Player Matchup

Danzaburou
Danzaburou
Automatic818
Danzaburou
Level 23
God Stats
107W - 93L
1,412 SR
Queue Stats
135W - 130L
1,367 Elo+
Party 2
Izanami
Izanami
Heateration
Izanami
Level 17
God Stats
27W - 13L
1,301 SR
Queue Stats
97W - 92L
1,462 Elo+
Solo
Thanatos
Thanatos
Nachymby
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
madmaxsmacks
Tsukuyomi
Level 27
God Stats
101W - 98L
1,519 SR
Queue Stats
201W - 217L
1,404 Elo+
Party 2
King Arthur
King Arthur
mr0d1045
King Arthur
Level 17
God Stats
137W - 137L
1,466 SR
Queue Stats
165W - 172L
1,385 Elo+
Party 2
Team Averages
Level 20
1,440 SR
1,423 Elo+

VS

Team Averages
Level 21
1,479 SR
1,243 Elo+
Hercules
Hercules
Chi-Bully773
Hercules
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
91W - 140L
1,048 Elo+
Solo
Anubis
Anubis
ContactBeret745
Anubis
Level 11
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 7L
1,375 Elo+
Solo
Kali
Kali
Scrappyboi88
Kali
Level 29
God Stats
5W - 10L
1,347 SR
Queue Stats
12W - 21L
1,309 Elo+
Solo
King Arthur
King Arthur
Smizz1395
King Arthur
Level 4
God Stats
3W - 6L
1,309 SR
Queue Stats
25W - 31L
1,297 Elo+
Party 1
Hades
Hades
VampyQuill7
Hades
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 31L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Automatic818
Danzaburou
14
10 / 1 / 3
9,386
722
10,205
7,483
2,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Heateration
Izanami
12
5 / 2 / 4
7,637
587
6,084
6,712
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Nachymby
Thanatos
5
0 / 2 / 1
4,551
350
404
2,284
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
madmaxsmacks
Tsukuyomi
11
4 / 3 / 5
7,374
567
4,556
6,891
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
mr0d1045
King Arthur
12
7 / 2 / 2
7,499
577
7,194
6,977
5,016
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chi-Bully773
Hercules
8
1 / 5 / 1
5,355
412
1,640
7,300
5,885
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
9 / 4 / 0
8,339
641
10,191
8,789
3,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,570
428
1,313
6,675
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Smizz1395
King Arthur
8
0 / 7 / 2
5,691
438
2,556
9,605
5,776
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 1
5,751
442
4,004
8,873
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
26
Kills
10
10
Deaths
26
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Automatic818
Danzaburou
10
1
3
11.5
L
Hercules
Chi-Bully773
Hercules
1
5
1
0.3
L
9
4
0
2.25
W
Izanami
Heateration
Izanami
5
2
4
3.5
W
Thanatos
Nachymby
Thanatos
0
2
1
0.25
L
0
5
1
0.1
L
King Arthur
Smizz1395
King Arthur
0
7
2
0.14
L
0
5
1
0.1
W
Tsukuyomi
madmaxsmacks
Tsukuyomi
4
3
5
2.17
W
King Arthur
mr0d1045
King Arthur
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
19,704
30,347
Taken
41,242
11,136
Mitigated
21,679
9,415
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Automatic818
Danzaburou
10,205
5,310
0
3,225
7,483
2,351
3,444
2,336
5,147
0
47,391
L
Hercules
Chi-Bully773
Hercules
1,640
438
0
852
7,300
5,885
160
0
7,300
0
12,909
L
10,191
885
0
3,405
8,789
3,854
1,966
0
8,789
46,364
0
W
Izanami
Heateration
Izanami
6,084
4,789
0
2,542
6,712
1,962
1,326
4,178
2,534
0
38,700
W
Thanatos
Nachymby
Thanatos
404
233
0
435
2,284
406
0
1,842
442
0
2,520
L
1,313
414
0
1,008
6,675
2,747
1,445
0
6,675
0
24,146
L
King Arthur
Smizz1395
King Arthur
2,556
757
0
290
9,605
5,776
0
0
9,605
0
18,578
L
4,004
565
81
3,114
8,873
3,417
143
0
8,873
25,682
0
W
Tsukuyomi
madmaxsmacks
Tsukuyomi
4,556
1,368
0
2,009
6,891
1,401
855
3,665
3,226
0
28,595
W
King Arthur
mr0d1045
King Arthur
7,194
2,256
0
1,204
6,977
5,016
469
2,174
4,731
0
29,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
30,706
279
Minions Killed
237
0
Camps Cleared
0
982,194
Distance Traveled
996,270
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,386
722
93
7
0
219,465
0
L
Hercules
5,355
412
21
2
0
194,782
1
L
Anubis
8,339
641
77
6
0
191,477
2
W
Izanami
7,637
587
83
6
0
242,439
1
W
Thanatos
4,551
350
3
0
0
64,862
0
L
Kali
5,570
428
48
4
0
188,483
0
L
King Arthur
5,691
438
44
3
0
207,425
5
L
Hades
5,751
442
47
4
0
214,103
4
W
Tsukuyomi
7,374
567
58
4
0
217,560
1
W
King Arthur
7,499
577
42
3
0
237,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role