Player Matchup

Amaterasu
Amaterasu
AfroUwU
Amaterasu
Level 27
God Stats
7W - 2L
1,648 SR
Queue Stats
154W - 118L
1,532 Elo+
Solo
Ares
Ares
Artismic
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,703 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CardinalPath
Morgan Le Fay
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 15L
1,713 Elo+
Party 1
Agni
Agni
TheSwagAlpaca
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,249 Elo+
Solo
Thanatos
Thanatos
chrisin007
Thanatos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 1
Team Averages
Level 36
1,530 SR
1,539 Elo+

VS

Team Averages
Level 20
1,672 SR
1,511 Elo+
Nu Wa
Nu Wa
AsterM21
Nu Wa
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
224W - 230L
1,459 Elo+
Solo
Sol
Sol
Bertizus
Sol
Level 15
God Stats
3W - 2L
1,935 SR
Queue Stats
53W - 36L
1,590 Elo+
Solo
Jormungandr
Jormungandr
Buweejab
Jormungandr
Level 25
God Stats
28W - 17L
1,651 SR
Queue Stats
50W - 46L
1,482 Elo+
Solo
Heimdallr
Heimdallr
Chromah
Heimdallr
Level 26
God Stats
2W - 2L
1,775 SR
Queue Stats
110W - 94L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
DDDRAVEENNNN
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AfroUwU
Amaterasu
19
3 / 2 / 21
11,609
1,055
10,591
20,859
14,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
19
9 / 1 / 18
12,486
1,135
19,979
15,484
19,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
CardinalPath
Morgan Le Fay
20
9 / 4 / 14
13,606
1,237
21,813
12,896
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 2 / 12
12,824
1,166
19,855
8,380
3,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
chrisin007
Thanatos
18
5 / 9 / 13
10,994
999
13,812
19,684
7,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

170

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AsterM21
Nu Wa
17
2 / 3 / 9
10,404
946
15,534
10,698
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 8 / 6
12,347
1,122
19,226
18,499
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Buweejab
Jormungandr
17
4 / 3 / 8
10,803
982
12,630
18,221
24,428
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Chromah
Heimdallr
17
3 / 7 / 10
10,657
969
13,645
17,952
4,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
DDDRAVEENNNN
Sun Wukong
17
1 / 13 / 12
10,439
949
12,534
26,098
11,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
63
34
Kills
18
18
Deaths
34
78
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AfroUwU
Amaterasu
3
2
21
6.75
W
Ares
9
1
18
18
L
Nu Wa
AsterM21
Nu Wa
2
3
9
2.17
L
8
8
6
1.38
L
Jormungandr
Buweejab
Jormungandr
4
3
8
2.67
W
Morgan Le Fay
CardinalPath
Morgan Le Fay
9
4
14
4
L
Heimdallr
Chromah
Heimdallr
3
7
10
1.14
L
Sun Wukong
DDDRAVEENNNN
Sun Wukong
1
13
12
0.54
W
8
2
12
7
W
Thanatos
chrisin007
Thanatos
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,050
Damage
73,569
77,303
Taken
91,468
50,477
Mitigated
49,074
17,890
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AfroUwU
Amaterasu
10,591
2,684
0
8,057
20,859
14,082
0
12,188
8,361
5,183
18,848
W
Ares
19,979
757
0
0
15,484
19,715
0
8,233
6,975
26,128
0
L
Nu Wa
AsterM21
Nu Wa
15,534
2,420
0
554
10,698
2,962
0
8,106
2,592
40,055
0
L
19,226
7,111
0
5,005
18,499
4,750
0
12,003
6,496
42,452
0
L
Jormungandr
Buweejab
Jormungandr
12,630
2,799
219
129
18,221
24,428
0
13,065
5,156
26,789
0
W
Morgan Le Fay
CardinalPath
Morgan Le Fay
21,813
1,313
0
1,992
12,896
5,617
0
8,553
4,205
64,050
0
L
Heimdallr
Chromah
Heimdallr
13,645
7,124
0
1,466
17,952
4,962
0
13,202
4,750
0
38,555
L
Sun Wukong
DDDRAVEENNNN
Sun Wukong
12,534
4,236
0
1,649
26,098
11,972
0
17,290
8,808
0
23,737
W
19,855
1,666
0
1,426
8,380
3,182
0
5,694
2,430
55,602
0
W
Thanatos
chrisin007
Thanatos
13,812
4,398
0
6,415
19,684
7,881
0
11,436
7,938
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,519
Gold Earned
54,650
235
Minions Killed
222
5
Camps Cleared
5
1,266,425
Distance Traveled
1,015,033
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,609
1,055
28
3
0
312,307
4
W
Ares
12,486
1,135
17
2
2
228,323
1
L
Nu Wa
10,404
946
57
5
0
196,900
1
L
Sol
12,347
1,122
48
4
0
197,450
0
L
Jormungandr
10,803
982
23
2
1
207,660
0
W
Morgan Le Fay
13,606
1,237
89
8
0
232,930
2
L
Heimdallr
10,657
969
51
5
4
194,476
3
L
Sun Wukong
10,439
949
43
4
0
218,547
0
W
Agni
12,824
1,166
77
7
2
226,585
0
W
Thanatos
10,994
999
24
2
1
266,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role