafnir
IGA0
Fafnir
0
7
4
0.29
L
Artemis
JannaPorra
Artemis
1
9
2
0.22
L
Guan Yu
KFC3
Guan Yu
5
4
1
1.38
W
Fenrir
RaelVAIBER
Fenrir
12
0
10
17
W
4
0
19
13.5
L
Ao Kuang
VittoMdC-
Ao Kuang
1
11
0
0.09
L
Izanami
sheppardiam
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,001
Damage
26,924
55,974
Taken
65,817
37,699
Mitigated
34,200
20,526
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,643
930
0
3,826
8,081
4,946
246
1,130
6,951
107,780
0
W
Chaac
5,477
755
0
4,196
11,429
7,573
1,379
662
10,767
0
37,045
W
Anhur
5,405
1,659
0
7,119
13,424
4,790
1,492
1,097
12,327
0
63,151
L
Fafnir
IGA0
Fafnir
3,349
815
0
688
12,936
10,054
0
7,051
5,688
7,643
0
L
Artemis
JannaPorra
Artemis
8,414
3,915
0
685
10,320
1,682
0
5,083
5,190
0
30,158
L
Guan Yu
KFC3
Guan Yu
9,095
1,599
262
3,454
16,288
15,338
0
6,128
10,024
117
41,939
W
Fenrir
RaelVAIBER
Fenrir
9,782
2,341
0
2,930
9,924
6,682
1,553
1,313
8,611
0
47,704
W
6,694
1,425
0
2,455
13,116
13,708
260
2,362
10,754
28,741
0
L
Ao Kuang
VittoMdC-
Ao Kuang
2,763
608
0
1,113
14,600
3,470
221
5,249
9,198
30,084
0
L
Izanami
sheppardiam
Izanami
3,303
1,761
0
2,648
11,673
3,656
3,689
1,826
9,712
0
62,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
39,833
468
Minions Killed
303
0
Camps Cleared
0
1,788,906
Distance Traveled
1,490,521
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,973
665
186
10
0
330,414
1
W
Chaac
8,666
481
57
3
0
369,169
0
W
Anhur
9,521
529
101
6
0
333,717
1
L
Fafnir
7,187
399
14
1
0
290,378
0
L
Artemis
7,182
399
49
3
0
312,041
0
L
Guan Yu
9,580
532
60
3
0
334,364
3
W
Fenrir
10,023
557
84
5
0
361,763
0
W
Athena
9,783
544
40
2
0
393,843
1
L
Ao Kuang
7,152
397
59
3
0
296,130
0
L
Izanami
8,732
485
121
7
0
257,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role