Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
x_SpardaBR_x
Skadi
Level 141
God Stats
5W - 2L
1,530 SR
Queue Stats
198W - 205L
1,482 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,494 Elo+

VS

Team Averages
Level 54
1,322 SR
1,121 Elo+
Odin
Odin
DarKotCHi
Odin
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 102L
1,033 Elo+
Party 1
Ratatoskr
Ratatoskr
LIWU_T0BI4S
Ratatoskr
Level 56
God Stats
0W - 2L
1,264 SR
Queue Stats
19W - 42L
1,271 Elo+
Party 1
Tiamat
Tiamat
Secret_elec5000
Tiamat
Level 58
God Stats
1W - 10L
1,202 SR
Queue Stats
16W - 103L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
7 / 1 / 6
8,212
821
7,468
5,042
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
 
Cerberus
10
2 / 4 / 6
7,183
718
3,818
7,587
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 1 / 9
7,771
777
8,318
6,403
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 3 / 3
6,757
676
4,447
7,701
5,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
LIWU_T0BI4S
Ratatoskr
9
3 / 6 / 3
7,187
719
4,740
8,336
3,335
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,179
618
4,727
8,442
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
6
10
W
Cerberus
 
Cerberus
2
4
6
1.25
L
Odin
2
3
3
1.17
L
Ratatoskr
LIWU_T0BI4S
Ratatoskr
3
6
3
0.75
L
1
4
1
0.38
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
13,914
19,032
Taken
24,479
10,511
Mitigated
12,435
4,649
Healing
1,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,468
480
200
1,981
5,042
1,607
484
1,457
3,585
24,485
0
W
Cerberus
 
Cerberus
3,818
271
0
778
7,587
6,929
30
1,558
6,029
13,066
0
L
Odin
4,447
988
0
0
7,701
5,170
0
2,768
4,933
0
12,671
L
Ratatoskr
LIWU_T0BI4S
Ratatoskr
4,740
558
319
520
8,336
3,335
0
4,416
3,920
0
10,811
L
4,727
243
0
875
8,442
3,930
228
4,102
4,340
20,139
0
W
8,318
3,183
0
1,690
6,403
1,975
313
1,712
4,691
0
30,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
20,123
120
Minions Killed
59
0
Camps Cleared
0
541,962
Distance Traveled
522,748
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,212
821
49
5
0
171,371
2
W
Cerberus
7,183
718
30
3
0
183,865
4
L
Odin
6,757
676
14
1
0
173,273
0
L
Ratatoskr
7,187
719
15
2
0
186,799
0
L
Tiamat
6,179
618
30
3
0
162,676
1
W
Skadi
7,771
777
41
4
0
186,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role