Player Matchup

Pele
Pele
Atmosre
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,273 Elo+
Party 1
King Arthur
King Arthur
Ero543
King Arthur
Level 8
God Stats
3W - 4L
1,118 SR
Queue Stats
14W - 20L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
MrRogalPL
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,283 Elo+
Party 1
Aphrodite
Aphrodite
guma11
Aphrodite
Level 16
God Stats
4W - 1L
1,270 SR
Queue Stats
13W - 18L
1,283 Elo+
Party 1
Izanami
Izanami
yasunaga19
Izanami
Level 12
God Stats
10W - 11L
1,556 SR
Queue Stats
37W - 31L
1,360 Elo+
Party 1
Team Averages
Level 14
1,389 SR
1,296 Elo+

VS

Team Averages
Level 22
1,476 SR
1,260 Elo+
Fenrir
Fenrir
Britlep
Fenrir
Level 17
God Stats
7W - 17L
1,507 SR
Queue Stats
289W - 363L
1,212 Elo+
Solo
Vamana
Vamana
NudrOp
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,059 Elo+
Solo
Freya
Freya
PerseusAnkan
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 239L
1,319 Elo+
Solo
Chronos
Chronos
Phaidronus
Chronos
Level 25
God Stats
25W - 41L
1,461 SR
Queue Stats
144W - 195L
1,323 Elo+
Solo
Sylvanus
Sylvanus
TrustThePlan
Sylvanus
Level 29
God Stats
24W - 31L
1,411 SR
Queue Stats
449W - 495L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Atmosre
Pele
9
2 / 0 / 2
5,510
551
3,597
6,345
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Ero543
King Arthur
10
0 / 2 / 0
5,281
528
1,854
6,212
2,762
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MrRogalPL
Kukulkan
10
4 / 1 / 1
5,916
592
6,599
4,145
1,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
guma11
Aphrodite
8
1 / 0 / 4
5,475
548
3,635
4,537
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
yasunaga19
Izanami
9
4 / 0 / 2
5,642
564
7,301
5,199
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Britlep
Fenrir
1
0 / 0 / 0
2,043
204
0
0
0
Vamana
NudrOp
Vamana
10
2 / 1 / 0
6,411
641
4,149
6,961
2,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,744
574
1,554
5,399
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Phaidronus
Chronos
8
0 / 4 / 0
4,590
459
2,454
8,431
3,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TrustThePlan
Sylvanus
8
0 / 3 / 0
4,509
451
5,345
11,463
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
3
3
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
Atmosre
Pele
2
0
2
3
L
Fenrir
Britlep
Fenrir
0
0
0
0
W
King Arthur
Ero543
King Arthur
0
2
0
0
W
Kukulkan
MrRogalPL
Kukulkan
4
1
1
4.5
L
Vamana
NudrOp
Vamana
2
1
0
2
L
1
3
0
0.33
L
Chronos
Phaidronus
Chronos
0
4
0
0
L
Sylvanus
TrustThePlan
Sylvanus
0
3
0
0
W
Aphrodite
guma11
Aphrodite
1
0
4
3
W
Izanami
yasunaga19
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
13,502
26,438
Taken
32,254
10,351
Mitigated
12,775
9,632
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Atmosre
Pele
3,597
969
0
2,171
6,345
1,785
0
681
5,664
0
29,417
L
Fenrir
Britlep
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Ero543
King Arthur
1,854
592
0
760
6,212
2,762
44
0
6,212
0
21,754
W
Kukulkan
MrRogalPL
Kukulkan
6,599
1,025
0
862
4,145
1,990
0
1,877
2,268
27,166
0
L
Vamana
NudrOp
Vamana
4,149
1,982
0
2,558
6,961
2,629
0
0
6,961
0
17,949
L
1,554
608
0
1,751
5,399
2,036
792
3,150
2,249
24,442
3,468
L
Chronos
Phaidronus
Chronos
2,454
1,050
0
1,076
8,431
3,431
216
3,514
4,917
21,267
0
L
Sylvanus
TrustThePlan
Sylvanus
5,345
869
1,001
5,671
11,463
4,679
0
3,570
7,893
21,451
0
W
Aphrodite
guma11
Aphrodite
3,635
940
1,709
2,858
4,537
2,305
174
3,273
1,264
13,352
0
W
Izanami
yasunaga19
Izanami
7,301
5,279
0
1,272
5,199
1,509
322
3,556
1,643
0
31,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
23,297
248
Minions Killed
172
0
Camps Cleared
0
924,718
Distance Traveled
750,708
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,510
551
58
6
0
183,100
1
L
Fenrir
2,043
204
0
0
0
0
0
W
King Arthur
5,281
528
57
6
0
208,321
1
W
Kukulkan
5,916
592
47
5
0
163,265
1
L
Vamana
6,411
641
42
4
0
220,970
0
L
Freya
5,744
574
61
6
0
192,613
1
L
Chronos
4,590
459
33
3
0
159,345
0
L
Sylvanus
4,509
451
36
4
0
177,780
0
W
Aphrodite
5,475
548
25
3
0
187,243
2
W
Izanami
5,642
564
61
6
0
182,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role