Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Blapooo
Hou Yi
Level 27
God Stats
31W - 54L
1,373 SR
Queue Stats
108W - 151L
1,391 Elo+
Solo
Ymir
Ymir
SageThePrince
Ymir
Level 29
God Stats
9W - 6L
1,620 SR
Queue Stats
152W - 92L
1,541 Elo+
Party 3
Thanatos
Thanatos
SrFredy2
Thanatos
Level 11
God Stats
17W - 17L
1,546 SR
Queue Stats
23W - 24L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
allry
Kukulkan
Level 28
God Stats
28W - 19L
1,535 SR
Queue Stats
110W - 86L
1,491 Elo+
Party 3
Team Averages
Level 43
1,515 SR
1,499 Elo+

VS

Team Averages
Level 13
1,477 SR
1,539 Elo+
Zeus
Zeus
BrackCross
Zeus
Level 26
God Stats
6W - 7L
1,361 SR
Queue Stats
15W - 14L
1,178 Elo+
Solo
Thor
Thor
Nivel9999
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo
Cthulhu
Cthulhu
SANS-NRG
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 43L
1,801 Elo+
Party 1
Anubis
Anubis
Sensata
Anubis
Level 29
God Stats
34W - 36L
1,522 SR
Queue Stats
199W - 200L
1,516 Elo+
Solo
Kukulkan
Kukulkan
alanwinner17
Kukulkan
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 69L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 2 / 15
10,672
1,067
9,844
5,839
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Blapooo
Hou Yi
17
5 / 1 / 17
10,406
1,041
11,993
8,325
3,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 0 / 25
11,814
1,181
7,732
8,410
9,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
SrFredy2
Thanatos
18
18 / 2 / 12
12,253
1,225
19,577
7,198
2,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
allry
Kukulkan
17
2 / 0 / 9
9,631
963
5,578
395
176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

327

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,234
923
5,176
6,449
3,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
15
0 / 12 / 2
8,411
841
5,350
14,969
5,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SANS-NRG
Cthulhu
14
1 / 5 / 2
8,974
897
5,430
16,595
14,445
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
Sensata
Anubis
15
2 / 3 / 2
8,994
899
4,747
4,544
2,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
alanwinner17
Kukulkan
15
0 / 12 / 3
8,795
880
2,284
15,529
5,987
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
14
37
Kills
4
5
Deaths
37
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
15
7.25
W
Hou Yi
Blapooo
Hou Yi
5
1
17
13.5
L
1
5
1
0.3
L
Thor
0
12
2
0.08
L
Cthulhu
SANS-NRG
Cthulhu
1
5
2
0.4
W
5
0
25
17.5
L
Anubis
Sensata
Anubis
2
3
2
1
W
Thanatos
SrFredy2
Thanatos
18
2
12
12
L
Kukulkan
alanwinner17
Kukulkan
0
12
3
0.13
W
Kukulkan
allry
Kukulkan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
22,987
30,167
Taken
58,086
18,235
Mitigated
31,217
9,077
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,844
730
174
907
5,839
2,340
0
3,922
1,917
18,892
0
W
Hou Yi
Blapooo
Hou Yi
11,993
6,062
0
963
8,325
3,434
0
6,433
1,892
0
19,775
L
5,176
713
0
0
6,449
3,345
0
3,705
2,586
24,201
0
L
Thor
5,350
1,783
0
0
14,969
5,138
0
6,542
8,228
0
10,449
L
Cthulhu
SANS-NRG
Cthulhu
5,430
446
55
0
16,595
14,445
0
5,123
11,363
21,181
0
W
7,732
1,308
0
0
8,410
9,788
0
3,878
4,066
24,831
0
L
Anubis
Sensata
Anubis
4,747
207
0
1,056
4,544
2,302
0
1,321
3,209
16,394
0
W
Thanatos
SrFredy2
Thanatos
19,577
10,233
0
7,033
7,198
2,497
0
3,121
2,458
0
28,371
L
Kukulkan
alanwinner17
Kukulkan
2,284
517
0
0
15,529
5,987
0
5,833
9,546
5,693
0
W
Kukulkan
allry
Kukulkan
5,578
189
0
0
395
176
0
283
112
44,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
44,408
200
Minions Killed
142
10
Camps Cleared
2
971,916
Distance Traveled
669,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,672
1,067
30
3
2
190,774
0
W
Hou Yi
10,406
1,041
14
1
0
182,379
0
L
Zeus
9,234
923
61
6
0
118,679
0
L
Thor
8,411
841
15
2
1
119,720
0
L
Cthulhu
8,974
897
36
4
0
199,353
1
W
Ymir
11,814
1,181
39
4
4
189,844
0
L
Anubis
8,994
899
27
3
1
85,476
0
W
Thanatos
12,253
1,225
14
1
3
215,559
2
L
Kukulkan
8,795
880
3
0
0
146,404
0
W
Kukulkan
9,631
963
103
10
1
193,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role