Player Matchup

Morgan Le Fay
Morgan Le Fay
AndromedA88
Morgan Le Fay
Level 17
God Stats
6W - 6L
1,494 SR
Queue Stats
64W - 103L
1,292 Elo+
Party 1
Ra
Ra
CaptaonCold17
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Dragunscor
Cthulhu
Level 18
God Stats
9W - 10L
1,537 SR
Queue Stats
52W - 79L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
awwwwman
Kukulkan
Level 21
God Stats
6W - 4L
1,612 SR
Queue Stats
233W - 232L
1,383 Elo+
Solo
Ares
Ares
caracuri1234
Ares
Level 18
God Stats
4W - 5L
1,415 SR
Queue Stats
35W - 46L
1,302 Elo+
Party 1
Team Averages
Level 18
1,512 SR
1,337 Elo+

VS

Team Averages
Level 16
1,391 SR
1,322 Elo+
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Diikon
Fenrir
Level 5
God Stats
5W - 11L
1,083 SR
Queue Stats
5W - 14L
1,078 Elo+
Solo
Kukulkan
Kukulkan
DrunkDad1800
Kukulkan
Level 5
God Stats
72W - 59L
1,279 SR
Queue Stats
72W - 59L
1,178 Elo+
Solo
Medusa
Medusa
Froztyzz
Medusa
Level 27
God Stats
1W - 1L
1,666 SR
Queue Stats
44W - 35L
1,504 Elo+
Solo
Discordia
Discordia
frulais
Discordia
Level 27
God Stats
36W - 44L
1,428 SR
Queue Stats
55W - 69L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndromedA88
Morgan Le Fay
20
2 / 11 / 12
12,601
900
8,799
23,840
10,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 5 / 12
14,597
1,043
12,161
19,116
6,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Dragunscor
Cthulhu
20
6 / 4 / 16
14,243
1,017
14,968
32,013
51,414
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
awwwwman
Kukulkan
20
10 / 13 / 10
15,715
1,123
32,580
27,133
10,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 5 / 20
13,999
1,000
12,049
23,716
40,506
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
5 / 6 / 15
14,119
1,009
13,642
22,648
10,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Diikon
Fenrir
20
3 / 7 / 14
13,301
950
12,434
18,644
12,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
DrunkDad1800
Kukulkan
20
1 / 1 / 18
13,712
979
28,099
9,854
3,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Froztyzz
Medusa
20
20 / 4 / 8
18,458
1,318
37,946
18,257
7,056
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
frulais
Discordia
20
9 / 9 / 20
15,652
1,118
26,669
19,585
10,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
113
27
Kills
38
38
Deaths
27
70
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
6
15
2.08
L
Morgan Le Fay
AndromedA88
Morgan Le Fay
2
11
12
0.73
L
5
5
12
2.2
W
Fenrir
Diikon
Fenrir
3
7
14
1.43
L
Cthulhu
Dragunscor
Cthulhu
6
4
16
3.5
W
Kukulkan
DrunkDad1800
Kukulkan
1
1
18
10
W
Medusa
Froztyzz
Medusa
20
4
8
6
L
Kukulkan
awwwwman
Kukulkan
10
13
10
1.15
L
4
5
20
2.8
W
Discordia
frulais
Discordia
9
9
20
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,557
Damage
118,790
125,818
Taken
88,988
120,609
Mitigated
44,236
9,093
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,642
4,843
0
3,114
22,648
10,426
0
21,125
1,523
0
33,637
L
Morgan Le Fay
AndromedA88
Morgan Le Fay
8,799
1,358
0
324
23,840
10,794
0
12,500
11,340
25,011
0
L
12,161
558
4,873
1,000
19,116
6,980
0
10,474
8,642
61,818
0
W
Fenrir
Diikon
Fenrir
12,434
3,841
0
534
18,644
12,853
0
15,358
3,286
0
24,240
L
Cthulhu
Dragunscor
Cthulhu
14,968
1,210
1,792
140
32,013
51,414
0
11,496
20,517
28,490
0
W
Kukulkan
DrunkDad1800
Kukulkan
28,099
427
0
556
9,854
3,341
0
9,013
841
71,295
0
W
Medusa
Froztyzz
Medusa
37,946
19,792
0
0
18,257
7,056
0
16,613
1,644
0
66,241
L
Kukulkan
awwwwman
Kukulkan
32,580
4,099
0
964
27,133
10,915
0
13,717
13,416
60,306
0
L
12,049
786
0
0
23,716
40,506
0
6,581
17,135
17,987
0
W
Discordia
frulais
Discordia
26,669
2,500
0
3,049
19,585
10,560
0
18,448
1,137
44,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,155
Gold Earned
75,242
263
Minions Killed
263
4
Camps Cleared
12
1,244,044
Distance Traveled
1,349,466
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,119
1,009
44
3
0
292,206
0
L
Morgan Le Fay
12,601
900
35
3
2
183,542
2
L
Ra
14,597
1,043
110
8
1
281,350
1
W
Fenrir
13,301
950
14
1
0
245,697
1
L
Cthulhu
14,243
1,017
43
3
0
266,015
0
W
Kukulkan
13,712
979
113
8
5
306,953
0
W
Medusa
18,458
1,318
60
4
7
267,163
1
L
Kukulkan
15,715
1,123
64
5
1
238,580
0
L
Ares
13,999
1,000
11
1
0
274,557
0
W
Discordia
15,652
1,118
32
2
0
237,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role