Player Matchup

Kukulkan
Kukulkan
DamnItTamy
Kukulkan
Level 17
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JayDubb9148
Morgan Le Fay
Level 13
God Stats
3W - 5L
1,158 SR
Queue Stats
40W - 45L
1,378 Elo+
Solo
Ymir
Ymir
WoollyCello5052
Ymir
Level 22
God Stats
80W - 57L
1,557 SR
Queue Stats
107W - 86L
1,480 Elo+
Party 2
Neith
Neith
a3piececombo
Neith
Level 21
God Stats
115W - 90L
1,575 SR
Queue Stats
155W - 142L
1,475 Elo+
Party 2
Achilles
Achilles
termieddie
Achilles
Level 8
God Stats
3W - 1L
1,912 SR
Queue Stats
13W - 8L
1,777 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,475 Elo+

VS

Team Averages
Level 16
1,457 SR
1,432 Elo+
Fenrir
Fenrir
Arceus6969
Fenrir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,476 Elo+
Solo
King Arthur
King Arthur
GC Kryptic
King Arthur
Level 17
God Stats
6W - 5L
1,183 SR
Queue Stats
59W - 82L
1,425 Elo+
Party 1
Anubis
Anubis
Machiavelli1020
Anubis
Level 28
God Stats
84W - 89L
1,511 SR
Queue Stats
222W - 290L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
Ryansp
Ah Puch
Level 22
God Stats
36W - 25L
1,640 SR
Queue Stats
235W - 228L
1,427 Elo+
Solo
Ymir
Ymir
Toph9218
Ymir
Level 7
God Stats
3W - 4L
1,448 SR
Queue Stats
53W - 63L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DamnItTamy
Kukulkan
19
1 / 10 / 7
11,628
831
1,410
13,453
3,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
JayDubb9148
Morgan Le Fay
20
2 / 10 / 23
14,379
1,027
25,654
24,859
11,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 8 / 17
15,944
1,139
14,941
33,113
36,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
16 / 10 / 11
16,878
1,206
29,157
22,925
7,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
termieddie
Achilles
20
5 / 4 / 6
13,852
989
11,862
24,052
15,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arceus6969
Fenrir
20
5 / 11 / 21
13,504
965
11,106
19,243
15,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
GC Kryptic
King Arthur
20
5 / 6 / 23
13,440
960
14,743
19,000
23,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 4 / 21
15,398
1,100
26,490
19,198
10,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Ryansp
Ah Puch
20
17 / 5 / 23
16,798
1,200
46,158
14,105
9,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
4 / 4 / 21
13,558
968
9,210
21,536
28,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
150
30
Kills
41
42
Deaths
30
64
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arceus6969
Fenrir
5
11
21
1.41
L
Kukulkan
DamnItTamy
Kukulkan
1
10
7
0.45
W
King Arthur
GC Kryptic
King Arthur
5
6
23
2.75
L
Morgan Le Fay
JayDubb9148
Morgan Le Fay
2
10
23
1.35
W
10
4
21
5.13
W
Ah Puch
Ryansp
Ah Puch
17
5
23
5.7
W
Ymir
4
4
21
3.63
L
6
8
17
1.81
L
16
10
11
2.15
L
Achilles
termieddie
Achilles
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,024
Damage
107,707
118,402
Taken
93,082
74,039
Mitigated
87,432
4,359
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arceus6969
Fenrir
11,106
2,109
0
226
19,243
15,223
0
9,781
9,462
223
18,254
L
Kukulkan
DamnItTamy
Kukulkan
1,410
1,192
0
140
13,453
3,370
0
9,748
3,010
6,108
0
W
King Arthur
GC Kryptic
King Arthur
14,743
3,161
0
1,527
19,000
23,118
0
8,183
10,817
0
24,097
L
Morgan Le Fay
JayDubb9148
Morgan Le Fay
25,654
3,630
135
2,474
24,859
11,298
0
17,809
7,050
60,897
0
W
26,490
152
259
7,202
19,198
10,569
0
7,790
11,408
66,130
0
W
Ah Puch
Ryansp
Ah Puch
46,158
2,798
298
3,345
14,105
9,631
0
7,406
6,699
77,145
0
W
Ymir
9,210
2,386
0
0
21,536
28,891
0
8,845
12,691
25,984
0
L
14,941
3,868
0
486
33,113
36,297
0
21,271
11,842
32,082
0
L
29,157
20,181
0
612
22,925
7,134
0
18,132
4,793
0
56,201
L
Achilles
termieddie
Achilles
11,862
4,037
0
512
24,052
15,940
0
15,115
8,937
0
33,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,681
Gold Earned
72,698
228
Minions Killed
245
2
Camps Cleared
4
1,062,233
Distance Traveled
1,130,737
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,504
965
12
1
0
237,791
2
L
Kukulkan
11,628
831
3
0
0
108,817
0
W
King Arthur
13,440
960
13
1
2
229,242
1
L
Morgan Le Fay
14,379
1,027
62
4
1
231,892
0
W
Anubis
15,398
1,100
98
7
0
216,848
0
W
Ah Puch
16,798
1,200
81
6
0
217,429
2
W
Ymir
13,558
968
41
3
2
229,427
1
L
Ymir
15,944
1,139
56
4
0
248,960
0
L
Neith
16,878
1,206
60
4
1
241,222
0
L
Achilles
13,852
989
47
3
0
231,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role