Player Matchup

Chronos
Chronos
Absss
Chronos
Level 6
God Stats
1W - 1L
1,781 SR
Queue Stats
9W - 6L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gank_Guru279
Tsukuyomi
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 19L
1,808 Elo+
Party 1
Artio
Artio
Leagues926
Artio
Level 29
God Stats
12W - 4L
1,947 SR
Queue Stats
222W - 145L
1,669 Elo+
Party 1
Osiris
Osiris
TakerOfCheeks
Osiris
Level 28
God Stats
11W - 10L
1,862 SR
Queue Stats
253W - 203L
1,568 Elo+
Party 1
Tiamat
Tiamat
meraced
Tiamat
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
185W - 138L
1,591 Elo+
Party 1
Team Averages
Level 22
1,718 SR
1,652 Elo+

VS

Team Averages
Level 23
1,629 SR
1,745 Elo+
Zeus
Zeus
FafnirSuks
Zeus
Level 25
God Stats
4W - 1L
1,731 SR
Queue Stats
30W - 6L
1,886 Elo+
Solo
Vamana
Vamana
NudistBear
Vamana
Level 23
God Stats
3W - 2L
1,620 SR
Queue Stats
25W - 14L
1,665 Elo+
Solo
Heimdallr
Heimdallr
SirIvanThyGreat
Heimdallr
Level 21
God Stats
9W - 11L
1,203 SR
Queue Stats
203W - 187L
1,638 Elo+
Solo
Cthulhu
Cthulhu
TheBoySy
Cthulhu
Level 20
God Stats
13W - 0L
2,090 SR
Queue Stats
130W - 39L
1,836 Elo+
Solo
Mercury
Mercury
Zdub912
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 57L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Absss
Chronos
9
0 / 3 / 0
4,888
489
998
4,412
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Gank_Guru279
Tsukuyomi
8
0 / 2 / 0
4,698
470
1,198
5,543
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
7
0 / 4 / 0
4,658
466
2,948
10,858
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
5,997
600
2,261
6,305
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
meraced
Tiamat
8
0 / 2 / 0
4,868
487
2,462
5,028
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,041
704
5,000
3,474
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
NudistBear
Vamana
10
1 / 0 / 0
5,950
595
3,439
4,061
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SirIvanThyGreat
Heimdallr
10
2 / 0 / 4
5,591
559
6,353
5,399
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheBoySy
Cthulhu
10
4 / 0 / 2
6,165
617
4,355
4,092
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Zdub912
Mercury
10
2 / 0 / 2
5,908
591
1,645
6,370
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
Absss
Chronos
0
3
0
0
W
3
0
1
3.5
L
Tsukuyomi
Gank_Guru279
Tsukuyomi
0
2
0
0
L
Artio
0
4
0
0
W
Vamana
NudistBear
Vamana
1
0
0
1
W
Heimdallr
SirIvanThyGreat
Heimdallr
2
0
4
4
L
0
1
0
0
W
Cthulhu
TheBoySy
Cthulhu
4
0
2
5
W
Mercury
Zdub912
Mercury
2
0
2
3
L
Tiamat
meraced
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,867
Damage
20,792
32,146
Taken
23,396
14,748
Mitigated
9,987
8,209
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Absss
Chronos
998
370
0
589
4,412
1,234
0
846
3,520
23,121
0
W
5,000
802
0
671
3,474
1,059
0
1,506
1,906
42,028
0
L
Tsukuyomi
Gank_Guru279
Tsukuyomi
1,198
234
0
1,845
5,543
1,505
0
2,355
3,018
0
20,061
L
Artio
2,948
550
142
2,820
10,858
5,649
0
3,715
7,101
12,308
0
W
Vamana
NudistBear
Vamana
3,439
1,491
0
2,191
4,061
3,691
360
456
3,605
0
32,394
W
Heimdallr
SirIvanThyGreat
Heimdallr
6,353
3,805
0
2,743
5,399
1,678
351
3,343
1,886
0
32,230
L
2,261
430
0
1,578
6,305
4,361
0
0
5,756
6,751
21,019
W
Cthulhu
TheBoySy
Cthulhu
4,355
704
37
1,652
4,092
1,923
0
1,384
2,584
18,275
0
W
Mercury
Zdub912
Mercury
1,645
1,053
0
3,728
6,370
1,636
552
118
6,218
0
33,549
L
Tiamat
meraced
Tiamat
2,462
308
0
1,235
5,028
1,999
0
2,114
2,847
27,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
30,655
262
Minions Killed
327
0
Camps Cleared
0
1,000,415
Distance Traveled
916,838
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,888
489
56
6
0
203,347
0
W
Zeus
7,041
704
98
10
0
180,620
5
L
Tsukuyomi
4,698
470
52
5
0
215,894
1
L
Artio
4,658
466
28
3
0
186,965
4
W
Vamana
5,950
595
69
7
0
164,690
0
W
Heimdallr
5,591
559
54
5
0
175,919
0
L
Osiris
5,997
600
70
7
0
196,736
3
W
Cthulhu
6,165
617
29
3
0
201,340
0
W
Mercury
5,908
591
77
8
0
194,269
2
L
Tiamat
4,868
487
56
6
0
197,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role