Player Matchup

Cthulhu
Cthulhu
HellzAssassin15
Cthulhu
Level 26
God Stats
59W - 59L
1,448 SR
Queue Stats
78W - 88L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
NoskillHerc
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,488 Elo+
Party 1
King Arthur
King Arthur
Stratsfoe
King Arthur
Level 107
God Stats
25W - 38L
1,491 SR
Queue Stats
159W - 162L
1,454 Elo+
Party 1
Medusa
Medusa
SweetdevilAngst
Medusa
Level 34
God Stats
0W - 1L
1,228 SR
Queue Stats
6W - 9L
1,415 Elo+
Party 2
Hun Batz
Hun Batz
sabbath210
Hun Batz
Level 88
God Stats
3W - 5L
1,513 SR
Queue Stats
91W - 107L
1,349 Elo+
Party 2
Team Averages
Level 72
1,436 SR
1,420 Elo+

VS

Team Averages
Level 60
1,554 SR
1,430 Elo+
Sol
Sol
JiraiyaBruh
Sol
Level 47
God Stats
18W - 16L
1,517 SR
Queue Stats
180W - 182L
1,476 Elo+
Party 4
Ao Kuang
Ao Kuang
Lil_Nesquik_
Ao Kuang
Level 69
God Stats
13W - 12L
1,560 SR
Queue Stats
151W - 159L
1,450 Elo+
Party 4
Artemis
Artemis
MercifulBuddha96
Artemis
Level 107
God Stats
6W - 6L
1,553 SR
Queue Stats
693W - 706L
1,425 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Pein102
Kumbhakarna
Level 26
God Stats
29W - 20L
1,626 SR
Queue Stats
333W - 379L
1,388 Elo+
Party 3
Skadi
Skadi
Theworstgnome
Skadi
Level 49
God Stats
16W - 16L
1,513 SR
Queue Stats
90W - 106L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,157
377
7,170
13,634
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 1
9,353
492
9,078
8,511
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Stratsfoe
King Arthur
16
7 / 5 / 0
10,789
568
14,316
17,925
17,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 7 / 1
7,682
404
6,583
11,802
2,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
sabbath210
Hun Batz
12
0 / 7 / 1
7,751
408
5,165
13,141
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
11,599
610
7,242
12,253
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Lil_Nesquik_
Ao Kuang
17
11 / 1 / 8
11,742
618
13,516
14,293
6,390
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 2 / 4
11,075
583
14,855
14,412
6,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Pein102
Kumbhakarna
15
0 / 1 / 13
10,030
528
3,314
14,860
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 1
10,892
573
10,913
14,834
5,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
10
Kills
24
24
Deaths
10
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
2
4
2
W
Ao Kuang
Lil_Nesquik_
Ao Kuang
11
1
8
15
W
7
2
4
4.5
L
1
2
1
0.75
W
Kumbhakarna
Pein102
Kumbhakarna
0
1
13
6.5
L
King Arthur
Stratsfoe
King Arthur
7
5
0
1.4
L
1
7
1
0.21
W
4
4
1
1.13
L
Hun Batz
sabbath210
Hun Batz
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,312
Damage
49,840
65,013
Taken
70,652
39,119
Mitigated
36,601
8,889
Healing
30,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,170
546
98
2,618
13,634
11,998
0
4,203
9,431
17,179
0
W
7,242
2,450
0
6,812
12,253
4,545
1,010
4,370
7,336
83,150
8,271
W
Ao Kuang
Lil_Nesquik_
Ao Kuang
13,516
3,497
0
5,670
14,293
6,390
308
2,974
10,801
64,684
10,891
W
14,855
7,005
0
7,948
14,412
6,081
3,089
3,002
10,753
0
97,676
L
9,078
1,748
0
1,316
8,511
2,520
0
5,635
2,876
59,208
0
W
Kumbhakarna
Pein102
Kumbhakarna
3,314
491
9
1,664
14,860
13,983
87
3,315
10,812
22,476
0
L
King Arthur
Stratsfoe
King Arthur
14,316
2,441
0
2,690
17,925
17,700
446
5,923
12,002
6,226
52,274
L
6,583
2,785
0
1,480
11,802
2,782
748
3,568
8,234
0
40,887
W
10,913
6,557
140
8,004
14,834
5,602
2,802
2,145
12,411
0
64,645
L
Hun Batz
sabbath210
Hun Batz
5,165
1,263
0
687
13,141
4,119
0
3,404
9,737
0
50,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
55,338
436
Minions Killed
565
0
Camps Cleared
0
1,694,471
Distance Traveled
1,798,472
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,157
377
32
2
0
307,441
2
W
Sol
11,599
610
184
10
0
399,840
5
W
Ao Kuang
11,742
618
83
4
0
384,479
0
W
Artemis
11,075
583
153
8
0
304,919
7
L
Nu Wa
9,353
492
128
7
0
355,411
4
W
Kumbhakarna
10,030
528
32
2
0
379,063
8
L
King Arthur
10,789
568
111
6
0
347,473
5
L
Medusa
7,682
404
74
4
0
331,980
5
W
Skadi
10,892
573
113
6
0
330,171
2
L
Hun Batz
7,751
408
91
5
0
352,166
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role