Player Matchup

Awilix
Awilix
CaptainsDuckie
Awilix
Level 42
God Stats
8W - 9L
1,500 SR
Queue Stats
124W - 166L
1,434 Elo+
Party 1
Apollo
Apollo
KateKHAOS9494
Apollo
Level 27
God Stats
1W - 1L
1,261 SR
Queue Stats
95W - 79L
1,337 Elo+
Solo
Ares
Ares
NekrosOuvel
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
melatorre
Baron Samedi
Level 27
God Stats
8W - 9L
1,408 SR
Queue Stats
214W - 252L
1,407 Elo+
Solo
Odin
Odin
right0nbro
Odin
Level 17
God Stats
42W - 57L
1,531 SR
Queue Stats
121W - 162L
1,365 Elo+
Party 1
Team Averages
Level 27
1,440 SR
1,425 Elo+

VS

Team Averages
Level 13
1,529 SR
1,353 Elo+
Cthulhu
Cthulhu
Axolotl_Queen420
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,609 Elo+
Solo
Mercury
Mercury
Greybeard_0352
Mercury
Level 18
God Stats
8W - 5L
1,931 SR
Queue Stats
21W - 25L
1,409 Elo+
Solo
Bakasura
Bakasura
KevinM0429
Bakasura
Level 17
God Stats
3W - 5L
1,441 SR
Queue Stats
35W - 41L
1,314 Elo+
Solo
Anhur
Anhur
LenientPuma9703
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,359 Elo+
Solo
Ares
Ares
Nolanak
Ares
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,550
472
3,168
7,853
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 3 / 7
8,781
549
10,483
10,850
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
8 / 1 / 9
8,476
530
9,218
13,112
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
melatorre
Baron Samedi
14
8 / 0 / 10
8,526
533
13,664
9,774
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 3
6,912
432
4,801
7,450
2,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,205
513
10,718
12,421
10,959
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 2
7,510
469
5,417
14,383
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
KevinM0429
Bakasura
12
2 / 4 / 0
7,319
457
9,084
14,503
4,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 1
6,264
392
4,971
9,025
2,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Nolanak
Ares
5
0 / 9 / 0
5,896
369
872
11,561
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
28
Kills
5
5
Deaths
29
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
3
1
6
6
L
1
5
2
0.4
W
7
3
7
3.5
L
Bakasura
KevinM0429
Bakasura
2
4
0
0.5
L
0
7
1
0.07
W
8
1
9
12.5
L
Ares
Nolanak
Ares
0
9
0
0
W
Baron Samedi
melatorre
Baron Samedi
8
0
10
13
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
31,062
49,039
Taken
61,893
31,945
Mitigated
29,807
15,245
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,718
471
0
2,843
12,421
10,959
127
4,395
8,026
48,386
0
W
3,168
649
271
3,029
7,853
5,505
0
3,069
4,784
0
30,026
L
5,417
2,130
0
3,512
14,383
4,455
0
3,762
10,621
0
46,174
W
10,483
5,018
332
3,108
10,850
4,076
930
2,368
8,213
0
52,297
L
Bakasura
KevinM0429
Bakasura
9,084
6,073
0
4,265
14,503
4,943
1,174
4,861
9,642
0
30,035
L
4,971
2,250
0
0
9,025
2,563
80
5,688
3,337
0
25,942
W
9,218
993
0
2,931
13,112
14,858
0
1,115
11,922
26,906
0
L
Ares
Nolanak
Ares
872
74
0
0
11,561
6,887
0
4,176
7,385
4,022
0
W
Baron Samedi
melatorre
Baron Samedi
13,664
1,292
1,618
3,956
9,774
4,543
857
1,642
8,048
51,366
0
W
4,801
1,153
0
0
7,450
2,963
0
3,396
4,054
0
24,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
35,194
329
Minions Killed
293
0
Camps Cleared
0
1,590,485
Distance Traveled
1,358,590
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,205
513
86
5
0
280,634
2
W
Awilix
7,550
472
62
4
0
323,957
2
L
Mercury
7,510
469
71
4
0
281,127
1
W
Apollo
8,781
549
102
6
0
306,892
1
L
Bakasura
7,319
457
74
5
0
330,725
3
L
Anhur
6,264
392
55
3
0
252,046
0
W
Ares
8,476
530
32
2
0
298,430
5
L
Ares
5,896
369
7
0
0
214,058
0
W
Baron Samedi
8,526
533
84
5
0
304,806
0
W
Odin
6,912
432
49
3
0
356,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role