Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
AXEL7K
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Draydiann
Artemis
Level 17
God Stats
39W - 41L
1,395 SR
Queue Stats
44W - 52L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
GlizzyGlobler
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
dankabobo
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Team Averages
Level 6
1,479 SR
1,464 Elo+

VS

Team Averages
Level 19
1,506 SR
1,275 Elo+
Hachiman
Hachiman
Awsomenator32
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 97L
1,249 Elo+
Party 1
The Morrigan
The Morrigan
JadeDragon252
The Morrigan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 111L
1,402 Elo+
Party 1
Arachne
Arachne
MikeLwkey
Arachne
Level 12
God Stats
3W - 0L
1,695 SR
Queue Stats
12W - 16L
1,249 Elo+
Solo
Chaac
Chaac
sackharrell
Chaac
Level 25
God Stats
9W - 5L
1,337 SR
Queue Stats
91W - 97L
1,446 Elo+
Solo
Ganesha
Ganesha
theliltank4901
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
7 / 2 / 12
11,536
549
7,282
6,980
5,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
AXEL7K
Guan Yu
18
2 / 5 / 4
11,457
546
7,686
20,329
25,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Draydiann
Artemis
15
10 / 2 / 5
10,557
503
17,278
11,541
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GlizzyGlobler
Kukulkan
11
1 / 6 / 3
8,395
400
1,024
5,134
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
dankabobo
Fenrir
19
15 / 5 / 6
12,811
610
25,611
27,312
15,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Awsomenator32
Hachiman
14
1 / 5 / 1
9,200
438
2,557
12,168
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
JadeDragon252
The Morrigan
16
4 / 9 / 5
10,959
522
9,887
13,344
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
MikeLwkey
Arachne
18
10 / 6 / 4
12,407
591
17,073
18,960
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 3
11,205
534
13,630
22,915
22,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 12 / 2
9,752
464
2,895
18,752
14,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
35
Kills
19
20
Deaths
35
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
7
2
12
6.5
L
Guan Yu
AXEL7K
Guan Yu
2
5
4
0.8
W
Hachiman
Awsomenator32
Hachiman
1
5
1
0.3
L
Artemis
Draydiann
Artemis
10
2
5
6.25
L
Kukulkan
GlizzyGlobler
Kukulkan
1
6
3
0.42
W
The Morrigan
JadeDragon252
The Morrigan
4
9
5
0.72
W
Arachne
MikeLwkey
Arachne
10
6
4
2
L
Fenrir
dankabobo
Fenrir
15
5
6
3.6
W
4
3
3
1.83
W
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,881
Damage
46,042
71,296
Taken
86,139
51,984
Mitigated
55,744
28,853
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,282
1,043
2,769
1,130
6,980
5,820
1,023
1,391
5,589
25,084
0
L
Guan Yu
AXEL7K
Guan Yu
7,686
2,388
917
7,220
20,329
25,588
588
0
20,329
0
65,142
W
Hachiman
Awsomenator32
Hachiman
2,557
2,479
0
1,062
12,168
3,391
905
1,385
10,783
0
30,374
L
Artemis
Draydiann
Artemis
17,278
11,089
0
3,458
11,541
3,395
1,437
1,906
9,635
0
54,885
L
Kukulkan
GlizzyGlobler
Kukulkan
1,024
310
0
0
5,134
1,503
90
3,326
1,808
23,026
0
W
The Morrigan
JadeDragon252
The Morrigan
9,887
2,879
0
1,578
13,344
4,472
2,421
988
12,338
57,065
4,260
W
Arachne
MikeLwkey
Arachne
17,073
11,048
0
7,905
18,960
10,186
0
1,388
17,572
0
88,542
L
Fenrir
dankabobo
Fenrir
25,611
13,159
0
13,359
27,312
15,678
2,256
3,467
23,845
0
103,615
W
13,630
2,182
0
9,230
22,915
22,728
738
1,774
21,141
0
67,072
W
2,895
907
0
350
18,752
14,967
117
2,753
15,999
24,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,756
Gold Earned
53,523
391
Minions Killed
472
0
Camps Cleared
0
1,661,007
Distance Traveled
1,738,992
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,536
549
30
1
0
367,038
0
L
Guan Yu
11,457
546
132
6
0
415,152
2
W
Hachiman
9,200
438
81
4
0
359,225
1
L
Artemis
10,557
503
69
3
0
271,441
0
L
Kukulkan
8,395
400
51
2
0
172,816
0
W
The Morrigan
10,959
522
109
5
0
276,805
1
W
Arachne
12,407
591
138
7
0
406,366
3
L
Fenrir
12,811
610
109
5
0
434,560
0
W
Chaac
11,205
534
127
6
0
352,161
1
W
Ganesha
9,752
464
17
1
0
344,435
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role