Player Matchup

Chernobog
Chernobog
DankScorpion267
Chernobog
Level 47
God Stats
31W - 29L
1,551 SR
Queue Stats
86W - 108L
1,344 Elo+
Party 3
Sol
Sol
NoobAssassin5
Sol
Level 26
God Stats
6W - 17L
1,137 SR
Queue Stats
56W - 68L
1,359 Elo+
Party 3
Jing Wei
Jing Wei
RemovedRain
Jing Wei
Level 62
God Stats
17W - 18L
1,540 SR
Queue Stats
295W - 321L
1,404 Elo+
Party 3
Sobek
Sobek
SpicyKappi28
Sobek
Level 107
God Stats
12W - 10L
1,507 SR
Queue Stats
221W - 233L
1,421 Elo+
Party 3
Set
Set
XxXOwOXxX
Set
Level 17
God Stats
1W - 3L
1,501 SR
Queue Stats
79W - 85L
1,571 Elo+
Party 3
Team Averages
Level 52
1,447 SR
1,420 Elo+

VS

Team Averages
Level 79
1,614 SR
1,383 Elo+
Chaac
Chaac
KillerYoshi13
Chaac
Level 130
God Stats
17W - 14L
1,620 SR
Queue Stats
136W - 135L
1,446 Elo+
Party 2
Anubis
Anubis
Lusne
Anubis
Level 48
God Stats
5W - 4L
1,533 SR
Queue Stats
22W - 30L
1,314 Elo+
Party 1
Da Ji
Da Ji
WxstJet
Da Ji
Level 50
God Stats
4W - 1L
1,812 SR
Queue Stats
25W - 29L
1,358 Elo+
Party 1
Cerberus
Cerberus
Yan91
Cerberus
Level 142
God Stats
15W - 8L
1,604 SR
Queue Stats
135W - 124L
1,498 Elo+
Party 2
Artemis
Artemis
drewsalem89
Artemis
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 37L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DankScorpion267
Chernobog
9
0 / 2 / 0
4,752
475
970
4,215
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 1
4,261
426
2,047
2,453
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
RemovedRain
Jing Wei
9
0 / 3 / 1
4,824
482
2,135
5,614
960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 0
5,410
541
2,341
8,580
3,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
5,532
553
2,658
6,360
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,296
630
3,514
5,613
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lusne
Anubis
11
2 / 1 / 3
6,753
675
4,935
5,827
2,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
WxstJet
Da Ji
10
3 / 0 / 1
6,305
631
2,094
4,873
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Yan91
Cerberus
10
4 / 0 / 0
5,640
564
2,983
4,594
2,563
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
drewsalem89
Artemis
9
0 / 1 / 4
5,202
520
4,506
3,607
964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DankScorpion267
Chernobog
0
2
0
0
W
2
1
0
2
W
Anubis
Lusne
Anubis
2
1
3
3.5
L
0
1
1
0.5
L
Jing Wei
RemovedRain
Jing Wei
0
3
1
0.17
L
2
2
0
1
W
Da Ji
WxstJet
Da Ji
3
0
1
3.5
L
1
3
1
0.5
W
Cerberus
Yan91
Cerberus
4
0
0
4
W
Artemis
drewsalem89
Artemis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,151
Damage
18,032
27,222
Taken
24,514
7,040
Mitigated
10,978
6,230
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DankScorpion267
Chernobog
970
249
0
627
4,215
986
0
0
3,828
0
17,191
W
3,514
315
0
2,722
5,613
3,699
648
0
5,613
0
32,413
W
Anubis
Lusne
Anubis
4,935
202
0
3,501
5,827
2,375
1,454
2,584
3,110
42,546
0
L
2,047
975
0
1,100
2,453
482
0
1,488
965
15,186
0
L
Jing Wei
RemovedRain
Jing Wei
2,135
1,462
93
1,497
5,614
960
0
1,466
4,148
0
21,541
L
2,341
394
0
2,665
8,580
3,001
0
3,651
4,929
11,163
0
W
Da Ji
WxstJet
Da Ji
2,094
715
33
790
4,873
1,377
162
363
4,510
0
31,811
L
2,658
1,700
0
248
6,360
1,611
0
1,313
5,002
0
31,144
W
Cerberus
Yan91
Cerberus
2,983
206
0
1,238
4,594
2,563
0
602
3,877
19,661
0
W
Artemis
drewsalem89
Artemis
4,506
2,320
433
1,460
3,607
964
0
591
3,016
0
21,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,779
Gold Earned
30,196
190
Minions Killed
343
0
Camps Cleared
0
854,133
Distance Traveled
934,186
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,752
475
40
4
0
182,898
0
W
Chaac
6,296
630
68
7
0
201,207
5
W
Anubis
6,753
675
95
10
0
156,708
1
L
Sol
4,261
426
27
3
0
114,677
1
L
Jing Wei
4,824
482
41
4
0
170,913
0
L
Sobek
5,410
541
18
2
0
188,133
2
W
Da Ji
6,305
631
71
7
0
220,434
0
L
Set
5,532
553
64
6
0
197,512
0
W
Cerberus
5,640
564
62
6
0
197,887
6
W
Artemis
5,202
520
47
5
0
157,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role