Player Matchup

Janus
Janus
BlindDuxio
Janus
Level 27
God Stats
0W - 2L
1,340 SR
Queue Stats
54W - 56L
1,162 Elo+
Solo
Anubis
Anubis
Pantagruelean
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Sobek
Sobek
PlebMaster69
Sobek
Level 23
God Stats
11W - 13L
1,731 SR
Queue Stats
32W - 33L
1,451 Elo+
Solo
Cthulhu
Cthulhu
RitzGojira
Cthulhu
Level 3
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
pookzz13
Danzaburou
Level 25
God Stats
4W - 7L
1,432 SR
Queue Stats
57W - 57L
1,525 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,330 Elo+

VS

Team Averages
Level 13
1,480 SR
1,500 Elo+
Fenrir
Fenrir
BellonaStrapOn
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,726 Elo+
Party 2
Awilix
Awilix
RxFSweaty
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,668 Elo+
Solo
Anhur
Anhur
SkeetandYeet
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Stanleypup
Sylvanus
Level 4
God Stats
1W - 3L
1,188 SR
Queue Stats
3W - 6L
1,150 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Woozaii
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,714 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 10 / 1
6,242
446
3,946
9,759
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 11 / 0
5,993
428
4,563
10,240
3,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
5,898
421
169
2,017
1,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
RitzGojira
Cthulhu
8
0 / 11 / 1
5,517
394
2,367
12,572
4,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
pookzz13
Danzaburou
12
1 / 4 / 0
7,483
535
4,005
10,201
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,504
679
5,000
7,493
7,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
RxFSweaty
Awilix
14
11 / 1 / 3
9,005
643
8,003
8,522
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
15 / 0 / 0
10,916
780
12,583
7,272
2,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Stanleypup
Sylvanus
10
2 / 0 / 6
6,961
497
1,563
4,359
2,941
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Woozaii
Morgan Le Fay
13
5 / 1 / 7
8,266
590
7,627
6,652
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
3
Kills
36
36
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Janus
1
10
1
0.15
L
1
11
0
0.09
L
0
0
0
0
L
Cthulhu
RitzGojira
Cthulhu
0
11
1
0.05
W
Awilix
RxFSweaty
Awilix
11
1
3
12.5
W
15
0
0
15
W
Sylvanus
Stanleypup
Sylvanus
2
0
6
5
W
Morgan Le Fay
Woozaii
Morgan Le Fay
5
1
7
8.5
L
Danzaburou
pookzz13
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
34,776
44,789
Taken
34,298
14,510
Mitigated
17,621
2,531
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,000
578
0
1,548
7,493
7,101
481
1,769
5,724
0
31,648
L
Janus
3,946
1,073
0
38
9,759
1,721
154
1,153
8,582
27,294
0
L
4,563
1,310
0
542
10,240
3,430
0
3,307
6,872
14,653
0
L
169
24
0
272
2,017
1,050
0
174
1,843
5,665
0
L
Cthulhu
RitzGojira
Cthulhu
2,367
635
0
101
12,572
4,434
0
1,592
10,584
10,357
0
W
Awilix
RxFSweaty
Awilix
8,003
4,186
0
180
8,522
2,975
0
2,239
6,283
0
45,381
W
12,583
7,957
0
3,847
7,272
2,579
4,005
2,693
4,579
0
90,745
W
Sylvanus
Stanleypup
Sylvanus
1,563
208
128
300
4,359
2,941
530
1,293
3,066
16,342
0
W
Morgan Le Fay
Woozaii
Morgan Le Fay
7,627
664
0
1,330
6,652
2,025
1,512
3,051
3,601
39,402
0
L
Danzaburou
pookzz13
Danzaburou
4,005
1,617
0
1,578
10,201
3,875
0
2,964
7,237
0
48,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
44,652
208
Minions Killed
412
0
Camps Cleared
0
1,098,527
Distance Traveled
1,341,714
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,504
679
66
5
0
263,972
0
L
Janus
6,242
446
44
3
0
230,570
0
L
Anubis
5,993
428
26
2
0
193,840
0
L
Sobek
5,898
421
10
1
0
180,266
2
L
Cthulhu
5,517
394
21
2
0
231,313
0
W
Awilix
9,005
643
69
5
0
305,227
0
W
Anhur
10,916
780
168
12
0
248,354
0
W
Sylvanus
6,961
497
37
3
0
246,207
2
W
Morgan Le Fay
8,266
590
72
5
0
277,954
5
L
Danzaburou
7,483
535
107
8
0
262,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role