Player Matchup

Fenrir
Fenrir
FutureDestoyer
Fenrir
Level 26
God Stats
5W - 10L
1,312 SR
Queue Stats
9W - 21L
1,189 Elo+
Party 2
Mulan
Mulan
IridescenceKing
Mulan
Level 138
God Stats
12W - 12L
1,478 SR
Queue Stats
54W - 64L
1,440 Elo+
Party 2
Anubis
Anubis
Joebijoestar
Anubis
Level 14
God Stats
4W - 5L
1,380 SR
Queue Stats
11W - 11L
1,488 Elo+
Solo
Team Averages
Level 59
1,390 SR
1,372 Elo+

VS

Team Averages
Level 77
1,512 SR
1,418 Elo+
Eset
Eset
BuckyBarnes-107
Eset
Level 89
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 1
Medusa
Medusa
ForeverTired223
Medusa
Level 118
God Stats
3W - 1L
1,654 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 1
Ymir
Ymir
stilesthegreat
Ymir
Level 24
God Stats
5W - 7L
1,542 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 10
11,895
793
11,305
10,727
4,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 1 / 12
11,890
793
15,906
15,955
16,464
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
14
5 / 11 / 8
10,961
731
10,024
14,230
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 6
11,073
738
10,630
11,651
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 8 / 7
10,749
717
13,983
16,604
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 13
9,714
648
4,547
17,097
22,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
19
Kills
15
16
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
L
7
8
7
1.31
W
7
4
10
3
W
7
1
12
13
W
Anubis
5
11
8
0.82
L
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
29,160
40,912
Taken
45,352
27,825
Mitigated
30,822
8,220
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,630
392
282
2,595
11,651
3,894
490
2,782
8,869
43,957
0
L
13,983
6,782
0
3,549
16,604
4,827
380
3,822
12,782
0
30,392
W
11,305
2,917
739
1,410
10,727
4,477
1,356
4,708
6,019
0
26,031
W
15,906
1,581
0
4,159
15,955
16,464
1,053
5,819
10,136
0
47,130
W
Anubis
10,024
722
0
1,912
14,230
6,884
35
4,650
9,580
44,408
0
L
4,547
798
0
668
17,097
22,101
125
3,420
13,677
11,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
31,536
169
Minions Killed
130
0
Camps Cleared
0
735,029
Distance Traveled
727,925
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,073
738
71
5
0
257,218
3
L
Medusa
10,749
717
43
3
0
230,287
7
W
Fenrir
11,895
793
29
2
0
262,569
1
W
Mulan
11,890
793
67
4
0
271,015
0
W
Anubis
10,961
731
73
5
0
201,445
0
L
Ymir
9,714
648
16
1
0
240,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role