Player Matchup

Ratatoskr
Ratatoskr
Datmewmew
Ratatoskr
Level 26
God Stats
4W - 6L
1,394 SR
Queue Stats
68W - 64L
1,391 Elo+
Party 2
Ares
Ares
TheGreatMoka
Ares
Level 18
God Stats
1W - 7L
1,243 SR
Queue Stats
119W - 157L
1,327 Elo+
Solo
Bellona
Bellona
Weazill
Bellona
Level 26
God Stats
22W - 18L
1,473 SR
Queue Stats
55W - 50L
1,434 Elo+
Party 2
Anhur
Anhur
juicyjake0688
Anhur
Level 16
God Stats
12W - 16L
1,433 SR
Queue Stats
111W - 88L
1,415 Elo+
Solo
Zeus
Zeus
notloons
Zeus
Level 27
God Stats
9W - 7L
1,490 SR
Queue Stats
51W - 59L
1,361 Elo+
Solo
Team Averages
Level 23
1,406 SR
1,386 Elo+

VS

Team Averages
Level 17
1,447 SR
1,413 Elo+
Cthulhu
Cthulhu
DonjonAnubis
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,397 Elo+
Party 1
Ra
Ra
Joshiepoooo
Ra
Level 12
God Stats
1W - 3L
1,546 SR
Queue Stats
4W - 4L
1,514 Elo+
Solo
Bakasura
Bakasura
PAcKdd
Bakasura
Level 10
God Stats
0W - 3L
1,243 SR
Queue Stats
13W - 12L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
SPX Krex
Ratatoskr
Level 29
God Stats
46W - 50L
1,449 SR
Queue Stats
98W - 118L
1,372 Elo+
Party 1
Jing Wei
Jing Wei
SPX Mercy
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Datmewmew
Ratatoskr
19
7 / 5 / 12
12,314
513
14,164
20,185
9,468
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 9
9,982
416
4,297
20,044
15,501
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Weazill
Bellona
6
1 / 1 / 0
7,323
305
1,142
2,387
863
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 2 / 17
13,497
562
25,497
18,338
8,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
20
21 / 4 / 4
13,745
573
26,969
12,049
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonjonAnubis
Cthulhu
13
1 / 13 / 5
9,174
382
7,599
25,697
19,339
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 11 / 3
11,339
472
8,971
19,350
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
PAcKdd
Bakasura
20
11 / 6 / 3
15,059
627
17,956
20,617
11,130
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
SPX Krex
Ratatoskr
17
2 / 4 / 8
11,577
482
5,233
15,003
5,136
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
SPX Mercy
Jing Wei
14
1 / 8 / 4
9,472
395
7,068
14,333
3,951
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
42
Kills
20
20
Deaths
42
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Datmewmew
Ratatoskr
7
5
12
2.6
L
Cthulhu
DonjonAnubis
Cthulhu
1
13
5
0.27
L
5
11
3
0.59
L
Bakasura
PAcKdd
Bakasura
11
6
3
2.08
L
Ratatoskr
SPX Krex
Ratatoskr
2
4
8
1.5
L
Jing Wei
SPX Mercy
Jing Wei
1
8
4
0.38
W
3
8
9
0.94
W
Bellona
Weazill
Bellona
1
1
0
1
W
10
2
17
9.25
W
Zeus
21
4
4
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,069
Damage
46,827
73,003
Taken
95,000
38,409
Mitigated
46,680
15,122
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Datmewmew
Ratatoskr
14,164
2,358
0
625
20,185
9,468
480
3,919
14,929
0
82,587
L
Cthulhu
DonjonAnubis
Cthulhu
7,599
582
159
2,406
25,697
19,339
345
10,822
14,875
34,101
0
L
8,971
668
794
3,522
19,350
7,124
86
6,887
12,463
50,284
0
L
Bakasura
PAcKdd
Bakasura
17,956
14,289
0
6,502
20,617
11,130
1,396
5,622
14,995
0
95,017
L
Ratatoskr
SPX Krex
Ratatoskr
5,233
578
0
4,488
15,003
5,136
114
4,233
10,770
0
67,244
L
Jing Wei
SPX Mercy
Jing Wei
7,068
6,453
0
1,465
14,333
3,951
524
3,974
10,359
0
40,596
W
4,297
433
8
2,375
20,044
15,501
765
5,147
14,318
35,014
0
W
Bellona
Weazill
Bellona
1,142
520
0
443
2,387
863
0
0
2,236
0
7,663
W
25,497
14,994
0
9,230
18,338
8,117
3,032
2,882
14,956
0
114,675
W
Zeus
26,969
3,291
0
2,441
12,049
4,460
1,764
3,920
7,251
80,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,861
Gold Earned
56,621
467
Minions Killed
526
0
Camps Cleared
0
1,825,296
Distance Traveled
2,073,330
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,314
513
120
5
0
495,407
1
L
Cthulhu
9,174
382
60
3
0
401,766
1
L
Ra
11,339
472
104
4
0
370,531
2
L
Bakasura
15,059
627
190
8
0
497,430
0
L
Ratatoskr
11,577
482
106
4
0
383,963
0
L
Jing Wei
9,472
395
66
3
0
419,640
0
W
Ares
9,982
416
45
2
0
410,814
0
W
Bellona
7,323
305
21
1
0
73,776
0
W
Anhur
13,497
562
145
6
0
439,524
0
W
Zeus
13,745
573
136
6
0
405,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role