Player Matchup

Pele
Pele
Clurnts
Pele
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 13L
1,292 Elo+
Party 1
Bellona
Bellona
ManWiThePlan
Bellona
Level 98
God Stats
2W - 3L
1,339 SR
Queue Stats
55W - 55L
1,469 Elo+
Party 1
Discordia
Discordia
YUNGREMUS
Discordia
Level 46
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1
Medusa
Medusa
raftychicken
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,292 Elo+
Party 1
Ares
Ares
zestyVEVO
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,292 Elo+
Party 1
Team Averages
Level 88
1,505 SR
1,327 Elo+

VS

Team Averages
Level 119
1,563 SR
1,512 Elo+
Chiron
Chiron
Beauby
Chiron
Level 126
God Stats
1W - 3L
1,389 SR
Queue Stats
247W - 245L
1,498 Elo+
Party 2
Bellona
Bellona
Jgonz983
Bellona
Level 105
God Stats
12W - 5L
1,693 SR
Queue Stats
222W - 200L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Monkeyoli75
Sylvanus
Level 83
God Stats
22W - 11L
1,787 SR
Queue Stats
218W - 204L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
MoonlitRabbit
Erlang Shen
Level 129
God Stats
13W - 8L
1,576 SR
Queue Stats
179W - 186L
1,500 Elo+
Party 2
Ra
Ra
PuddinTator
Ra
Level 153
God Stats
3W - 3L
1,371 SR
Queue Stats
76W - 83L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Clurnts
Pele
8
0 / 0 / 2
5,054
562
2,002
4,573
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
ManWiThePlan
Bellona
11
4 / 1 / 0
5,986
665
4,143
8,834
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
YUNGREMUS
Discordia
9
1 / 3 / 0
5,220
580
2,077
3,703
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
8
2 / 2 / 1
5,420
602
4,366
4,084
1,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
3 / 0 / 2
5,885
654
4,393
5,660
2,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beauby
Chiron
9
0 / 0 / 2
4,969
552
2,473
3,306
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jgonz983
Bellona
9
0 / 4 / 1
5,417
602
4,804
7,692
8,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Monkeyoli75
Sylvanus
7
0 / 4 / 2
4,577
509
2,274
8,843
4,205
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
MoonlitRabbit
Erlang Shen
9
6 / 2 / 0
5,821
647
5,204
7,322
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,330
370
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
10
Kills
6
6
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
Beauby
Chiron
0
0
2
1
W
Pele
Clurnts
Pele
0
0
2
1
L
Bellona
Jgonz983
Bellona
0
4
1
0.13
W
Bellona
ManWiThePlan
Bellona
4
1
0
4
L
Sylvanus
Monkeyoli75
Sylvanus
0
4
2
0.25
L
Erlang Shen
MoonlitRabbit
Erlang Shen
6
2
0
3
L
0
0
0
0
W
Discordia
YUNGREMUS
Discordia
1
3
0
0.33
W
Medusa
2
2
1
1.25
W
Ares
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
14,755
26,854
Taken
27,163
10,415
Mitigated
18,024
7,851
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Beauby
Chiron
2,473
748
352
1,552
3,306
1,078
350
210
3,096
0
29,110
W
Pele
Clurnts
Pele
2,002
582
0
1,193
4,573
1,211
0
814
3,759
0
25,089
L
Bellona
Jgonz983
Bellona
4,804
1,426
0
1,363
7,692
8,666
0
0
7,692
0
30,019
W
Bellona
ManWiThePlan
Bellona
4,143
1,353
0
3,653
8,834
5,123
840
0
8,834
0
25,357
L
Sylvanus
Monkeyoli75
Sylvanus
2,274
1,035
290
2,646
8,843
4,205
253
3,663
5,094
13,206
0
L
Erlang Shen
MoonlitRabbit
Erlang Shen
5,204
2,718
0
1,973
7,322
4,075
733
2,345
4,811
0
19,140
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
YUNGREMUS
Discordia
2,077
168
0
830
3,703
746
1,154
60
3,643
24,205
0
W
Medusa
4,366
2,079
0
796
4,084
1,127
0
433
3,651
0
24,216
W
Ares
4,393
567
0
1,379
5,660
2,208
0
967
4,693
12,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
24,114
231
Minions Killed
181
0
Camps Cleared
0
898,172
Distance Traveled
688,160
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,969
552
45
5
0
176,962
4
W
Pele
5,054
562
55
6
0
222,785
1
L
Bellona
5,417
602
70
8
0
159,506
2
W
Bellona
5,986
665
58
6
0
163,130
0
L
Sylvanus
4,577
509
30
3
0
154,552
1
L
Erlang Shen
5,821
647
36
4
0
197,140
0
L
Ra
3,330
370
0
0
0
0
0
W
Discordia
5,220
580
43
5
0
168,605
3
W
Medusa
5,420
602
58
6
0
148,720
0
W
Ares
5,885
654
17
2
0
194,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role