Player Matchup

Chaac
Chaac
 
Chaac
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bionse
Chang'e
Level 29
God Stats
19W - 17L
1,621 SR
Queue Stats
87W - 97L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
ElGalinhaVerde
Danzaburou
Level 145
God Stats
35W - 23L
1,557 SR
Queue Stats
379W - 385L
1,378 Elo+
Solo
Hel
Hel
VeniceWitchBtch
Hel
Level 69
God Stats
36W - 36L
1,569 SR
Queue Stats
278W - 317L
1,463 Elo+
Party 2
Artemis
Artemis
fetronic
Artemis
Level 35
God Stats
21W - 22L
1,455 SR
Queue Stats
389W - 437L
1,461 Elo+
Solo
Team Averages
Level 62
1,540 SR
1,449 Elo+

VS

Team Averages
Level 53
1,370 SR
1,356 Elo+
Izanami
Izanami
FiercestDust767
Izanami
Level 28
God Stats
24W - 38L
1,394 SR
Queue Stats
51W - 94L
1,297 Elo+
Party 1
Janus
Janus
GustavoG0mes
Janus
Level 37
God Stats
14W - 19L
1,079 SR
Queue Stats
590W - 692L
1,392 Elo+
Party 3
Neith
Neith
TeoMaker_786
Neith
Level 98
God Stats
3W - 5L
1,739 SR
Queue Stats
228W - 228L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
imnotvitor
Morgan Le Fay
Level 66
God Stats
11W - 22L
1,126 SR
Queue Stats
375W - 480L
1,288 Elo+
Party 3
Sun Wukong
Sun Wukong
yZurgBR
Sun Wukong
Level 38
God Stats
0W - 2L
1,510 SR
Queue Stats
63W - 105L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 1
6,630
663
6,879
6,438
4,631
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Bionse
Chang'e
9
2 / 1 / 3
5,834
583
2,646
4,820
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ElGalinhaVerde
Danzaburou
9
3 / 0 / 1
5,467
547
5,149
7,016
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 0
5,531
553
74
3,838
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
fetronic
Artemis
10
3 / 0 / 1
6,039
604
2,952
6,371
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,508
451
1,737
5,326
1,133
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
6,743
674
2,834
1,813
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
4,893
489
3,443
5,519
2,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
imnotvitor
Morgan Le Fay
7
0 / 4 / 1
4,321
432
3,417
5,375
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
yZurgBR
Sun Wukong
7
0 / 2 / 0
4,375
438
2,006
6,227
3,820

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
4
4
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
1
5.5
W
Chang'e
Bionse
Chang'e
2
1
3
3.5
W
Danzaburou
ElGalinhaVerde
Danzaburou
3
0
1
3.5
L
0
5
0
0
L
4
0
0
4
L
0
2
1
0.25
W
0
3
0
0
W
Artemis
fetronic
Artemis
3
0
1
3.5
L
Morgan Le Fay
imnotvitor
Morgan Le Fay
0
4
1
0.13
L
Sun Wukong
yZurgBR
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
13,437
28,483
Taken
24,260
10,546
Mitigated
9,266
12,887
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,879
1,093
0
3,039
6,438
4,631
175
0
6,438
0
34,552
W
Chang'e
Bionse
Chang'e
2,646
238
1,014
2,578
4,820
1,429
299
1,106
3,109
10,329
0
W
Danzaburou
ElGalinhaVerde
Danzaburou
5,149
1,806
0
2,909
7,016
1,805
606
1,447
4,949
0
29,496
L
1,737
1,310
0
0
5,326
1,133
317
0
5,326
0
18,598
L
2,834
84
0
312
1,813
448
550
74
1,739
42,236
0
L
3,443
685
0
2,574
5,519
2,341
0
1,268
4,251
0
21,954
W
74
0
0
1,125
3,838
975
151
2,221
1,453
26,684
0
W
Artemis
fetronic
Artemis
2,952
1,585
0
2,222
6,371
1,706
220
741
5,562
0
34,514
L
Morgan Le Fay
imnotvitor
Morgan Le Fay
3,417
0
0
774
5,375
1,524
0
1,378
3,997
13,925
0
L
Sun Wukong
yZurgBR
Sun Wukong
2,006
342
0
0
6,227
3,820
649
0
6,227
0
14,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
24,840
256
Minions Killed
217
0
Camps Cleared
0
1,010,924
Distance Traveled
978,897
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,630
663
62
6
0
215,926
2
W
Chang'e
5,834
583
12
1
0
214,175
5
W
Danzaburou
5,467
547
45
5
0
194,337
0
L
Izanami
4,508
451
40
4
0
183,938
0
L
Janus
6,743
674
88
9
0
206,990
2
L
Neith
4,893
489
38
4
0
177,276
1
W
Hel
5,531
553
70
7
0
194,872
6
W
Artemis
6,039
604
67
7
0
191,614
2
L
Morgan Le Fay
4,321
432
27
3
0
193,029
1
L
Sun Wukong
4,375
438
24
2
0
217,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role